diff --git "a/doom-mixtral.json" "b/doom-mixtral.json" deleted file mode 100644--- "a/doom-mixtral.json" +++ /dev/null @@ -1,532 +0,0 @@ -[ - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 50.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 50.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 50.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 50.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 50.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 50.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPP EE \\n PPPP EE \\n PPPP EE \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPP EE \\n PPPP EE \\n PPPP EE \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 48.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPP EE \\n PPPP EE \\n PPPP EE \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 47.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPP EE \\n PPPP EE \\n PPPP EE \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 46.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [true, false, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n PPPP EE \\n PPPP EE \\n PPPP EE \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 45.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 50.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 50.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 50.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 50.0}", - "Output": "{\"action\": [false, false, true]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n EE \\n EE \\n EE \\n EE \\n \\n \\n \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n PPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 0.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 50.0}", - "Output": "{\"action\": [false, true, false]}" - }, - { - "Instruction": "Determine the appropriate action based on the game grid and player status. Grid legend E - Enemy P - Player B - Bullet", - "Input": "{\"grid_height\": 32, \"grid_width\": 32, \"screen_width\": 240, \"screen_height\": 320, \"grid\": \" \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n DD \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n PPPPP \\n \\n\", \"available_actions\": [\"MOVE_LEFT\", \"MOVE_RIGHT\", \"ATTACK\"], \"killcount\": 1.0, \"health\": 100.0, \"armor\": 0.0, \"ammo2\": 49.0}", - "Output": "{\"action\": [false, false, true]}" - } -]