nvaszabo commited on
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1b5af2a
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1 Parent(s): 08ac6cf

Added hand manipulation data, updated few prop data, bumped version to 1.1.0

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  1. Props/assembly/SM_BoxPicking_Table_B1/SM_BoxPicking_Table_B1_physics.usd +2 -2
  2. Props/assembly/SM_CratePacking_Table_A1/SM_CratePacking_Table_A1_physics.usd +2 -2
  3. Props/assembly/SM_Unpacking_Table_A1/SM_Unpacking_Table_A1_physics.usd +2 -2
  4. Props/general/{cardbox_a3_optimized/Cardbox_A3.usd → HandManipulation/accessory_eyeglasses_a/.thumbs/256x256/sm_accessory_eyeglasses_a01_01.usd.png} +2 -2
  5. Props/general/{SM_MultiDepthBox_A06_01/.thumbs/256x256/LongBox_A11_11x26x10xcm_PR_NVD_01.usd.png → HandManipulation/accessory_eyeglasses_a/.thumbs/256x256/sm_accessory_eyeglasses_a01_simready_01.usd.png} +2 -2
  6. Props/general/HandManipulation/accessory_eyeglasses_a/Model/sm_accessory_eyeglasses_a01_01.usd +3 -0
  7. Props/general/{SM_MultiDepthBox_A09_01/.thumbs/256x256/LongBox_A11_11x26x10xcm_PR_NVD_01.usd.png → HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/138x108/T_accessory_eyeglasses_frame_albedo.png.auto.png} +2 -2
  8. Props/general/{SM_MultiDepthBox_A11_01/.thumbs/256x256/LongBox_A11_11x26x10xcm_PR_NVD_01.usd.png → HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/138x108/T_accessory_eyeglasses_frame_normal.png.auto.png} +2 -2
  9. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/138x108/T_accessory_eyeglasses_frame_orm.png.auto.png +3 -0
  10. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/138x108/T_accessory_eyeglasses_glass_albedo.png.auto.png +3 -0
  11. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/138x108/T_accessory_eyeglasses_glass_normal.png.auto.png +3 -0
  12. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/138x108/T_accessory_eyeglasses_glass_opacity.png.auto.png +3 -0
  13. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/138x108/T_accessory_eyeglasses_glass_rough.png.auto.png +3 -0
  14. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/256x256/T_accessory_eyeglasses_frame_albedo.png.auto.png +3 -0
  15. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/256x256/T_accessory_eyeglasses_frame_normal.png.auto.png +3 -0
  16. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/256x256/T_accessory_eyeglasses_frame_orm.png.auto.png +3 -0
  17. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/256x256/T_accessory_eyeglasses_glass_albedo.png.auto.png +3 -0
  18. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/256x256/T_accessory_eyeglasses_glass_normal.png.auto.png +3 -0
  19. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/256x256/T_accessory_eyeglasses_glass_opacity.png.auto.png +3 -0
  20. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/256x256/T_accessory_eyeglasses_glass_rough.png.auto.png +3 -0
  21. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/T_accessory_eyeglasses_frame_albedo.png +3 -0
  22. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/T_accessory_eyeglasses_frame_normal.png +3 -0
  23. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/T_accessory_eyeglasses_frame_orm.png +3 -0
  24. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/T_accessory_eyeglasses_glass_albedo.png +3 -0
  25. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/T_accessory_eyeglasses_glass_normal.png +3 -0
  26. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/T_accessory_eyeglasses_glass_opacity.png +3 -0
  27. Props/general/HandManipulation/accessory_eyeglasses_a/Textures/T_accessory_eyeglasses_glass_rough.png +3 -0
  28. Props/general/HandManipulation/accessory_eyeglasses_a/sm_accessory_eyeglasses_a01_01.usd +3 -0
  29. Props/general/HandManipulation/accessory_eyeglasses_a/sm_accessory_eyeglasses_a01_simready_01.usd +3 -0
  30. Props/general/HandManipulation/book_open_a/.thumbs/256x256/sm_book_open_a01_01.usd.png +3 -0
  31. Props/general/HandManipulation/book_open_a/.thumbs/256x256/sm_book_open_a01_simready_01.usd.png +3 -0
  32. Props/general/HandManipulation/book_open_a/.thumbs/256x256/sm_book_open_a01_simready_01.usdc.png +3 -0
  33. Props/general/HandManipulation/book_open_a/.thumbs/256x256/sm_books_open_a01_01.usd.png +3 -0
  34. Props/general/HandManipulation/book_open_a/Model/sm_book_open_a01_01.usd +3 -0
  35. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_albedo.1001.png.auto.png +3 -0
  36. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_albedo.1002.png.auto.png +3 -0
  37. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_albedo.1003.png.auto.png +3 -0
  38. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_albedo.1004.png.auto.png +3 -0
  39. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_normal.1001.png.auto.png +3 -0
  40. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_normal.1002.png.auto.png +3 -0
  41. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_normal.1003.png.auto.png +3 -0
  42. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_normal.1004.png.auto.png +3 -0
  43. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_orm.1001.png.auto.png +3 -0
  44. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_orm.1002.png.auto.png +3 -0
  45. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_orm.1003.png.auto.png +3 -0
  46. Props/general/HandManipulation/book_open_a/Textures/.thumbs/138x108/T_book_open_orm.1004.png.auto.png +3 -0
  47. Props/general/HandManipulation/book_open_a/Textures/.thumbs/256x256/T_book_open_albedo.1001.png.auto.png +3 -0
  48. Props/general/HandManipulation/book_open_a/Textures/.thumbs/256x256/T_book_open_albedo.1002.png.auto.png +3 -0
  49. Props/general/HandManipulation/book_open_a/Textures/.thumbs/256x256/T_book_open_albedo.1003.png.auto.png +3 -0
  50. Props/general/HandManipulation/book_open_a/Textures/.thumbs/256x256/T_book_open_albedo.1004.png.auto.png +3 -0
Props/assembly/SM_BoxPicking_Table_B1/SM_BoxPicking_Table_B1_physics.usd CHANGED
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Props/assembly/SM_CratePacking_Table_A1/SM_CratePacking_Table_A1_physics.usd CHANGED
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Props/assembly/SM_Unpacking_Table_A1/SM_Unpacking_Table_A1_physics.usd CHANGED
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Props/general/{SM_MultiDepthBox_A06_01/.thumbs/256x256/LongBox_A11_11x26x10xcm_PR_NVD_01.usd.png → HandManipulation/accessory_eyeglasses_a/.thumbs/256x256/sm_accessory_eyeglasses_a01_simready_01.usd.png} RENAMED
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Props/general/{SM_MultiDepthBox_A11_01/.thumbs/256x256/LongBox_A11_11x26x10xcm_PR_NVD_01.usd.png → HandManipulation/accessory_eyeglasses_a/Textures/.thumbs/138x108/T_accessory_eyeglasses_frame_normal.png.auto.png} RENAMED
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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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