Get trending papers in your email inbox once a day!
Get trending papers in your email inbox!
SubscribeImproving Fine-grained Visual Understanding in VLMs through Text-Only Training
Visual-Language Models (VLMs) have become a powerful tool for bridging the gap between visual and linguistic understanding. However, the conventional learning approaches for VLMs often suffer from limitations, such as the high resource requirements of collecting and training image-text paired data. Recent research has suggested that language understanding plays a crucial role in the performance of VLMs, potentially indicating that text-only training could be a viable approach. In this work, we investigate the feasibility of enhancing fine-grained visual understanding in VLMs through text-only training. Inspired by how humans develop visual concept understanding, where rich textual descriptions can guide visual recognition, we hypothesize that VLMs can also benefit from leveraging text-based representations to improve their visual recognition abilities. We conduct comprehensive experiments on two distinct domains: fine-grained species classification and cultural visual understanding tasks. Our findings demonstrate that text-only training can be comparable to conventional image-text training while significantly reducing computational costs. This suggests a more efficient and cost-effective pathway for advancing VLM capabilities, particularly valuable in resource-constrained environments.
Text-Only Training for Image Captioning using Noise-Injected CLIP
We consider the task of image-captioning using only the CLIP model and additional text data at training time, and no additional captioned images. Our approach relies on the fact that CLIP is trained to make visual and textual embeddings similar. Therefore, we only need to learn how to translate CLIP textual embeddings back into text, and we can learn how to do this by learning a decoder for the frozen CLIP text encoder using only text. We argue that this intuition is "almost correct" because of a gap between the embedding spaces, and propose to rectify this via noise injection during training. We demonstrate the effectiveness of our approach by showing SOTA zero-shot image captioning across four benchmarks, including style transfer. Code, data, and models are available on GitHub.
Unicorn: Text-Only Data Synthesis for Vision Language Model Training
Training vision-language models (VLMs) typically requires large-scale, high-quality image-text pairs, but collecting or synthesizing such data is costly. In contrast, text data is abundant and inexpensive, prompting the question: can high-quality multimodal training data be synthesized purely from text? To tackle this, we propose a cross-integrated three-stage multimodal data synthesis framework, which generates two datasets: Unicorn-1.2M and Unicorn-471K-Instruction. In Stage 1: Diverse Caption Data Synthesis, we construct 1.2M semantically diverse high-quality captions by expanding sparse caption seeds using large language models (LLMs). In Stage 2: Instruction-Tuning Data Generation, we further process 471K captions into multi-turn instruction-tuning tasks to support complex reasoning. Finally, in Stage 3: Modality Representation Transfer, these textual captions representations are transformed into visual representations, resulting in diverse synthetic image representations. This three-stage process enables us to construct Unicorn-1.2M for pretraining and Unicorn-471K-Instruction for instruction-tuning, without relying on real images. By eliminating the dependency on real images while maintaining data quality and diversity, our framework offers a cost-effective and scalable solution for VLMs training. Code is available at https://github.com/Yu-xm/Unicorn.git.
Mining Fine-Grained Image-Text Alignment for Zero-Shot Captioning via Text-Only Training
Image captioning aims at generating descriptive and meaningful textual descriptions of images, enabling a broad range of vision-language applications. Prior works have demonstrated that harnessing the power of Contrastive Image Language Pre-training (CLIP) offers a promising approach to achieving zero-shot captioning, eliminating the need for expensive caption annotations. However, the widely observed modality gap in the latent space of CLIP harms the performance of zero-shot captioning by breaking the alignment between paired image-text features. To address this issue, we conduct an analysis on the CLIP latent space which leads to two findings. Firstly, we observe that the CLIP's visual feature of image subregions can achieve closer proximity to the paired caption due to the inherent information loss in text descriptions. In addition, we show that the modality gap between a paired image-text can be empirically modeled as a zero-mean Gaussian distribution. Motivated by the findings, we propose a novel zero-shot image captioning framework with text-only training to reduce the modality gap. In particular, we introduce a subregion feature aggregation to leverage local region information, which produces a compact visual representation for matching text representation. Moreover, we incorporate a noise injection and CLIP reranking strategy to boost captioning performance. We also extend our framework to build a zero-shot VQA pipeline, demonstrating its generality. Through extensive experiments on common captioning and VQA datasets such as MSCOCO, Flickr30k and VQAV2, we show that our method achieves remarkable performance improvements. Code is available at https://github.com/Artanic30/MacCap.
Improved Factorized Neural Transducer Model For text-only Domain Adaptation
End-to-end models, such as the neural Transducer, have been successful in integrating acoustic and linguistic information jointly to achieve excellent recognition performance. However, adapting these models with text-only data is challenging. Factorized neural Transducer (FNT) aims to address this issue by introducing a separate vocabulary decoder to predict the vocabulary, which can effectively perform traditional text data adaptation. Nonetheless, this approach has limitations in fusing acoustic and language information seamlessly. Moreover, a degradation in word error rate (WER) on the general test sets was also observed, leading to doubts about its overall performance. In response to this challenge, we present an improved factorized neural Transducer (IFNT) model structure designed to comprehensively integrate acoustic and language information while enabling effective text adaptation. We evaluate the performance of our proposed methods through in-domain experiments on GigaSpeech and out-of-domain experiments adapting to EuroParl, TED-LIUM, and Medical datasets. After text-only adaptation, IFNT yields 7.9% to 28.5% relative WER improvements over the standard neural Transducer with shallow fusion, and relative WER reductions ranging from 1.6% to 8.2% on the three test sets compared to the FNT model.
Decoder-only Architecture for Speech Recognition with CTC Prompts and Text Data Augmentation
Collecting audio-text pairs is expensive; however, it is much easier to access text-only data. Unless using shallow fusion, end-to-end automatic speech recognition (ASR) models require architecture modifications or additional training schemes to use text-only data. Inspired by recent advances in decoder-only language models (LMs), such as GPT-3 and PaLM adopted for speech-processing tasks, we propose using a decoder-only architecture for ASR with simple text augmentation. To provide audio information, encoder features compressed by CTC prediction are used as prompts for the decoder, which can be regarded as refining CTC prediction using the decoder-only model. Because the decoder architecture is the same as an autoregressive LM, it is simple to enhance the model by leveraging external text data with LM training. An experimental comparison using LibriSpeech and Switchboard shows that our proposed models with text augmentation training reduced word error rates from ordinary CTC by 0.3% and 1.4% on LibriSpeech test-clean and testother set, respectively, and 2.9% and 5.0% on Switchboard and CallHome. The proposed model had advantage on computational efficiency compared with conventional encoder-decoder ASR models with a similar parameter setup, and outperformed them on the LibriSpeech 100h and Switchboard training scenarios.
Multimodal Neurons in Pretrained Text-Only Transformers
Language models demonstrate remarkable capacity to generalize representations learned in one modality to downstream tasks in other modalities. Can we trace this ability to individual neurons? We study the case where a frozen text transformer is augmented with vision using a self-supervised visual encoder and a single linear projection learned on an image-to-text task. Outputs of the projection layer are not immediately decodable into language describing image content; instead, we find that translation between modalities occurs deeper within the transformer. We introduce a procedure for identifying "multimodal neurons" that convert visual representations into corresponding text, and decoding the concepts they inject into the model's residual stream. In a series of experiments, we show that multimodal neurons operate on specific visual concepts across inputs, and have a systematic causal effect on image captioning.
When Words Outperform Vision: VLMs Can Self-Improve Via Text-Only Training For Human-Centered Decision Making
Embodied decision-making is fundamental for AI agents operating in real-world environments. While Visual Language Models (VLMs) have advanced this capability, they still struggle with complex decisions, particularly in human-centered situations that require deep reasoning about human needs and values. In this study, we systematically evaluate open-sourced VLMs on multimodal human-centered decision-making tasks. We find that LLMs receiving only textual descriptions unexpectedly outperform their VLM counterparts of similar scale that process actual images, suggesting that visual alignment may hinder VLM abilities. To address this challenge, we propose a novel text-only training approach with synthesized textual data. This method strengthens VLMs' language components and transfers the learned abilities to multimodal inference, eliminating the need for expensive image-text paired data. Furthermore, we show that VLMs can achieve substantial performance gains through self-improvement, using training data generated by their LLM counterparts rather than relying on larger teacher models like GPT-4. Our findings establish a more efficient and scalable approach to enhancing VLMs' human-centered decision-making capabilities, opening new avenues for optimizing VLMs through self-improvement mechanisms.
Weakly-supervised Automated Audio Captioning via text only training
In recent years, datasets of paired audio and captions have enabled remarkable success in automatically generating descriptions for audio clips, namely Automated Audio Captioning (AAC). However, it is labor-intensive and time-consuming to collect a sufficient number of paired audio and captions. Motivated by the recent advances in Contrastive Language-Audio Pretraining (CLAP), we propose a weakly-supervised approach to train an AAC model assuming only text data and a pre-trained CLAP model, alleviating the need for paired target data. Our approach leverages the similarity between audio and text embeddings in CLAP. During training, we learn to reconstruct the text from the CLAP text embedding, and during inference, we decode using the audio embeddings. To mitigate the modality gap between the audio and text embeddings we employ strategies to bridge the gap during training and inference stages. We evaluate our proposed method on Clotho and AudioCaps datasets demonstrating its ability to achieve a relative performance of up to ~83% compared to fully supervised approaches trained with paired target data.
Wings: Learning Multimodal LLMs without Text-only Forgetting
Multimodal large language models (MLLMs), initiated with a trained LLM, first align images with text and then fine-tune on multimodal mixed inputs. However, the MLLM catastrophically forgets the text-only instructions, which do not include images and can be addressed within the initial LLM. In this paper, we present Wings, a novel MLLM that excels in both text-only dialogues and multimodal comprehension. Analyzing MLLM attention in multimodal instructions reveals that text-only forgetting is related to the attention shifts from pre-image to post-image text. From that, we construct extra modules that act as the boosted learner to compensate for the attention shift. The complementary visual and textual learners, like "wings" on either side, are connected in parallel within each layer's attention block. Initially, image and text inputs are aligned with visual learners operating alongside the main attention, balancing focus on visual elements. Textual learners are later collaboratively integrated with attention-based routing to blend the outputs of the visual and textual learners. We design the Low-Rank Residual Attention (LoRRA) to guarantee high efficiency for learners. Our experimental results demonstrate that Wings outperforms equally-scaled MLLMs in both text-only and visual question-answering tasks. On a newly constructed Interleaved Image-Text (IIT) benchmark, Wings exhibits superior performance from text-only-rich to multimodal-rich question-answering tasks.
Language as the Medium: Multimodal Video Classification through text only
Despite an exciting new wave of multimodal machine learning models, current approaches still struggle to interpret the complex contextual relationships between the different modalities present in videos. Going beyond existing methods that emphasize simple activities or objects, we propose a new model-agnostic approach for generating detailed textual descriptions that captures multimodal video information. Our method leverages the extensive knowledge learnt by large language models, such as GPT-3.5 or Llama2, to reason about textual descriptions of the visual and aural modalities, obtained from BLIP-2, Whisper and ImageBind. Without needing additional finetuning of video-text models or datasets, we demonstrate that available LLMs have the ability to use these multimodal textual descriptions as proxies for ``sight'' or ``hearing'' and perform zero-shot multimodal classification of videos in-context. Our evaluations on popular action recognition benchmarks, such as UCF-101 or Kinetics, show these context-rich descriptions can be successfully used in video understanding tasks. This method points towards a promising new research direction in multimodal classification, demonstrating how an interplay between textual, visual and auditory machine learning models can enable more holistic video understanding.
From TOWER to SPIRE: Adding the Speech Modality to a Text-Only LLM
Large language models (LLMs) have shown remarkable performance and generalization capabilities across multiple languages and tasks, making them very attractive targets for multi-modality integration (e.g., images or speech). In this work, we extend an existing LLM to the speech modality via speech discretization and continued pre-training. In particular, we are interested in multilingual LLMs, such as TOWER, as their pre-training setting allows us to treat discretized speech input as an additional translation language. The resulting open-source model, SPIRE, is able to transcribe and translate English speech input while maintaining TOWER's original performance on translation-related tasks, showcasing that discretized speech input integration as an additional language is feasible during LLM adaptation. We make our code and models available to the community.
Scaling Text-Rich Image Understanding via Code-Guided Synthetic Multimodal Data Generation
Reasoning about images with rich text, such as charts and documents, is a critical application of vision-language models (VLMs). However, VLMs often struggle in these domains due to the scarcity of diverse text-rich vision-language data. To address this challenge, we present CoSyn, a framework that leverages the coding capabilities of text-only large language models (LLMs) to automatically create synthetic text-rich multimodal data. Given input text describing a target domain (e.g., "nutrition fact labels"), CoSyn prompts an LLM to generate code (Python, HTML, LaTeX, etc.) for rendering synthetic images. With the underlying code as textual representations of the synthetic images, CoSyn can generate high-quality instruction-tuning data, again relying on a text-only LLM. Using CoSyn, we constructed a dataset comprising 400K images and 2.7M rows of vision-language instruction-tuning data. Comprehensive experiments on seven benchmarks demonstrate that models trained on our synthetic data achieve state-of-the-art performance among competitive open-source models, including Llama 3.2, and surpass proprietary models such as GPT-4V and Gemini 1.5 Flash. Furthermore, CoSyn can produce synthetic pointing data, enabling VLMs to ground information within input images, showcasing its potential for developing multimodal agents capable of acting in real-world environments.
Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding
We present Imagen, a text-to-image diffusion model with an unprecedented degree of photorealism and a deep level of language understanding. Imagen builds on the power of large transformer language models in understanding text and hinges on the strength of diffusion models in high-fidelity image generation. Our key discovery is that generic large language models (e.g. T5), pretrained on text-only corpora, are surprisingly effective at encoding text for image synthesis: increasing the size of the language model in Imagen boosts both sample fidelity and image-text alignment much more than increasing the size of the image diffusion model. Imagen achieves a new state-of-the-art FID score of 7.27 on the COCO dataset, without ever training on COCO, and human raters find Imagen samples to be on par with the COCO data itself in image-text alignment. To assess text-to-image models in greater depth, we introduce DrawBench, a comprehensive and challenging benchmark for text-to-image models. With DrawBench, we compare Imagen with recent methods including VQ-GAN+CLIP, Latent Diffusion Models, and DALL-E 2, and find that human raters prefer Imagen over other models in side-by-side comparisons, both in terms of sample quality and image-text alignment. See https://imagen.research.google/ for an overview of the results.
Improving Text-To-Audio Models with Synthetic Captions
It is an open challenge to obtain high quality training data, especially captions, for text-to-audio models. Although prior methods have leveraged text-only language models to augment and improve captions, such methods have limitations related to scale and coherence between audio and captions. In this work, we propose an audio captioning pipeline that uses an audio language model to synthesize accurate and diverse captions for audio at scale. We leverage this pipeline to produce a dataset of synthetic captions for AudioSet, named AF-AudioSet, and then evaluate the benefit of pre-training text-to-audio models on these synthetic captions. Through systematic evaluations on AudioCaps and MusicCaps, we find leveraging our pipeline and synthetic captions leads to significant improvements on audio generation quality, achieving a new state-of-the-art.
Character-Aware Models Improve Visual Text Rendering
Current image generation models struggle to reliably produce well-formed visual text. In this paper, we investigate a key contributing factor: popular text-to-image models lack character-level input features, making it much harder to predict a word's visual makeup as a series of glyphs. To quantify this effect, we conduct a series of experiments comparing character-aware vs. character-blind text encoders. In the text-only domain, we find that character-aware models provide large gains on a novel spelling task (WikiSpell). Applying our learnings to the visual domain, we train a suite of image generation models, and show that character-aware variants outperform their character-blind counterparts across a range of novel text rendering tasks (our DrawText benchmark). Our models set a much higher state-of-the-art on visual spelling, with 30+ point accuracy gains over competitors on rare words, despite training on far fewer examples.
Linearly Mapping from Image to Text Space
The extent to which text-only language models (LMs) learn to represent features of the non-linguistic world is an open question. Prior work has shown that pretrained LMs can be taught to caption images when a vision model's parameters are optimized to encode images in the language space. We test a stronger hypothesis: that the conceptual representations learned by frozen text-only models and vision-only models are similar enough that this can be achieved with a linear map. We show that the image representations from vision models can be transferred as continuous prompts to frozen LMs by training only a single linear projection. Using these to prompt the LM achieves competitive performance on captioning and visual question answering tasks compared to models that tune both the image encoder and text decoder (such as the MAGMA model). We compare three image encoders with increasing amounts of linguistic supervision seen during pretraining: BEIT (no linguistic information), NF-ResNET (lexical category information), and CLIP (full natural language descriptions). We find that all three encoders perform equally well at transferring visual property information to the language model (e.g., whether an animal is large or small), but that image encoders pretrained with linguistic supervision more saliently encode category information (e.g., distinguishing hippo vs. elephant) and thus perform significantly better on benchmark language-and-vision tasks. Our results indicate that LMs encode conceptual information structurally similarly to vision-based models, even those that are solely trained on images. Code is available here: https://github.com/jmerullo/limber
Text Injection for Capitalization and Turn-Taking Prediction in Speech Models
Text injection for automatic speech recognition (ASR), wherein unpaired text-only data is used to supplement paired audio-text data, has shown promising improvements for word error rate. This study examines the use of text injection for auxiliary tasks, which are the non-ASR tasks often performed by an E2E model. In this work, we use joint end-to-end and internal language model training (JEIT) as our text injection algorithm to train an ASR model which performs two auxiliary tasks. The first is capitalization, which is a de-normalization task. The second is turn-taking prediction, which attempts to identify whether a user has completed their conversation turn in a digital assistant interaction. We show results demonstrating that our text injection method boosts capitalization performance for long-tail data, and improves turn-taking detection recall.
jina-clip-v2: Multilingual Multimodal Embeddings for Text and Images
Contrastive Language-Image Pretraining (CLIP) is a highly effective method for aligning images and texts in a shared embedding space. These models are widely used for tasks such as cross-modal information retrieval and multi-modal understanding. However, CLIP models often struggle with text-only tasks, underperforming compared to specialized text models. This performance disparity forces retrieval systems to rely on separate models for text-only and multi-modal tasks. In this work, we build upon our previous model, jina-clip-v1, by introducing a refined framework that utilizes multi-task, multi-stage contrastive learning across multiple languages, coupled with an improved training recipe to enhance text-only retrieval. The resulting model, jina-clip-v2, outperforms its predecessor on text-only and multimodal tasks, while adding multilingual support, better understanding of complex visual documents and efficiency gains thanks to Matryoshka Representation Learning and vector truncation. The model performs comparably to the state-of-the-art in both multilingual-multimodal and multilingual text retrieval benchmarks, addressing the challenge of unifying text-only and multi-modal retrieval systems.
PoseTalk: Text-and-Audio-based Pose Control and Motion Refinement for One-Shot Talking Head Generation
While previous audio-driven talking head generation (THG) methods generate head poses from driving audio, the generated poses or lips cannot match the audio well or are not editable. In this study, we propose PoseTalk, a THG system that can freely generate lip-synchronized talking head videos with free head poses conditioned on text prompts and audio. The core insight of our method is using head pose to connect visual, linguistic, and audio signals. First, we propose to generate poses from both audio and text prompts, where the audio offers short-term variations and rhythm correspondence of the head movements and the text prompts describe the long-term semantics of head motions. To achieve this goal, we devise a Pose Latent Diffusion (PLD) model to generate motion latent from text prompts and audio cues in a pose latent space. Second, we observe a loss-imbalance problem: the loss for the lip region contributes less than 4\% of the total reconstruction loss caused by both pose and lip, making optimization lean towards head movements rather than lip shapes. To address this issue, we propose a refinement-based learning strategy to synthesize natural talking videos using two cascaded networks, i.e., CoarseNet, and RefineNet. The CoarseNet estimates coarse motions to produce animated images in novel poses and the RefineNet focuses on learning finer lip motions by progressively estimating lip motions from low-to-high resolutions, yielding improved lip-synchronization performance. Experiments demonstrate our pose prediction strategy achieves better pose diversity and realness compared to text-only or audio-only, and our video generator model outperforms state-of-the-art methods in synthesizing talking videos with natural head motions. Project: https://junleen.github.io/projects/posetalk.
More Text, Less Point: Towards 3D Data-Efficient Point-Language Understanding
Enabling Large Language Models (LLMs) to comprehend the 3D physical world remains a significant challenge. Due to the lack of large-scale 3D-text pair datasets, the success of LLMs has yet to be replicated in 3D understanding. In this paper, we rethink this issue and propose a new task: 3D Data-Efficient Point-Language Understanding. The goal is to enable LLMs to achieve robust 3D object understanding with minimal 3D point cloud and text data pairs. To address this task, we introduce GreenPLM, which leverages more text data to compensate for the lack of 3D data. First, inspired by using CLIP to align images and text, we utilize a pre-trained point cloud-text encoder to map the 3D point cloud space to the text space. This mapping leaves us to seamlessly connect the text space with LLMs. Once the point-text-LLM connection is established, we further enhance text-LLM alignment by expanding the intermediate text space, thereby reducing the reliance on 3D point cloud data. Specifically, we generate 6M free-text descriptions of 3D objects, and design a three-stage training strategy to help LLMs better explore the intrinsic connections between different modalities. To achieve efficient modality alignment, we design a zero-parameter cross-attention module for token pooling. Extensive experimental results show that GreenPLM requires only 12% of the 3D training data used by existing state-of-the-art models to achieve superior 3D understanding. Remarkably, GreenPLM also achieves competitive performance using text-only data. The code and weights are available at: https://github.com/TangYuan96/GreenPLM.
CgT-GAN: CLIP-guided Text GAN for Image Captioning
The large-scale visual-language pre-trained model, Contrastive Language-Image Pre-training (CLIP), has significantly improved image captioning for scenarios without human-annotated image-caption pairs. Recent advanced CLIP-based image captioning without human annotations follows a text-only training paradigm, i.e., reconstructing text from shared embedding space. Nevertheless, these approaches are limited by the training/inference gap or huge storage requirements for text embeddings. Given that it is trivial to obtain images in the real world, we propose CLIP-guided text GAN (CgT-GAN), which incorporates images into the training process to enable the model to "see" real visual modality. Particularly, we use adversarial training to teach CgT-GAN to mimic the phrases of an external text corpus and CLIP-based reward to provide semantic guidance. The caption generator is jointly rewarded based on the caption naturalness to human language calculated from the GAN's discriminator and the semantic guidance reward computed by the CLIP-based reward module. In addition to the cosine similarity as the semantic guidance reward (i.e., CLIP-cos), we further introduce a novel semantic guidance reward called CLIP-agg, which aligns the generated caption with a weighted text embedding by attentively aggregating the entire corpus. Experimental results on three subtasks (ZS-IC, In-UIC and Cross-UIC) show that CgT-GAN outperforms state-of-the-art methods significantly across all metrics. Code is available at https://github.com/Lihr747/CgtGAN.
HTLM: Hyper-Text Pre-Training and Prompting of Language Models
We introduce HTLM, a hyper-text language model trained on a large-scale web crawl. Modeling hyper-text has a number of advantages: (1) it is easily gathered at scale, (2) it provides rich document-level and end-task-adjacent supervision (e.g. class and id attributes often encode document category information), and (3) it allows for new structured prompting that follows the established semantics of HTML (e.g. to do zero-shot summarization by infilling title tags for a webpage that contains the input text). We show that pretraining with a BART-style denoising loss directly on simplified HTML provides highly effective transfer for a wide range of end tasks and supervision levels. HTLM matches or exceeds the performance of comparably sized text-only LMs for zero-shot prompting and fine-tuning for classification benchmarks, while also setting new state-of-the-art performance levels for zero-shot summarization. We also find that hyper-text prompts provide more value to HTLM, in terms of data efficiency, than plain text prompts do for existing LMs, and that HTLM is highly effective at auto-prompting itself, by simply generating the most likely hyper-text formatting for any available training data. We will release all code and models to support future HTLM research.
Visual Planning: Let's Think Only with Images
Recent advancements in Large Language Models (LLMs) and their multimodal extensions (MLLMs) have substantially enhanced machine reasoning across diverse tasks. However, these models predominantly rely on pure text as the medium for both expressing and structuring reasoning, even when visual information is present. In this work, we argue that language may not always be the most natural or effective modality for reasoning, particularly in tasks involving spatial and geometrical information. Motivated by this, we propose a new paradigm, Visual Planning, which enables planning through purely visual representations, independent of text. In this paradigm, planning is executed via sequences of images that encode step-by-step inference in the visual domain, akin to how humans sketch or visualize future actions. We introduce a novel reinforcement learning framework, Visual Planning via Reinforcement Learning (VPRL), empowered by GRPO for post-training large vision models, leading to substantial improvements in planning in a selection of representative visual navigation tasks, FrozenLake, Maze, and MiniBehavior. Our visual planning paradigm outperforms all other planning variants that conduct reasoning in the text-only space. Our results establish Visual Planning as a viable and promising alternative to language-based reasoning, opening new avenues for tasks that benefit from intuitive, image-based inference.
LLaVAR: Enhanced Visual Instruction Tuning for Text-Rich Image Understanding
Instruction tuning unlocks the superior capability of Large Language Models (LLM) to interact with humans. Furthermore, recent instruction-following datasets include images as visual inputs, collecting responses for image-based instructions. However, visual instruction-tuned models cannot comprehend textual details within images well. This work enhances the current visual instruction tuning pipeline with text-rich images (e.g., movie posters, book covers, etc.). Specifically, we first use publicly available OCR tools to collect results on 422K text-rich images from the LAION dataset. Moreover, we prompt text-only GPT-4 with recognized texts and image captions to generate 16K conversations, each containing question-answer pairs for text-rich images. By combining our collected data with previous multi-modal instruction-following data, our model, LLaVAR, substantially improves the LLaVA model's capability on text-based VQA datasets (up to 20% accuracy improvement) while achieving an accuracy of 91.42% on ScienceQA. The GPT-4-based instruction-following evaluation also demonstrates the improvement of our model on both natural images and text-rich images. Through qualitative analysis, LLaVAR shows promising interaction (e.g., reasoning, writing, and elaboration) skills with humans based on the latest real-world online content that combines text and images. We make our code/data/models publicly available at https://llavar.github.io/.
LoGoPrompt: Synthetic Text Images Can Be Good Visual Prompts for Vision-Language Models
Prompt engineering is a powerful tool used to enhance the performance of pre-trained models on downstream tasks. For example, providing the prompt ``Let's think step by step" improved GPT-3's reasoning accuracy to 63% on MutiArith while prompting ``a photo of" filled with a class name enables CLIP to achieve 80\% zero-shot accuracy on ImageNet. While previous research has explored prompt learning for the visual modality, analyzing what constitutes a good visual prompt specifically for image recognition is limited. In addition, existing visual prompt tuning methods' generalization ability is worse than text-only prompting tuning. This paper explores our key insight: synthetic text images are good visual prompts for vision-language models! To achieve that, we propose our LoGoPrompt, which reformulates the classification objective to the visual prompt selection and addresses the chicken-and-egg challenge of first adding synthetic text images as class-wise visual prompts or predicting the class first. Without any trainable visual prompt parameters, experimental results on 16 datasets demonstrate that our method consistently outperforms state-of-the-art methods in few-shot learning, base-to-new generalization, and domain generalization.
Null-text Inversion for Editing Real Images using Guided Diffusion Models
Recent text-guided diffusion models provide powerful image generation capabilities. Currently, a massive effort is given to enable the modification of these images using text only as means to offer intuitive and versatile editing. To edit a real image using these state-of-the-art tools, one must first invert the image with a meaningful text prompt into the pretrained model's domain. In this paper, we introduce an accurate inversion technique and thus facilitate an intuitive text-based modification of the image. Our proposed inversion consists of two novel key components: (i) Pivotal inversion for diffusion models. While current methods aim at mapping random noise samples to a single input image, we use a single pivotal noise vector for each timestamp and optimize around it. We demonstrate that a direct inversion is inadequate on its own, but does provide a good anchor for our optimization. (ii) NULL-text optimization, where we only modify the unconditional textual embedding that is used for classifier-free guidance, rather than the input text embedding. This allows for keeping both the model weights and the conditional embedding intact and hence enables applying prompt-based editing while avoiding the cumbersome tuning of the model's weights. Our Null-text inversion, based on the publicly available Stable Diffusion model, is extensively evaluated on a variety of images and prompt editing, showing high-fidelity editing of real images.
Multimodal Representation Alignment for Image Generation: Text-Image Interleaved Control Is Easier Than You Think
The field of advanced text-to-image generation is witnessing the emergence of unified frameworks that integrate powerful text encoders, such as CLIP and T5, with Diffusion Transformer backbones. Although there have been efforts to control output images with additional conditions, like canny and depth map, a comprehensive framework for arbitrary text-image interleaved control is still lacking. This gap is especially evident when attempting to merge concepts or visual elements from multiple images in the generation process. To mitigate the gap, we conducted preliminary experiments showing that large multimodal models (LMMs) offer an effective shared representation space, where image and text can be well-aligned to serve as a condition for external diffusion models. Based on this discovery, we propose Dream Engine, an efficient and unified framework designed for arbitrary text-image interleaved control in image generation models. Building on powerful text-to-image models like SD3.5, we replace the original text-only encoders by incorporating versatile multimodal information encoders such as QwenVL. Our approach utilizes a two-stage training paradigm, consisting of joint text-image alignment and multimodal interleaved instruction tuning. Our experiments demonstrate that this training method is effective, achieving a 0.69 overall score on the GenEval benchmark, and matching the performance of state-of-the-art text-to-image models like SD3.5 and FLUX.
Multimodal DeepResearcher: Generating Text-Chart Interleaved Reports From Scratch with Agentic Framework
Visualizations play a crucial part in effective communication of concepts and information. Recent advances in reasoning and retrieval augmented generation have enabled Large Language Models (LLMs) to perform deep research and generate comprehensive reports. Despite its progress, existing deep research frameworks primarily focus on generating text-only content, leaving the automated generation of interleaved texts and visualizations underexplored. This novel task poses key challenges in designing informative visualizations and effectively integrating them with text reports. To address these challenges, we propose Formal Description of Visualization (FDV), a structured textual representation of charts that enables LLMs to learn from and generate diverse, high-quality visualizations. Building on this representation, we introduce Multimodal DeepResearcher, an agentic framework that decomposes the task into four stages: (1) researching, (2) exemplar report textualization, (3) planning, and (4) multimodal report generation. For the evaluation of generated multimodal reports, we develop MultimodalReportBench, which contains 100 diverse topics served as inputs along with 5 dedicated metrics. Extensive experiments across models and evaluation methods demonstrate the effectiveness of Multimodal DeepResearcher. Notably, utilizing the same Claude 3.7 Sonnet model, Multimodal DeepResearcher achieves an 82\% overall win rate over the baseline method.
Jina CLIP: Your CLIP Model Is Also Your Text Retriever
Contrastive Language-Image Pretraining (CLIP) is widely used to train models to align images and texts in a common embedding space by mapping them to fixed-sized vectors. These models are key to multimodal information retrieval and related tasks. However, CLIP models generally underperform in text-only tasks compared to specialized text models. This creates inefficiencies for information retrieval systems that keep separate embeddings and models for text-only and multimodal tasks. We propose a novel, multi-task contrastive training method to address this issue, which we use to train the jina-clip-v1 model to achieve the state-of-the-art performance on both text-image and text-text retrieval tasks.
WhisBERT: Multimodal Text-Audio Language Modeling on 100M Words
Training on multiple modalities of input can augment the capabilities of a language model. Here, we ask whether such a training regime can improve the quality and efficiency of these systems as well. We focus on text--audio and introduce Whisbert, which is inspired by the text--image approach of FLAVA singh_flava_2022. In accordance with Babylm warstadt2023papers guidelines, we pretrain Whisbert on a dataset comprising only 100 million words plus their corresponding speech from the word-aligned version of the People's Speech dataset galvez_peoples_2021. To assess the impact of multimodality, we compare versions of the model that are trained on text only and on both audio and text simultaneously. We find that while Whisbert is able to perform well on multimodal masked modeling and surpasses the Babylm baselines in most benchmark tasks, it struggles to optimize its complex objective and outperform its text-only Whisbert baseline.
Masked Audio Text Encoders are Effective Multi-Modal Rescorers
Masked Language Models (MLMs) have proven to be effective for second-pass rescoring in Automatic Speech Recognition (ASR) systems. In this work, we propose Masked Audio Text Encoder (MATE), a multi-modal masked language model rescorer which incorporates acoustic representations into the input space of MLM. We adopt contrastive learning for effectively aligning the modalities by learning shared representations. We show that using a multi-modal rescorer is beneficial for domain generalization of the ASR system when target domain data is unavailable. MATE reduces word error rate (WER) by 4%-16% on in-domain, and 3%-7% on out-of-domain datasets, over the text-only baseline. Additionally, with very limited amount of training data (0.8 hours), MATE achieves a WER reduction of 8%-23% over the first-pass baseline.
VISTA: Visualized Text Embedding For Universal Multi-Modal Retrieval
Multi-modal retrieval becomes increasingly popular in practice. However, the existing retrievers are mostly text-oriented, which lack the capability to process visual information. Despite the presence of vision-language models like CLIP, the current methods are severely limited in representing the text-only and image-only data. In this work, we present a new embedding model VISTA for universal multi-modal retrieval. Our work brings forth threefold technical contributions. Firstly, we introduce a flexible architecture which extends a powerful text encoder with the image understanding capability by introducing visual token embeddings. Secondly, we develop two data generation strategies, which bring high-quality composed image-text to facilitate the training of the embedding model. Thirdly, we introduce a multi-stage training algorithm, which first aligns the visual token embedding with the text encoder using massive weakly labeled data, and then develops multi-modal representation capability using the generated composed image-text data. In our experiments, VISTA achieves superior performances across a variety of multi-modal retrieval tasks in both zero-shot and supervised settings. Our model, data, and source code are available at https://github.com/FlagOpen/FlagEmbedding.
MciteBench: A Benchmark for Multimodal Citation Text Generation in MLLMs
Multimodal Large Language Models (MLLMs) have advanced in integrating diverse modalities but frequently suffer from hallucination. A promising solution to mitigate this issue is to generate text with citations, providing a transparent chain for verification. However, existing work primarily focuses on generating citations for text-only content, overlooking the challenges and opportunities of multimodal contexts. To address this gap, we introduce MCiteBench, the first benchmark designed to evaluate and analyze the multimodal citation text generation ability of MLLMs. Our benchmark comprises data derived from academic papers and review-rebuttal interactions, featuring diverse information sources and multimodal content. We comprehensively evaluate models from multiple dimensions, including citation quality, source reliability, and answer accuracy. Through extensive experiments, we observe that MLLMs struggle with multimodal citation text generation. We also conduct deep analyses of models' performance, revealing that the bottleneck lies in attributing the correct sources rather than understanding the multimodal content.
Speech Recognition Rescoring with Large Speech-Text Foundation Models
Large language models (LLM) have demonstrated the ability to understand human language by leveraging large amount of text data. Automatic speech recognition (ASR) systems are often limited by available transcribed speech data and benefit from a second pass rescoring using LLM. Recently multi-modal large language models, particularly speech and text foundational models have demonstrated strong spoken language understanding. Speech-Text foundational models leverage large amounts of unlabelled and labelled data both in speech and text modalities to model human language. In this work, we propose novel techniques to use multi-modal LLM for ASR rescoring. We also explore discriminative training to further improve the foundational model rescoring performance. We demonstrate cross-modal knowledge transfer in speech-text LLM can benefit rescoring. Our experiments demonstrate up-to 20% relative improvements over Whisper large ASR and up-to 15% relative improvements over text-only LLM.
Emergent Visual-Semantic Hierarchies in Image-Text Representations
While recent vision-and-language models (VLMs) like CLIP are a powerful tool for analyzing text and images in a shared semantic space, they do not explicitly model the hierarchical nature of the set of texts which may describe an image. Conversely, existing multimodal hierarchical representation learning methods require costly training from scratch, failing to leverage the knowledge encoded by state-of-the-art multimodal foundation models. In this work, we study the knowledge of existing foundation models, finding that they exhibit emergent understanding of visual-semantic hierarchies despite not being directly trained for this purpose. We propose the Radial Embedding (RE) framework for probing and optimizing hierarchical understanding, and contribute the HierarCaps dataset, a benchmark facilitating the study of hierarchical knowledge in image--text representations, constructed automatically via large language models. Our results show that foundation VLMs exhibit zero-shot hierarchical understanding, surpassing the performance of prior models explicitly designed for this purpose. Furthermore, we show that foundation models may be better aligned to hierarchical reasoning via a text-only fine-tuning phase, while retaining pretraining knowledge.
Wav2Gloss: Generating Interlinear Glossed Text from Speech
Thousands of the world's languages are in danger of extinction--a tremendous threat to cultural identities and human language diversity. Interlinear Glossed Text (IGT) is a form of linguistic annotation that can support documentation and resource creation for these languages' communities. IGT typically consists of (1) transcriptions, (2) morphological segmentation, (3) glosses, and (4) free translations to a majority language. We propose Wav2Gloss: a task to extract these four annotation components automatically from speech, and introduce the first dataset to this end, Fieldwork: a corpus of speech with all these annotations covering 37 languages with standard formatting and train/dev/test splits. We compare end-to-end and cascaded Wav2Gloss methods, with analysis suggesting that pre-trained decoders assist with translation and glossing, that multi-task and multilingual approaches are underperformant, and that end-to-end systems perform better than cascaded systems, despite the text-only systems' advantages. We provide benchmarks to lay the ground work for future research on IGT generation from speech.
Towards Improving Document Understanding: An Exploration on Text-Grounding via MLLMs
In the field of document understanding, significant advances have been made in the fine-tuning of Multimodal Large Language Models (MLLMs) with instruction-following data. Nevertheless, the potential of text-grounding capability within text-rich scenarios remains underexplored. In this paper, we present a text-grounding document understanding model, termed TGDoc, which addresses this deficiency by enhancing MLLMs with the ability to discern the spatial positioning of text within images. Empirical evidence suggests that text-grounding improves the model's interpretation of textual content, thereby elevating its proficiency in comprehending text-rich images. Specifically, we compile a dataset containing 99K PowerPoint presentations sourced from the internet. We formulate instruction tuning tasks including text detection, recognition, and spotting to facilitate the cohesive alignment between the visual encoder and large language model. Moreover, we curate a collection of text-rich images and prompt the text-only GPT-4 to generate 12K high-quality conversations, featuring textual locations within text-rich scenarios. By integrating text location data into the instructions, TGDoc is adept at discerning text locations during the visual question process. Extensive experiments demonstrate that our method achieves state-of-the-art performance across multiple text-rich benchmarks, validating the effectiveness of our method.
MuRAG: Multimodal Retrieval-Augmented Generator for Open Question Answering over Images and Text
While language Models store a massive amount of world knowledge implicitly in their parameters, even very large models often fail to encode information about rare entities and events, while incurring huge computational costs. Recently, retrieval-augmented models, such as REALM, RAG, and RETRO, have incorporated world knowledge into language generation by leveraging an external non-parametric index and have demonstrated impressive performance with constrained model sizes. However, these methods are restricted to retrieving only textual knowledge, neglecting the ubiquitous amount of knowledge in other modalities like images -- much of which contains information not covered by any text. To address this limitation, we propose the first Multimodal Retrieval-Augmented Transformer (MuRAG), which accesses an external non-parametric multimodal memory to augment language generation. MuRAG is pre-trained with a mixture of large-scale image-text and text-only corpora using a joint contrastive and generative loss. We perform experiments on two different datasets that require retrieving and reasoning over both images and text to answer a given query: WebQA, and MultimodalQA. Our results show that MuRAG achieves state-of-the-art accuracy, outperforming existing models by 10-20\% absolute on both datasets and under both distractor and full-wiki settings.
mPLUG-2: A Modularized Multi-modal Foundation Model Across Text, Image and Video
Recent years have witnessed a big convergence of language, vision, and multi-modal pretraining. In this work, we present mPLUG-2, a new unified paradigm with modularized design for multi-modal pretraining, which can benefit from modality collaboration while addressing the problem of modality entanglement. In contrast to predominant paradigms of solely relying on sequence-to-sequence generation or encoder-based instance discrimination, mPLUG-2 introduces a multi-module composition network by sharing common universal modules for modality collaboration and disentangling different modality modules to deal with modality entanglement. It is flexible to select different modules for different understanding and generation tasks across all modalities including text, image, and video. Empirical study shows that mPLUG-2 achieves state-of-the-art or competitive results on a broad range of over 30 downstream tasks, spanning multi-modal tasks of image-text and video-text understanding and generation, and uni-modal tasks of text-only, image-only, and video-only understanding. Notably, mPLUG-2 shows new state-of-the-art results of 48.0 top-1 accuracy and 80.3 CIDEr on the challenging MSRVTT video QA and video caption tasks with a far smaller model size and data scale. It also demonstrates strong zero-shot transferability on vision-language and video-language tasks. Code and models will be released in https://github.com/alibaba/AliceMind.
Multimodal C4: An Open, Billion-scale Corpus of Images Interleaved With Text
In-context vision and language models like Flamingo support arbitrarily interleaved sequences of images and text as input. This format not only enables few-shot learning via interleaving independent supervised (image, text) examples, but also, more complex prompts involving interaction between images, e.g., "What do image A and image B have in common?" To support this interface, pretraining occurs over web corpora that similarly contain interleaved images+text. To date, however, large-scale data of this form have not been publicly available. We release Multimodal C4 (mmc4), an augmentation of the popular text-only c4 corpus with images interleaved. We use a linear assignment algorithm to place images into longer bodies of text using CLIP features, a process that we show outperforms alternatives. mmc4 spans everyday topics like cooking, travel, technology, etc. A manual inspection of a random sample of documents shows that a vast majority (90%) of images are topically relevant, and that linear assignment frequently selects individual sentences specifically well-aligned with each image (78%). After filtering NSFW images, ads, etc., the corpus contains 103M documents containing 585M images interleaved with 43B English tokens.
I Can't Believe There's No Images! Learning Visual Tasks Using only Language Supervision
Many high-level skills that are required for computer vision tasks, such as parsing questions, comparing and contrasting semantics, and writing descriptions, are also required in other domains such as natural language processing. In this paper, we ask whether it is possible to learn those skills from text data and then transfer them to vision tasks without ever training on visual training data. Key to our approach is exploiting the joint embedding space of contrastively trained vision and language encoders. In practice, there can be systematic differences between embedding spaces for different modalities in contrastive models, and we analyze how these differences affect our approach and study strategies to mitigate this concern. We produce models using only text training data on four representative tasks: image captioning, visual entailment, visual question answering and visual news captioning, and evaluate them on standard benchmarks using images. We find these models perform close to models trained on images, while surpassing prior work for captioning and visual entailment in this text-only setting by over 9 points, and outperforming all prior work on visual news by over 30 points. We also showcase a variety of stylistic image captioning models that are trained using no image data and no human-curated language data, but instead using readily-available text data from books, the web, or language models.
Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale
Large language models (LLMs) show remarkable potential to act as computer agents, enhancing human productivity and software accessibility in multi-modal tasks that require planning and reasoning. However, measuring agent performance in realistic environments remains a challenge since: (i) most benchmarks are limited to specific modalities or domains (e.g. text-only, web navigation, Q&A, coding) and (ii) full benchmark evaluations are slow (on order of magnitude of days) given the multi-step sequential nature of tasks. To address these challenges, we introduce the Windows Agent Arena: a reproducible, general environment focusing exclusively on the Windows operating system (OS) where agents can operate freely within a real Windows OS and use the same wide range of applications, tools, and web browsers available to human users when solving tasks. We adapt the OSWorld framework (Xie et al., 2024) to create 150+ diverse Windows tasks across representative domains that require agent abilities in planning, screen understanding, and tool usage. Our benchmark is scalable and can be seamlessly parallelized in Azure for a full benchmark evaluation in as little as 20 minutes. To demonstrate Windows Agent Arena's capabilities, we also introduce a new multi-modal agent, Navi. Our agent achieves a success rate of 19.5% in the Windows domain, compared to 74.5% performance of an unassisted human. Navi also demonstrates strong performance on another popular web-based benchmark, Mind2Web. We offer extensive quantitative and qualitative analysis of Navi's performance, and provide insights into the opportunities for future research in agent development and data generation using Windows Agent Arena. Webpage: https://microsoft.github.io/WindowsAgentArena Code: https://github.com/microsoft/WindowsAgentArena
ING-VP: MLLMs cannot Play Easy Vision-based Games Yet
As multimodal large language models (MLLMs) continue to demonstrate increasingly competitive performance across a broad spectrum of tasks, more intricate and comprehensive benchmarks have been developed to assess these cutting-edge models. These benchmarks introduce new challenges to core capabilities such as perception, reasoning, and planning. However, existing multimodal benchmarks fall short in providing a focused evaluation of multi-step planning based on spatial relationships in images. To bridge this gap, we present ING-VP, the first INteractive Game-based Vision Planning benchmark, specifically designed to evaluate the spatial imagination and multi-step reasoning abilities of MLLMs. ING-VP features 6 distinct games, encompassing 300 levels, each with 6 unique configurations. A single model engages in over 60,000 rounds of interaction. The benchmark framework allows for multiple comparison settings, including image-text vs. text-only inputs, single-step vs. multi-step reasoning, and with-history vs. without-history conditions, offering valuable insights into the model's capabilities. We evaluated numerous state-of-the-art MLLMs, with the highest-performing model, Claude-3.5 Sonnet, achieving an average accuracy of only 3.37%, far below the anticipated standard. This work aims to provide a specialized evaluation framework to drive advancements in MLLMs' capacity for complex spatial reasoning and planning. The code is publicly available at https://github.com/Thisisus7/ING-VP.git.
Concept-Oriented Deep Learning with Large Language Models
Large Language Models (LLMs) have been successfully used in many natural-language tasks and applications including text generation and AI chatbots. They also are a promising new technology for concept-oriented deep learning (CODL). However, the prerequisite is that LLMs understand concepts and ensure conceptual consistency. We discuss these in this paper, as well as major uses of LLMs for CODL including concept extraction from text, concept graph extraction from text, and concept learning. Human knowledge consists of both symbolic (conceptual) knowledge and embodied (sensory) knowledge. Text-only LLMs, however, can represent only symbolic (conceptual) knowledge. Multimodal LLMs, on the other hand, are capable of representing the full range (conceptual and sensory) of human knowledge. We discuss conceptual understanding in visual-language LLMs, the most important multimodal LLMs, and major uses of them for CODL including concept extraction from image, concept graph extraction from image, and concept learning. While uses of LLMs for CODL are valuable standalone, they are particularly valuable as part of LLM applications such as AI chatbots.
AutoAD: Movie Description in Context
The objective of this paper is an automatic Audio Description (AD) model that ingests movies and outputs AD in text form. Generating high-quality movie AD is challenging due to the dependency of the descriptions on context, and the limited amount of training data available. In this work, we leverage the power of pretrained foundation models, such as GPT and CLIP, and only train a mapping network that bridges the two models for visually-conditioned text generation. In order to obtain high-quality AD, we make the following four contributions: (i) we incorporate context from the movie clip, AD from previous clips, as well as the subtitles; (ii) we address the lack of training data by pretraining on large-scale datasets, where visual or contextual information is unavailable, e.g. text-only AD without movies or visual captioning datasets without context; (iii) we improve on the currently available AD datasets, by removing label noise in the MAD dataset, and adding character naming information; and (iv) we obtain strong results on the movie AD task compared with previous methods.
InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models
We introduce InternVL3, a significant advancement in the InternVL series featuring a native multimodal pre-training paradigm. Rather than adapting a text-only large language model (LLM) into a multimodal large language model (MLLM) that supports visual inputs, InternVL3 jointly acquires multimodal and linguistic capabilities from both diverse multimodal data and pure-text corpora during a single pre-training stage. This unified training paradigm effectively addresses the complexities and alignment challenges commonly encountered in conventional post-hoc training pipelines for MLLMs. To further improve performance and scalability, InternVL3 incorporates variable visual position encoding (V2PE) to support extended multimodal contexts, employs advanced post-training techniques such as supervised fine-tuning (SFT) and mixed preference optimization (MPO), and adopts test-time scaling strategies alongside an optimized training infrastructure. Extensive empirical evaluations demonstrate that InternVL3 delivers superior performance across a wide range of multi-modal tasks. In particular, InternVL3-78B achieves a score of 72.2 on the MMMU benchmark, setting a new state-of-the-art among open-source MLLMs. Its capabilities remain highly competitive with leading proprietary models, including ChatGPT-4o, Claude 3.5 Sonnet, and Gemini 2.5 Pro, while also maintaining strong pure-language proficiency. In pursuit of open-science principles, we will publicly release both the training data and model weights to foster further research and development in next-generation MLLMs.
InfiMM-WebMath-40B: Advancing Multimodal Pre-Training for Enhanced Mathematical Reasoning
Pre-training on large-scale, high-quality datasets is crucial for enhancing the reasoning capabilities of Large Language Models (LLMs), especially in specialized domains such as mathematics. Despite the recognized importance, the Multimodal LLMs (MLLMs) field currently lacks a comprehensive open-source pre-training dataset specifically designed for mathematical reasoning. To address this gap, we introduce InfiMM-WebMath-40B, a high-quality dataset of interleaved image-text documents. It comprises 24 million web pages, 85 million associated image URLs, and 40 billion text tokens, all meticulously extracted and filtered from CommonCrawl. We provide a detailed overview of our data collection and processing pipeline. To demonstrate the robustness of InfiMM-WebMath-40B, we conducted evaluations in both text-only and multimodal settings. Our evaluations on text-only benchmarks show that, despite utilizing only 40 billion tokens, our dataset significantly enhances the performance of our 1.3B model, delivering results comparable to DeepSeekMath-1.3B, which uses 120 billion tokens for the same model size. Nevertheless, with the introduction of our multi-modal math pre-training dataset, our models set a new state-of-the-art among open-source models on multi-modal math benchmarks such as MathVerse and We-Math. We release our data at https://huggingface.co/datasets/Infi-MM/InfiMM-WebMath-40B.
Advancing Multimodal Reasoning: From Optimized Cold Start to Staged Reinforcement Learning
Inspired by the remarkable reasoning capabilities of Deepseek-R1 in complex textual tasks, many works attempt to incentivize similar capabilities in Multimodal Large Language Models (MLLMs) by directly applying reinforcement learning (RL). However, they still struggle to activate complex reasoning. In this paper, rather than examining multimodal RL in isolation, we delve into current training pipelines and identify three crucial phenomena: 1) Effective cold start initialization is critical for enhancing MLLM reasoning. Intriguingly, we find that initializing with carefully selected text data alone can lead to performance surpassing many recent multimodal reasoning models, even before multimodal RL. 2) Standard GRPO applied to multimodal RL suffers from gradient stagnation, which degrades training stability and performance. 3) Subsequent text-only RL training, following the multimodal RL phase, further enhances multimodal reasoning. This staged training approach effectively balances perceptual grounding and cognitive reasoning development. By incorporating the above insights and addressing multimodal RL issues, we introduce ReVisual-R1, achieving a new state-of-the-art among open-source 7B MLLMs on challenging benchmarks including MathVerse, MathVision, WeMath, LogicVista, DynaMath, and challenging AIME2024 and AIME2025.
GPT-4V(ision) is a Generalist Web Agent, if Grounded
The recent development on large multimodal models (LMMs), especially GPT-4V(ision) and Gemini, has been quickly expanding the capability boundaries of multimodal models beyond traditional tasks like image captioning and visual question answering. In this work, we explore the potential of LMMs like GPT-4V as a generalist web agent that can follow natural language instructions to complete tasks on any given website. We propose SEEACT, a generalist web agent that harnesses the power of LMMs for integrated visual understanding and acting on the web. We evaluate on the recent MIND2WEB benchmark. In addition to standard offline evaluation on cached websites, we enable a new online evaluation setting by developing a tool that allows running web agents on live websites. We show that GPT-4V presents a great potential for web agents - it can successfully complete 50% of the tasks on live websites if we manually ground its textual plans into actions on the websites. This substantially outperforms text-only LLMs like GPT-4 or smaller models (FLAN-T5 and BLIP-2) specifically fine-tuned for web agents. However, grounding still remains a major challenge. Existing LMM grounding strategies like set-of-mark prompting turns out not effective for web agents, and the best grounding strategy we develop in this paper leverages both the HTML text and visuals. Yet, there is still a substantial gap with oracle grounding, leaving ample room for further improvement.
Generating Images with Multimodal Language Models
We propose a method to fuse frozen text-only large language models (LLMs) with pre-trained image encoder and decoder models, by mapping between their embedding spaces. Our model demonstrates a wide suite of multimodal capabilities: image retrieval, novel image generation, and multimodal dialogue. Ours is the first approach capable of conditioning on arbitrarily interleaved image and text inputs to generate coherent image (and text) outputs. To achieve strong performance on image generation, we propose an efficient mapping network to ground the LLM to an off-the-shelf text-to-image generation model. This mapping network translates hidden representations of text into the embedding space of the visual models, enabling us to leverage the strong text representations of the LLM for visual outputs. Our approach outperforms baseline generation models on tasks with longer and more complex language. In addition to novel image generation, our model is also capable of image retrieval from a prespecified dataset, and decides whether to retrieve or generate at inference time. This is done with a learnt decision module which conditions on the hidden representations of the LLM. Our model exhibits a wider range of capabilities compared to prior multimodal language models. It can process image-and-text inputs, and produce retrieved images, generated images, and generated text -- outperforming non-LLM based generation models across several text-to-image tasks that measure context dependence.
Grounding Language Models to Images for Multimodal Inputs and Outputs
We propose an efficient method to ground pretrained text-only language models to the visual domain, enabling them to process arbitrarily interleaved image-and-text data, and generate text interleaved with retrieved images. Our method leverages the abilities of language models learnt from large scale text-only pretraining, such as in-context learning and free-form text generation. We keep the language model frozen, and finetune input and output linear layers to enable cross-modality interactions. This allows our model to process arbitrarily interleaved image-and-text inputs, and generate free-form text interleaved with retrieved images. We achieve strong zero-shot performance on grounded tasks such as contextual image retrieval and multimodal dialogue, and showcase compelling interactive abilities. Our approach works with any off-the-shelf language model and paves the way towards an effective, general solution for leveraging pretrained language models in visually grounded settings.
3MDBench: Medical Multimodal Multi-agent Dialogue Benchmark
Large Vision-Language Models (LVLMs) are increasingly being explored for applications in telemedicine, yet their ability to engage with diverse patient behaviors remains underexplored. We introduce 3MDBench (Medical Multimodal Multi-agent Dialogue Benchmark), an open-source evaluation framework designed to assess LLM-driven medical consultations. Unlike existing benchmarks, 3MDBench simulates real-world patient variability by incorporating four temperament-driven Patient Agents and an Assessor Agent that evaluates diagnostic accuracy and dialogue quality. The benchmark integrates textual and image-based patient data across 34 common diagnoses, mirroring real-world telemedicine interactions. Under different diagnostic strategies, we evaluate state-of-the-art LVLMs. Our findings demonstrate that incorporating dialogue improves the F1 score from 50.4 to 54.2 compared to non-dialogue settings, underscoring the value of context-driven, information-seeking questioning. Additionally, we demonstrate that multimodal inputs enhance diagnostic efficiency. Image-supported models outperform text-only counterparts by raising the diagnostic F1 score from 52.8 to 54.2 in a similar dialogue setting. Finally, we suggest an approach that improves the diagnostic F1-score to 70.3 by training the CNN model on the diagnosis prediction task and incorporating its top-3 predictions into the LVLM context. 3MDBench provides a reproducible and extendable evaluation framework for AI-driven medical assistants. It offers insights into how patient temperament, dialogue strategies, and multimodal reasoning influence diagnosis quality. By addressing real-world complexities in telemedicine, our benchmark paves the way for more empathetic, reliable, and context-aware AI-driven healthcare solutions. The source code of our benchmark is publicly available: https://github.com/univanxx/3mdbench
Plancraft: an evaluation dataset for planning with LLM agents
We present Plancraft, a multi-modal evaluation dataset for LLM agents. Plancraft has both a text-only and multi-modal interface, based on the Minecraft crafting GUI. We include the Minecraft Wiki to evaluate tool use and Retrieval Augmented Generation (RAG), as well as an oracle planner and oracle RAG information extractor, to ablate the different components of a modern agent architecture. To evaluate decision-making, Plancraft also includes a subset of examples that are intentionally unsolvable, providing a realistic challenge that requires the agent not only to complete tasks but also to decide whether they are solvable at all. We benchmark both open-source and closed-source LLMs and strategies on our task and compare their performance to a handcrafted planner. We find that LLMs and VLMs struggle with the planning problems that Plancraft introduces, and we offer suggestions on how to improve their capabilities.
LlamaFusion: Adapting Pretrained Language Models for Multimodal Generation
We present LlamaFusion, a framework for empowering pretrained text-only large language models (LLMs) with multimodal generative capabilities, enabling them to understand and generate both text and images in arbitrary sequences. LlamaFusion leverages existing Llama-3's weights for processing texts autoregressively while introducing additional and parallel transformer modules for processing images with diffusion. During training, the data from each modality is routed to its dedicated modules: modality-specific feedforward layers, query-key-value projections, and normalization layers process each modality independently, while the shared self-attention layers allow interactions across text and image features. By freezing the text-specific modules and only training the image-specific modules, LlamaFusion preserves the language capabilities of text-only LLMs while developing strong visual understanding and generation abilities. Compared to methods that pretrain multimodal generative models from scratch, our experiments demonstrate that, LlamaFusion improves image understanding by 20% and image generation by 3.6% using only 50% of the FLOPs while maintaining Llama-3's language capabilities. We also demonstrate that this framework can adapt existing vision-language models with multimodal generation ability. Overall, this framework not only leverages existing computational investments in text-only LLMs but also enables the parallel development of language and vision capabilities, presenting a promising direction for efficient multimodal model development.
Non-Intrusive Adaptation: Input-Centric Parameter-efficient Fine-Tuning for Versatile Multimodal Modeling
Large language models (LLMs) and vision language models (VLMs) demonstrate excellent performance on a wide range of tasks by scaling up parameter counts from O(10^9) to O(10^{12}) levels and further beyond. These large scales make it impossible to adapt and deploy fully specialized models given a task of interest. Parameter-efficient fine-tuning (PEFT) emerges as a promising direction to tackle the adaptation and serving challenges for such large models. We categorize PEFT techniques into two types: intrusive and non-intrusive. Intrusive PEFT techniques directly change a model's internal architecture. Though more flexible, they introduce significant complexities for training and serving. Non-intrusive PEFT techniques leave the internal architecture unchanged and only adapt model-external parameters, such as embeddings for input. In this work, we describe AdaLink as a non-intrusive PEFT technique that achieves competitive performance compared to SoTA intrusive PEFT (LoRA) and full model fine-tuning (FT) on various tasks. We evaluate using both text-only and multimodal tasks, with experiments that account for both parameter-count scaling and training regime (with and without instruction tuning).
ReSee: Responding through Seeing Fine-grained Visual Knowledge in Open-domain Dialogue
Incorporating visual knowledge into text-only dialogue systems has become a potential direction to imitate the way humans think, imagine, and communicate. However, existing multimodal dialogue systems are either confined by the scale and quality of available datasets or the coarse concept of visual knowledge. To address these issues, we provide a new paradigm of constructing multimodal dialogues as well as two datasets extended from text-only dialogues under such paradigm (ReSee-WoW, ReSee-DD). We propose to explicitly split the visual knowledge into finer granularity (``turn-level'' and ``entity-level''). To further boost the accuracy and diversity of augmented visual information, we retrieve them from the Internet or a large image dataset. To demonstrate the superiority and universality of the provided visual knowledge, we propose a simple but effective framework ReSee to add visual representation into vanilla dialogue models by modality concatenations. We also conduct extensive experiments and ablations w.r.t. different model configurations and visual knowledge settings. Empirical, encouraging results not only demonstrate the effectiveness of introducing visual knowledge at both entity and turn level but also verify the proposed model ReSee outperforms several state-of-the-art methods on automatic and human evaluations. By leveraging text and vision knowledge, ReSee can produce informative responses with real-world visual concepts. Our code is available at https://github.com/ImKeTT/ReSee.
Llama Guard 3 Vision: Safeguarding Human-AI Image Understanding Conversations
We introduce Llama Guard 3 Vision, a multimodal LLM-based safeguard for human-AI conversations that involves image understanding: it can be used to safeguard content for both multimodal LLM inputs (prompt classification) and outputs (response classification). Unlike the previous text-only Llama Guard versions (Inan et al., 2023; Llama Team, 2024b,a), it is specifically designed to support image reasoning use cases and is optimized to detect harmful multimodal (text and image) prompts and text responses to these prompts. Llama Guard 3 Vision is fine-tuned on Llama 3.2-Vision and demonstrates strong performance on the internal benchmarks using the MLCommons taxonomy. We also test its robustness against adversarial attacks. We believe that Llama Guard 3 Vision serves as a good starting point to build more capable and robust content moderation tools for human-AI conversation with multimodal capabilities.
Do better language models have crisper vision?
How well do text-only Large Language Models (LLMs) grasp the visual world? As LLMs are increasingly used in computer vision, addressing this question becomes both fundamental and pertinent. However, existing studies have primarily focused on limited scenarios, such as their ability to generate visual content or cluster multimodal data. To this end, we propose the Visual Text Representation Benchmark (ViTeRB) to isolate key properties that make language models well-aligned with the visual world. With this, we identify large-scale decoder-based LLMs as ideal candidates for representing text in vision-centric contexts, counter to the current practice of utilizing text encoders. Building on these findings, we propose ShareLock, an ultra-lightweight CLIP-like model. By leveraging precomputable frozen features from strong vision and language models, ShareLock achieves an impressive 51% accuracy on ImageNet despite utilizing just 563k image-caption pairs. Moreover, training requires only 1 GPU hour (or 10 hours including the precomputation of features) - orders of magnitude less than prior methods. Code will be released.
Speech Emotion Recognition with ASR Transcripts: A Comprehensive Study on Word Error Rate and Fusion Techniques
Text data is commonly utilized as a primary input to enhance Speech Emotion Recognition (SER) performance and reliability. However, the reliance on human-transcribed text in most studies impedes the development of practical SER systems, creating a gap between in-lab research and real-world scenarios where Automatic Speech Recognition (ASR) serves as the text source. Hence, this study benchmarks SER performance using ASR transcripts with varying Word Error Rates (WERs) from eleven models on three well-known corpora: IEMOCAP, CMU-MOSI, and MSP-Podcast. Our evaluation includes both text-only and bimodal SER with six fusion techniques, aiming for a comprehensive analysis that uncovers novel findings and challenges faced by current SER research. Additionally, we propose a unified ASR error-robust framework integrating ASR error correction and modality-gated fusion, achieving lower WER and higher SER results compared to the best-performing ASR transcript. These findings provide insights into SER with ASR assistance, especially for real-world applications.
Advancing Large Language Models to Capture Varied Speaking Styles and Respond Properly in Spoken Conversations
In spoken dialogue, even if two current turns are the same sentence, their responses might still differ when they are spoken in different styles. The spoken styles, containing paralinguistic and prosodic information, mark the most significant difference between text and speech modality. When using text-only LLMs to model spoken dialogue, text-only LLMs cannot give different responses based on the speaking style of the current turn. In this paper, we focus on enabling LLMs to listen to the speaking styles and respond properly. Our goal is to teach the LLM that "even if the sentences are identical if they are spoken in different styles, their corresponding responses might be different". Since there is no suitable dataset for achieving this goal, we collect a speech-to-speech dataset, StyleTalk, with the following desired characteristics: when two current speeches have the same content but are spoken in different styles, their responses will be different. To teach LLMs to understand and respond properly to the speaking styles, we propose the Spoken-LLM framework that can model the linguistic content and the speaking styles. We train Spoken-LLM using the StyleTalk dataset and devise a two-stage training pipeline to help the Spoken-LLM better learn the speaking styles. Based on extensive experiments, we show that Spoken-LLM outperforms text-only baselines and prior speech LLMs methods.
Efficient In-Context Learning in Vision-Language Models for Egocentric Videos
Recent advancements in text-only large language models (LLMs) have highlighted the benefit of in-context learning for adapting to new tasks with a few demonstrations. However, extending in-context learning to large vision-language models (VLMs) using a huge amount of naturalistic vision-language data has shown limited success, particularly for egocentric videos, due to high data collection costs. We propose a novel training method Efficient In-context Learning on Egocentric Videos (EILEV), which elicits in-context learning in VLMs for egocentric videos without requiring massive, naturalistic egocentric video datasets. EILEV involves architectural and training data adaptations to allow the model to process contexts interleaved with video clips and narrations, sampling of in-context examples with clusters of similar verbs and nouns, use of data with skewed marginal distributions with a long tail of infrequent verbs and nouns, as well as homonyms and synonyms. Our evaluations show that EILEV-trained models outperform larger VLMs trained on a huge amount of naturalistic data in in-context learning. Furthermore, they can generalize to not only out-of-distribution, but also novel, rare egocentric videos and texts via in-context learning, demonstrating potential for applications requiring cost-effective training, and rapid post-deployment adaptability. Our code and demo are available at https://github.com/yukw777/EILEV.
Zero-shot Domain-sensitive Speech Recognition with Prompt-conditioning Fine-tuning
In this work, we propose a method to create domain-sensitive speech recognition models that utilize textual domain information by conditioning its generation on a given text prompt. This is accomplished by fine-tuning a pre-trained, end-to-end model (Whisper) to learn from demonstrations with prompt examples. We show that this ability can be generalized to different domains and even various prompt contexts, with our model gaining a Word Error Rate (WER) reduction of up to 33% on unseen datasets from various domains, such as medical conversation, air traffic control communication, and financial meetings. Considering the limited availability of audio-transcript pair data, we further extend our method to text-only fine-tuning to achieve domain sensitivity as well as domain adaptation. We demonstrate that our text-only fine-tuned model can also attend to various prompt contexts, with the model reaching the most WER reduction of 29% on the medical conversation dataset.
VIMI: Grounding Video Generation through Multi-modal Instruction
Existing text-to-video diffusion models rely solely on text-only encoders for their pretraining. This limitation stems from the absence of large-scale multimodal prompt video datasets, resulting in a lack of visual grounding and restricting their versatility and application in multimodal integration. To address this, we construct a large-scale multimodal prompt dataset by employing retrieval methods to pair in-context examples with the given text prompts and then utilize a two-stage training strategy to enable diverse video generation tasks within the same model. In the first stage, we propose a multimodal conditional video generation framework for pretraining on these augmented datasets, establishing a foundational model for grounded video generation. Secondly, we finetune the model from the first stage on three video generation tasks, incorporating multi-modal instructions. This process further refines the model's ability to handle diverse inputs and tasks, ensuring seamless integration of multi-modal information. After this two-stage train-ing process, VIMI demonstrates multimodal understanding capabilities, producing contextually rich and personalized videos grounded in the provided inputs, as shown in Figure 1. Compared to previous visual grounded video generation methods, VIMI can synthesize consistent and temporally coherent videos with large motion while retaining the semantic control. Lastly, VIMI also achieves state-of-the-art text-to-video generation results on UCF101 benchmark.
WebLINX: Real-World Website Navigation with Multi-Turn Dialogue
We propose the problem of conversational web navigation, where a digital agent controls a web browser and follows user instructions to solve real-world tasks in a multi-turn dialogue fashion. To support this problem, we introduce WEBLINX - a large-scale benchmark of 100K interactions across 2300 expert demonstrations of conversational web navigation. Our benchmark covers a broad range of patterns on over 150 real-world websites and can be used to train and evaluate agents in diverse scenarios. Due to the magnitude of information present, Large Language Models (LLMs) cannot process entire web pages in real-time. To solve this bottleneck, we design a retrieval-inspired model that efficiently prunes HTML pages by ranking relevant elements. We use the selected elements, along with screenshots and action history, to assess a variety of models for their ability to replicate human behavior when navigating the web. Our experiments span from small text-only to proprietary multimodal LLMs. We find that smaller finetuned decoders surpass the best zero-shot LLMs (including GPT-4V), but also larger finetuned multimodal models which were explicitly pretrained on screenshots. However, all finetuned models struggle to generalize to unseen websites. Our findings highlight the need for large multimodal models that can generalize to novel settings. Our code, data and models are available for research: https://mcgill-nlp.github.io/weblinx
Distilling an End-to-End Voice Assistant Without Instruction Training Data
Voice assistants, such as Siri and Google Assistant, typically model audio and text separately, resulting in lost speech information and increased complexity. Recent efforts to address this with end-to-end Speech Large Language Models (LLMs) trained with supervised finetuning (SFT) have led to models ``forgetting" capabilities from text-only LLMs. Our work proposes an alternative paradigm for training Speech LLMs without instruction data, using the response of a text-only LLM to transcripts as self-supervision. Importantly, this process can be performed without annotated responses. We show that our Distilled Voice Assistant (DiVA) generalizes to Spoken Question Answering, Classification, and Translation. Furthermore, we show that DiVA better meets user preferences, achieving a 72\% win rate compared with state-of-the-art models like Qwen 2 Audio, despite using >100x less training compute.
Two Giraffes in a Dirt Field: Using Game Play to Investigate Situation Modelling in Large Multimodal Models
While the situation has improved for text-only models, it again seems to be the case currently that multimodal (text and image) models develop faster than ways to evaluate them. In this paper, we bring a recently developed evaluation paradigm from text models to multimodal models, namely evaluation through the goal-oriented game (self) play, complementing reference-based and preference-based evaluation. Specifically, we define games that challenge a model's capability to represent a situation from visual information and align such representations through dialogue. We find that the largest closed models perform rather well on the games that we define, while even the best open-weight models struggle with them. On further analysis, we find that the exceptional deep captioning capabilities of the largest models drive some of the performance. There is still room to grow for both kinds of models, ensuring the continued relevance of the benchmark.
In-Context Learning Enables Robot Action Prediction in LLMs
Recently, Large Language Models (LLMs) have achieved remarkable success using in-context learning (ICL) in the language domain. However, leveraging the ICL capabilities within LLMs to directly predict robot actions remains largely unexplored. In this paper, we introduce RoboPrompt, a framework that enables off-the-shelf text-only LLMs to directly predict robot actions through ICL without training. Our approach first heuristically identifies keyframes that capture important moments from an episode. Next, we extract end-effector actions from these keyframes as well as the estimated initial object poses, and both are converted into textual descriptions. Finally, we construct a structured template to form ICL demonstrations from these textual descriptions and a task instruction. This enables an LLM to directly predict robot actions at test time. Through extensive experiments and analysis, RoboPrompt shows stronger performance over zero-shot and ICL baselines in simulated and real-world settings.
Improving Alignment and Robustness with Short Circuiting
AI systems can take harmful actions and are highly vulnerable to adversarial attacks. We present an approach, inspired by recent advances in representation engineering, that "short-circuits" models as they respond with harmful outputs. Existing techniques aimed at improving alignment, such as refusal training, are often bypassed. Techniques such as adversarial training try to plug these holes by countering specific attacks. As an alternative to refusal training and adversarial training, short-circuiting directly controls the representations that are responsible for harmful outputs in the first place. Our technique can be applied to both text-only and multimodal language models to prevent the generation of harmful outputs without sacrificing utility -- even in the presence of powerful unseen attacks. Notably, while adversarial robustness in standalone image recognition remains an open challenge, short-circuiting allows the larger multimodal system to reliably withstand image "hijacks" that aim to produce harmful content. Finally, we extend our approach to AI agents, demonstrating considerable reductions in the rate of harmful actions when they are under attack. Our approach represents a significant step forward in the development of reliable safeguards to harmful behavior and adversarial attacks.
m3P: Towards Multimodal Multilingual Translation with Multimodal Prompt
Multilingual translation supports multiple translation directions by projecting all languages in a shared space, but the translation quality is undermined by the difference between languages in the text-only modality, especially when the number of languages is large. To bridge this gap, we introduce visual context as the universal language-independent representation to facilitate multilingual translation. In this paper, we propose a framework to leverage the multimodal prompt to guide the Multimodal Multilingual neural Machine Translation (m3P), which aligns the representations of different languages with the same meaning and generates the conditional vision-language memory for translation. We construct a multilingual multimodal instruction dataset (InstrMulti102) to support 102 languages. Our method aims to minimize the representation distance of different languages by regarding the image as a central language. Experimental results show that m3P outperforms previous text-only baselines and multilingual multimodal methods by a large margin. Furthermore, the probing experiments validate the effectiveness of our method in enhancing translation under the low-resource and massively multilingual scenario.
Training Audio Captioning Models without Audio
Automated Audio Captioning (AAC) is the task of generating natural language descriptions given an audio stream. A typical AAC system requires manually curated training data of audio segments and corresponding text caption annotations. The creation of these audio-caption pairs is costly, resulting in general data scarcity for the task. In this work, we address this major limitation and propose an approach to train AAC systems using only text. Our approach leverages the multimodal space of contrastively trained audio-text models, such as CLAP. During training, a decoder generates captions conditioned on the pretrained CLAP text encoder. During inference, the text encoder is replaced with the pretrained CLAP audio encoder. To bridge the modality gap between text and audio embeddings, we propose the use of noise injection or a learnable adapter, during training. We find that the proposed text-only framework performs competitively with state-of-the-art models trained with paired audio, showing that efficient text-to-audio transfer is possible. Finally, we showcase both stylized audio captioning and caption enrichment while training without audio or human-created text captions.
The Magic of IF: Investigating Causal Reasoning Abilities in Large Language Models of Code
Causal reasoning, the ability to identify cause-and-effect relationship, is crucial in human thinking. Although large language models (LLMs) succeed in many NLP tasks, it is still challenging for them to conduct complex causal reasoning like abductive reasoning and counterfactual reasoning. Given the fact that programming code may express causal relations more often and explicitly with conditional statements like ``if``, we want to explore whether Code-LLMs acquire better causal reasoning abilities. Our experiments show that compared to text-only LLMs, Code-LLMs with code prompts are significantly better in causal reasoning. We further intervene on the prompts from different aspects, and discover that the programming structure is crucial in code prompt design, while Code-LLMs are robust towards format perturbations.
ToxicTone: A Mandarin Audio Dataset Annotated for Toxicity and Toxic Utterance Tonality
Despite extensive research on toxic speech detection in text, a critical gap remains in handling spoken Mandarin audio. The lack of annotated datasets that capture the unique prosodic cues and culturally specific expressions in Mandarin leaves spoken toxicity underexplored. To address this, we introduce ToxicTone -- the largest public dataset of its kind -- featuring detailed annotations that distinguish both forms of toxicity (e.g., profanity, bullying) and sources of toxicity (e.g., anger, sarcasm, dismissiveness). Our data, sourced from diverse real-world audio and organized into 13 topical categories, mirrors authentic communication scenarios. We also propose a multimodal detection framework that integrates acoustic, linguistic, and emotional features using state-of-the-art speech and emotion encoders. Extensive experiments show our approach outperforms text-only and baseline models, underscoring the essential role of speech-specific cues in revealing hidden toxic expressions.
Prioritizing Image-Related Tokens Enhances Vision-Language Pre-Training
In standard large vision-language models (LVLMs) pre-training, the model typically maximizes the joint probability of the caption conditioned on the image via next-token prediction (NTP); however, since only a small subset of caption tokens directly relates to the visual content, this naive NTP unintentionally fits the model to noise and increases the risk of hallucination. We present PRIOR, a simple vision-language pre-training approach that addresses this issue by prioritizing image-related tokens through differential weighting in the NTP loss, drawing from the importance sampling framework. PRIOR introduces a reference model-a text-only large language model (LLM) trained on the captions without image inputs, to weight each token based on its probability for LVLMs training. Intuitively, tokens that are directly related to the visual inputs are harder to predict without the image and thus receive lower probabilities from the text-only reference LLM. During training, we implement a token-specific re-weighting term based on the importance scores to adjust each token's loss. We implement PRIOR in two distinct settings: LVLMs with visual encoders and LVLMs without visual encoders. We observe 19% and 8% average relative improvement, respectively, on several vision-language benchmarks compared to NTP. In addition, PRIOR exhibits superior scaling properties, as demonstrated by significantly higher scaling coefficients, indicating greater potential for performance gains compared to NTP given increasing compute and data.
VideoPanda: Video Panoramic Diffusion with Multi-view Attention
High resolution panoramic video content is paramount for immersive experiences in Virtual Reality, but is non-trivial to collect as it requires specialized equipment and intricate camera setups. In this work, we introduce VideoPanda, a novel approach for synthesizing 360^circ videos conditioned on text or single-view video data. VideoPanda leverages multi-view attention layers to augment a video diffusion model, enabling it to generate consistent multi-view videos that can be combined into immersive panoramic content. VideoPanda is trained jointly using two conditions: text-only and single-view video, and supports autoregressive generation of long-videos. To overcome the computational burden of multi-view video generation, we randomly subsample the duration and camera views used during training and show that the model is able to gracefully generalize to generating more frames during inference. Extensive evaluations on both real-world and synthetic video datasets demonstrate that VideoPanda generates more realistic and coherent 360^circ panoramas across all input conditions compared to existing methods. Visit the project website at https://research.nvidia.com/labs/toronto-ai/VideoPanda/ for results.
VLDBench: Vision Language Models Disinformation Detection Benchmark
The rapid rise of AI-generated content has made detecting disinformation increasingly challenging. In particular, multimodal disinformation, i.e., online posts-articles that contain images and texts with fabricated information are specially designed to deceive. While existing AI safety benchmarks primarily address bias and toxicity, multimodal disinformation detection remains largely underexplored. To address this challenge, we present the Vision-Language Disinformation Detection Benchmark VLDBench, the first comprehensive benchmark for detecting disinformation across both unimodal (text-only) and multimodal (text and image) content, comprising 31,000} news article-image pairs, spanning 13 distinct categories, for robust evaluation. VLDBench features a rigorous semi-automated data curation pipeline, with 22 domain experts dedicating 300 plus hours} to annotation, achieving a strong inter-annotator agreement (Cohen kappa = 0.78). We extensively evaluate state-of-the-art Large Language Models (LLMs) and Vision-Language Models (VLMs), demonstrating that integrating textual and visual cues in multimodal news posts improves disinformation detection accuracy by 5 - 35 % compared to unimodal models. Developed in alignment with AI governance frameworks such as the EU AI Act, NIST guidelines, and the MIT AI Risk Repository 2024, VLDBench is expected to become a benchmark for detecting disinformation in online multi-modal contents. Our code and data will be publicly available.
Towards a Unified Paradigm: Integrating Recommendation Systems as a New Language in Large Models
This paper explores the use of Large Language Models (LLMs) for sequential recommendation, which predicts users' future interactions based on their past behavior. We introduce a new concept, "Integrating Recommendation Systems as a New Language in Large Models" (RSLLM), which combines the strengths of traditional recommenders and LLMs. RSLLM uses a unique prompting method that combines ID-based item embeddings from conventional recommendation models with textual item features. It treats users' sequential behaviors as a distinct language and aligns the ID embeddings with the LLM's input space using a projector. We also propose a two-stage LLM fine-tuning framework that refines a pretrained LLM using a combination of two contrastive losses and a language modeling loss. The LLM is first fine-tuned using text-only prompts, followed by target domain fine-tuning with unified prompts. This trains the model to incorporate behavioral knowledge from the traditional sequential recommender into the LLM. Our empirical results validate the effectiveness of our proposed framework.
Findings of the Second BabyLM Challenge: Sample-Efficient Pretraining on Developmentally Plausible Corpora
The BabyLM Challenge is a community effort to close the data-efficiency gap between human and computational language learners. Participants compete to optimize language model training on a fixed language data budget of 100 million words or less. This year, we released improved text corpora, as well as a vision-and-language corpus to facilitate research into cognitively plausible vision language models. Submissions were compared on evaluation tasks targeting grammatical ability, (visual) question answering, pragmatic abilities, and grounding, among other abilities. Participants could submit to a 10M-word text-only track, a 100M-word text-only track, and/or a 100M-word and image multimodal track. From 31 submissions employing diverse methods, a hybrid causal-masked language model architecture outperformed other approaches. No submissions outperformed the baselines in the multimodal track. In follow-up analyses, we found a strong relationship between training FLOPs and average performance across tasks, and that the best-performing submissions proposed changes to the training data, training objective, and model architecture. This year's BabyLM Challenge shows that there is still significant room for innovation in this setting, in particular for image-text modeling, but community-driven research can yield actionable insights about effective strategies for small-scale language modeling.
Hard-Synth: Synthesizing Diverse Hard Samples for ASR using Zero-Shot TTS and LLM
Text-to-speech (TTS) models have been widely adopted to enhance automatic speech recognition (ASR) systems using text-only corpora, thereby reducing the cost of labeling real speech data. Existing research primarily utilizes additional text data and predefined speech styles supported by TTS models. In this paper, we propose Hard-Synth, a novel ASR data augmentation method that leverages large language models (LLMs) and advanced zero-shot TTS. Our approach employs LLMs to generate diverse in-domain text through rewriting, without relying on additional text data. Rather than using predefined speech styles, we introduce a hard prompt selection method with zero-shot TTS to clone speech styles that the ASR model finds challenging to recognize. Experiments demonstrate that Hard-Synth significantly enhances the Conformer model, achieving relative word error rate (WER) reductions of 6.5\%/4.4\% on LibriSpeech dev/test-other subsets. Additionally, we show that Hard-Synth is data-efficient and capable of reducing bias in ASR.
Towards Zero-Shot Multimodal Machine Translation
Current multimodal machine translation (MMT) systems rely on fully supervised data (i.e models are trained on sentences with their translations and accompanying images). However, this type of data is costly to collect, limiting the extension of MMT to other language pairs for which such data does not exist. In this work, we propose a method to bypass the need for fully supervised data to train MMT systems, using multimodal English data only. Our method, called ZeroMMT, consists in adapting a strong text-only machine translation (MT) model by training it on a mixture of two objectives: visually conditioned masked language modelling and the Kullback-Leibler divergence between the original and new MMT outputs. We evaluate on standard MMT benchmarks and the recently released CoMMuTE, a contrastive benchmark aiming to evaluate how well models use images to disambiguate English sentences. We obtain disambiguation performance close to state-of-the-art MMT models trained additionally on fully supervised examples. To prove that our method generalizes to languages with no fully supervised training data available, we extend the CoMMuTE evaluation dataset to three new languages: Arabic, Russian and Chinese. We further show that we can control the trade-off between disambiguation capabilities and translation fidelity at inference time using classifier-free guidance and without any additional data. Our code, data and trained models are publicly accessible.
Notes on Applicability of GPT-4 to Document Understanding
We perform a missing, reproducible evaluation of all publicly available GPT-4 family models concerning the Document Understanding field, where it is frequently required to comprehend text spacial arrangement and visual clues in addition to textual semantics. Benchmark results indicate that though it is hard to achieve satisfactory results with text-only models, GPT-4 Vision Turbo performs well when one provides both text recognized by an external OCR engine and document images on the input. Evaluation is followed by analyses that suggest possible contamination of textual GPT-4 models and indicate the significant performance drop for lengthy documents.
Transforming LLMs into Cross-modal and Cross-lingual Retrieval Systems
Large language models (LLMs) are trained on text-only data that go far beyond the languages with paired speech and text data. At the same time, Dual Encoder (DE) based retrieval systems project queries and documents into the same embedding space and have demonstrated their success in retrieval and bi-text mining. To match speech and text in many languages, we propose using LLMs to initialize multi-modal DE retrieval systems. Unlike traditional methods, our system doesn't require speech data during LLM pre-training and can exploit LLM's multilingual text understanding capabilities to match speech and text in languages unseen during retrieval training. Our multi-modal LLM-based retrieval system is capable of matching speech and text in 102 languages despite only training on 21 languages. Our system outperforms previous systems trained explicitly on all 102 languages. We achieve a 10% absolute improvement in Recall@1 averaged across these languages. Additionally, our model demonstrates cross-lingual speech and text matching, which is further enhanced by readily available machine translation data.
LLM-CXR: Instruction-Finetuned LLM for CXR Image Understanding and Generation
Following the impressive development of LLMs, vision-language alignment in LLMs is actively being researched to enable multimodal reasoning and visual IO. This direction of research is particularly relevant to medical imaging because medical image analysis and generation consist of reasoning based on a combination of visual features and prior knowledge. Many recent works have focused on training adapter networks that serve as an information bridge between image processing networks and LLMs; but presumably, in order to achieve maximum reasoning potential of LLMs on visual information as well, visual and language features should be allowed to interact more freely. This is especially important in the medical domain because understanding and generating medical images such as chest X-rays (CXR) require not only accurate visual and language-based reasoning but also a more intimate mapping between the two modalities. Thus, taking inspiration from previous work on the transformer and VQ-GAN combination for bidirectional image and text generation, we build upon this approach and develop a method for instruction-tuning an LLM pre-trained only on text to gain vision-language capabilities for medical images. Specifically, we leverage a pretrained LLM's existing question-answering and instruction-following abilities to teach it to understand visual inputs by instructing it to answer questions about image inputs and, symmetrically, output both text and image responses appropriate to a given query by tuning the LLM with diverse tasks that encompass image-based text-generation and text-based image-generation. We show that our model, LLM-CXR, trained in this approach shows better image-text alignment in both CXR understanding and generation tasks while being smaller in size compared to previously developed models that perform a narrower range of tasks. The code is at https://github.com/hyn2028/llm-cxr.
SEGA: Instructing Diffusion using Semantic Dimensions
Text-to-image diffusion models have recently received a lot of interest for their astonishing ability to produce high-fidelity images from text only. However, achieving one-shot generation that aligns with the user's intent is nearly impossible, yet small changes to the input prompt often result in very different images. This leaves the user with little semantic control. To put the user in control, we show how to interact with the diffusion process to flexibly steer it along semantic directions. This semantic guidance (SEGA) allows for subtle and extensive edits, changes in composition and style, as well as optimizing the overall artistic conception. We demonstrate SEGA's effectiveness on a variety of tasks and provide evidence for its versatility and flexibility.
Multi-Modal Open-Domain Dialogue
Recent work in open-domain conversational agents has demonstrated that significant improvements in model engagingness and humanness metrics can be achieved via massive scaling in both pre-training data and model size (Adiwardana et al., 2020; Roller et al., 2020). However, if we want to build agents with human-like abilities, we must expand beyond handling just text. A particularly important topic is the ability to see images and communicate about what is perceived. With the goal of engaging humans in multi-modal dialogue, we investigate combining components from state-of-the-art open-domain dialogue agents with those from state-of-the-art vision models. We study incorporating different image fusion schemes and domain-adaptive pre-training and fine-tuning strategies, and show that our best resulting model outperforms strong existing models in multi-modal dialogue while simultaneously performing as well as its predecessor (text-only) BlenderBot (Roller et al., 2020) in text-based conversation. We additionally investigate and incorporate safety components in our final model, and show that such efforts do not diminish model performance with respect to engagingness metrics.
LMM-R1: Empowering 3B LMMs with Strong Reasoning Abilities Through Two-Stage Rule-Based RL
Enhancing reasoning in Large Multimodal Models (LMMs) faces unique challenges from the complex interplay between visual perception and logical reasoning, particularly in compact 3B-parameter architectures where architectural constraints limit reasoning capacity and modality alignment. While rule-based reinforcement learning (RL) excels in text-only domains, its multimodal extension confronts two critical barriers: (1) data limitations due to ambiguous answers and scarce complex reasoning examples, and (2) degraded foundational reasoning induced by multimodal pretraining. To address these challenges, we propose \method, a two-stage framework adapting rule-based RL for multimodal reasoning through Foundational Reasoning Enhancement (FRE) followed by Multimodal Generalization Training (MGT). The FRE stage first strengthens reasoning abilities using text-only data with rule-based RL, then the MGT stage generalizes these reasoning capabilities to multimodal domains. Experiments on Qwen2.5-VL-Instruct-3B demonstrate that \method achieves 4.83\% and 4.5\% average improvements over baselines in multimodal and text-only benchmarks, respectively, with a 3.63\% gain in complex Football Game tasks. These results validate that text-based reasoning enhancement enables effective multimodal generalization, offering a data-efficient paradigm that bypasses costly high-quality multimodal training data.
AudioPaLM: A Large Language Model That Can Speak and Listen
We introduce AudioPaLM, a large language model for speech understanding and generation. AudioPaLM fuses text-based and speech-based language models, PaLM-2 [Anil et al., 2023] and AudioLM [Borsos et al., 2022], into a unified multimodal architecture that can process and generate text and speech with applications including speech recognition and speech-to-speech translation. AudioPaLM inherits the capability to preserve paralinguistic information such as speaker identity and intonation from AudioLM and the linguistic knowledge present only in text large language models such as PaLM-2. We demonstrate that initializing AudioPaLM with the weights of a text-only large language model improves speech processing, successfully leveraging the larger quantity of text training data used in pretraining to assist with the speech tasks. The resulting model significantly outperforms existing systems for speech translation tasks and has the ability to perform zero-shot speech-to-text translation for many languages for which input/target language combinations were not seen in training. AudioPaLM also demonstrates features of audio language models, such as transferring a voice across languages based on a short spoken prompt. We release examples of our method at https://google-research.github.io/seanet/audiopalm/examples
To Code, or Not To Code? Exploring Impact of Code in Pre-training
Including code in the pre-training data mixture, even for models not specifically designed for code, has become a common practice in LLMs pre-training. While there has been anecdotal consensus among practitioners that code data plays a vital role in general LLMs' performance, there is only limited work analyzing the precise impact of code on non-code tasks. In this work, we systematically investigate the impact of code data on general performance. We ask "what is the impact of code data used in pre-training on a large variety of downstream tasks beyond code generation". We conduct extensive ablations and evaluate across a broad range of natural language reasoning tasks, world knowledge tasks, code benchmarks, and LLM-as-a-judge win-rates for models with sizes ranging from 470M to 2.8B parameters. Across settings, we find a consistent results that code is a critical building block for generalization far beyond coding tasks and improvements to code quality have an outsized impact across all tasks. In particular, compared to text-only pre-training, the addition of code results in up to relative increase of 8.2% in natural language (NL) reasoning, 4.2% in world knowledge, 6.6% improvement in generative win-rates, and a 12x boost in code performance respectively. Our work suggests investments in code quality and preserving code during pre-training have positive impacts.
Breaking the Data Barrier -- Building GUI Agents Through Task Generalization
Graphical User Interface (GUI) agents offer cross-platform solutions for automating complex digital tasks, with significant potential to transform productivity workflows. However, their performance is often constrained by the scarcity of high-quality trajectory data. To address this limitation, we propose training Vision Language Models (VLMs) on data-rich, reasoning-intensive tasks during a dedicated mid-training stage, and then examine how incorporating these tasks facilitates generalization to GUI planning scenarios. Specifically, we explore a range of tasks with readily available instruction-tuning data, including GUI perception, multimodal reasoning, and textual reasoning. Through extensive experiments across 11 mid-training tasks, we demonstrate that: (1) Task generalization proves highly effective, yielding substantial improvements across most settings. For instance, multimodal mathematical reasoning enhances performance on AndroidWorld by an absolute 6.3%. Remarkably, text-only mathematical data significantly boosts GUI web agent performance, achieving a 5.6% improvement on WebArena and 5.4% improvement on AndroidWorld, underscoring notable cross-modal generalization from text-based to visual domains; (2) Contrary to prior assumptions, GUI perception data - previously considered closely aligned with GUI agent tasks and widely utilized for training - has a comparatively limited impact on final performance; (3) Building on these insights, we identify the most effective mid-training tasks and curate optimized mixture datasets, resulting in absolute performance gains of 8.0% on WebArena and 12.2% on AndroidWorld. Our work provides valuable insights into cross-domain knowledge transfer for GUI agents and offers a practical approach to addressing data scarcity challenges in this emerging field. The code, data and models will be available at https://github.com/hkust-nlp/GUIMid.
Diffusion Curriculum: Synthetic-to-Real Generative Curriculum Learning via Image-Guided Diffusion
Low-quality or scarce data has posed significant challenges for training deep neural networks in practice. While classical data augmentation cannot contribute very different new data, diffusion models opens up a new door to build self-evolving AI by generating high-quality and diverse synthetic data through text-guided prompts. However, text-only guidance cannot control synthetic images' proximity to the original images, resulting in out-of-distribution data detrimental to the model performance. To overcome the limitation, we study image guidance to achieve a spectrum of interpolations between synthetic and real images. With stronger image guidance, the generated images are similar to the training data but hard to learn. While with weaker image guidance, the synthetic images will be easier for model but contribute to a larger distribution gap with the original data. The generated full spectrum of data enables us to build a novel "Diffusion Curriculum (DisCL)". DisCL adjusts the image guidance level of image synthesis for each training stage: It identifies and focuses on hard samples for the model and assesses the most effective guidance level of synthetic images to improve hard data learning. We apply DisCL to two challenging tasks: long-tail (LT) classification and learning from low-quality data. It focuses on lower-guidance images of high-quality to learn prototypical features as a warm-up of learning higher-guidance images that might be weak on diversity or quality. Extensive experiments showcase a gain of 2.7% and 2.1% in OOD and ID macro-accuracy when applying DisCL to iWildCam dataset. On ImageNet-LT, DisCL improves the base model's tail-class accuracy from 4.4% to 23.64% and leads to a 4.02% improvement in all-class accuracy.
MAGID: An Automated Pipeline for Generating Synthetic Multi-modal Datasets
Development of multimodal interactive systems is hindered by the lack of rich, multimodal (text, images) conversational data, which is needed in large quantities for LLMs. Previous approaches augment textual dialogues with retrieved images, posing privacy, diversity, and quality constraints. In this work, we introduce Multimodal Augmented Generative Images Dialogues (MAGID), a framework to augment text-only dialogues with diverse and high-quality images. Subsequently, a diffusion model is applied to craft corresponding images, ensuring alignment with the identified text. Finally, MAGID incorporates an innovative feedback loop between an image description generation module (textual LLM) and image quality modules (addressing aesthetics, image-text matching, and safety), that work in tandem to generate high-quality and multi-modal dialogues. We compare MAGID to other SOTA baselines on three dialogue datasets, using automated and human evaluation. Our results show that MAGID is comparable to or better than baselines, with significant improvements in human evaluation, especially against retrieval baselines where the image database is small.
Are Vision-Language Models Safe in the Wild? A Meme-Based Benchmark Study
Rapid deployment of vision-language models (VLMs) magnifies safety risks, yet most evaluations rely on artificial images. This study asks: How safe are current VLMs when confronted with meme images that ordinary users share? To investigate this question, we introduce MemeSafetyBench, a 50,430-instance benchmark pairing real meme images with both harmful and benign instructions. Using a comprehensive safety taxonomy and LLM-based instruction generation, we assess multiple VLMs across single and multi-turn interactions. We investigate how real-world memes influence harmful outputs, the mitigating effects of conversational context, and the relationship between model scale and safety metrics. Our findings demonstrate that VLMs show greater vulnerability to meme-based harmful prompts than to synthetic or typographic images. Memes significantly increase harmful responses and decrease refusals compared to text-only inputs. Though multi-turn interactions provide partial mitigation, elevated vulnerability persists. These results highlight the need for ecologically valid evaluations and stronger safety mechanisms.
MSTS: A Multimodal Safety Test Suite for Vision-Language Models
Vision-language models (VLMs), which process image and text inputs, are increasingly integrated into chat assistants and other consumer AI applications. Without proper safeguards, however, VLMs may give harmful advice (e.g. how to self-harm) or encourage unsafe behaviours (e.g. to consume drugs). Despite these clear hazards, little work so far has evaluated VLM safety and the novel risks created by multimodal inputs. To address this gap, we introduce MSTS, a Multimodal Safety Test Suite for VLMs. MSTS comprises 400 test prompts across 40 fine-grained hazard categories. Each test prompt consists of a text and an image that only in combination reveal their full unsafe meaning. With MSTS, we find clear safety issues in several open VLMs. We also find some VLMs to be safe by accident, meaning that they are safe because they fail to understand even simple test prompts. We translate MSTS into ten languages, showing non-English prompts to increase the rate of unsafe model responses. We also show models to be safer when tested with text only rather than multimodal prompts. Finally, we explore the automation of VLM safety assessments, finding even the best safety classifiers to be lacking.
IsoBench: Benchmarking Multimodal Foundation Models on Isomorphic Representations
Current foundation models exhibit impressive capabilities when prompted either with text only or with both image and text inputs. But do their capabilities change depending on the input modality? In this work, we propose IsoBench, a benchmark dataset containing problems from four major areas: math, science, algorithms, and games. Each example is presented with multiple isomorphic representations of inputs, such as visual, textual, and mathematical presentations. IsoBench provides fine-grained feedback to diagnose performance gaps caused by the form of the representation. Across various foundation models, we observe that on the same problem, models have a consistent preference towards textual representations. Most prominently, when evaluated on all IsoBench problems, Claude-3 Opus performs 28.7 points worse when provided with images instead of text; similarly, GPT-4 Turbo is 18.7 points worse and Gemini Pro is 14.9 points worse. Finally, we present two prompting techniques, IsoCombination and IsoScratchPad, which improve model performance by considering combinations of, and translations between, different input representations.
A Multimodal Approach to Device-Directed Speech Detection with Large Language Models
Interactions with virtual assistants typically start with a predefined trigger phrase followed by the user command. To make interactions with the assistant more intuitive, we explore whether it is feasible to drop the requirement that users must begin each command with a trigger phrase. We explore this task in three ways: First, we train classifiers using only acoustic information obtained from the audio waveform. Second, we take the decoder outputs of an automatic speech recognition (ASR) system, such as 1-best hypotheses, as input features to a large language model (LLM). Finally, we explore a multimodal system that combines acoustic and lexical features, as well as ASR decoder signals in an LLM. Using multimodal information yields relative equal-error-rate improvements over text-only and audio-only models of up to 39% and 61%. Increasing the size of the LLM and training with low-rank adaption leads to further relative EER reductions of up to 18% on our dataset.
MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation
Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllability in terms of geometry. Scene graphs provide a suitable data representation that facilitates these applications. However, current graph-based methods for scene generation are constrained to text-based inputs and exhibit insufficient adaptability to flexible user inputs, hindering the ability to precisely control object geometry. To address this issue, we propose MMGDreamer, a dual-branch diffusion model for scene generation that incorporates a novel Mixed-Modality Graph, visual enhancement module, and relation predictor. The mixed-modality graph allows object nodes to integrate textual and visual modalities, with optional relationships between nodes. It enhances adaptability to flexible user inputs and enables meticulous control over the geometry of objects in the generated scenes. The visual enhancement module enriches the visual fidelity of text-only nodes by constructing visual representations using text embeddings. Furthermore, our relation predictor leverages node representations to infer absent relationships between nodes, resulting in more coherent scene layouts. Extensive experimental results demonstrate that MMGDreamer exhibits superior control of object geometry, achieving state-of-the-art scene generation performance. Project page: https://yangzhifeio.github.io/project/MMGDreamer.
Document Screenshot Retrievers are Vulnerable to Pixel Poisoning Attacks
Recent advancements in dense retrieval have introduced vision-language model (VLM)-based retrievers, such as DSE and ColPali, which leverage document screenshots embedded as vectors to enable effective search and offer a simplified pipeline over traditional text-only methods. In this study, we propose three pixel poisoning attack methods designed to compromise VLM-based retrievers and evaluate their effectiveness under various attack settings and parameter configurations. Our empirical results demonstrate that injecting even a single adversarial screenshot into the retrieval corpus can significantly disrupt search results, poisoning the top-10 retrieved documents for 41.9% of queries in the case of DSE and 26.4% for ColPali. These vulnerability rates notably exceed those observed with equivalent attacks on text-only retrievers. Moreover, when targeting a small set of known queries, the attack success rate raises, achieving complete success in certain cases. By exposing the vulnerabilities inherent in vision-language models, this work highlights the potential risks associated with their deployment.
XTREME-UP: A User-Centric Scarce-Data Benchmark for Under-Represented Languages
Data scarcity is a crucial issue for the development of highly multilingual NLP systems. Yet for many under-represented languages (ULs) -- languages for which NLP re-search is particularly far behind in meeting user needs -- it is feasible to annotate small amounts of data. Motivated by this, we propose XTREME-UP, a benchmark defined by: its focus on the scarce-data scenario rather than zero-shot; its focus on user-centric tasks -- tasks with broad adoption by speakers of high-resource languages; and its focus on under-represented languages where this scarce-data scenario tends to be most realistic. XTREME-UP evaluates the capabilities of language models across 88 under-represented languages over 9 key user-centric technologies including ASR, OCR, MT, and information access tasks that are of general utility. We create new datasets for OCR, autocomplete, semantic parsing, and transliteration, and build on and refine existing datasets for other tasks. XTREME-UP provides methodology for evaluating many modeling scenarios including text-only, multi-modal (vision, audio, and text),supervised parameter tuning, and in-context learning. We evaluate commonly used models on the benchmark. We release all code and scripts to train and evaluate models
BRIDGES: Bridging Graph Modality and Large Language Models within EDA Tasks
While many EDA tasks already involve graph-based data, existing LLMs in EDA primarily either represent graphs as sequential text, or simply ignore graph-structured data that might be beneficial like dataflow graphs of RTL code. Recent studies have found that LLM performance suffers when graphs are represented as sequential text, and using additional graph information significantly boosts performance. To address these challenges, we introduce BRIDGES, a framework designed to incorporate graph modality into LLMs for EDA tasks. BRIDGES integrates an automated data generation workflow, a solution that combines graph modality with LLM, and a comprehensive evaluation suite. First, we establish an LLM-driven workflow to generate RTL and netlist-level data, converting them into dataflow and netlist graphs with function descriptions. This workflow yields a large-scale dataset comprising over 500,000 graph instances and more than 1.5 billion tokens. Second, we propose a lightweight cross-modal projector that encodes graph representations into text-compatible prompts, enabling LLMs to effectively utilize graph data without architectural modifications. Experimental results demonstrate 2x to 10x improvements across multiple tasks compared to text-only baselines, including accuracy in design retrieval, type prediction and perplexity in function description, with negligible computational overhead (<1% model weights increase and <30% additional runtime overhead). Even without additional LLM finetuning, our results outperform text-only by a large margin. We plan to release BRIDGES, including the dataset, models, and training flow.
Do we Really Need Visual Instructions? Towards Visual Instruction-Free Fine-tuning for Large Vision-Language Models
Visual instruction tuning has become the predominant technology in eliciting the multimodal task-solving capabilities of large vision-language models (LVLMs). Despite the success, as visual instructions require images as the input, it would leave the gap in inheriting the task-solving capabilities from the backbone LLMs, and make it costly to collect a large-scale dataset. To address it, we propose ViFT, a visual instruction-free fine-tuning framework for LVLMs. In ViFT, we only require the text-only instructions and image caption data during training, to separately learn the task-solving and visual perception abilities. During inference, we extract and combine the representations of the text and image inputs, for fusing the two abilities to fulfill multimodal tasks. Experimental results demonstrate that ViFT can achieve state-of-the-art performance on several visual reasoning and visual instruction following benchmarks, with rather less training data. Our code and data will be publicly released.
VisCon-100K: Leveraging Contextual Web Data for Fine-tuning Vision Language Models
Vision-language models (VLMs) excel in various visual benchmarks but are often constrained by the lack of high-quality visual fine-tuning data. To address this challenge, we introduce VisCon-100K, a novel dataset derived from interleaved image-text web documents. Our approach transforms 45K web documents from the OBELICS dataset into 100K image conversation samples. We utilize GPT-4V to generate image-contextual captions and OpenChat 3.5 model to convert these captions into diverse free-form and multiple-choice question-answer pairs. Integrating this dataset for fine-tuning considerably enhances VLM performance across multiple benchmarks. Unlike methods that focus solely on fine-grained visual content, our approach leverages accompanying web context, yielding superior results. We also discover that a `leaky modality mix,' where conversation samples contain questions answerable from both the image and its contextual caption, outperforms non-leaky combinations of captions and Q\&A pairs. VisCon-100k dataset shows strong performance with two popular VLM approaches: text-only large language model (LLM) aligned with a vision encoder using image captions data (ShareGPT4V-7b) and multimodally pretrained LLM (IDEFICS2-8b) using interleaved image-text data. In addition to releasing the VisCon-100K dataset, we provide a contextual captioner trained on this dataset, facilitating scalable fine-tuning data generation for future research and open-source applications. Using the same pipeline, but substituting our trained contextual captioner for GPT-4V, we also release the larger VisCon-1M dataset.
Get Large Language Models Ready to Speak: A Late-fusion Approach for Speech Generation
Large language models (LLMs) have revolutionized natural language processing (NLP) with impressive performance across various text-based tasks. However, the extension of text-dominant LLMs to with speech generation tasks remains under-explored. In this work, we introduce a text-to-speech (TTS) system powered by a fine-tuned Llama model, named TTS-Llama, that achieves state-of-the-art speech synthesis performance. Building on TTS-Llama, we further propose MoLE-Llama, a text-and-speech multimodal LLM developed through purely late-fusion parameter-efficient fine-tuning (PEFT) and a mixture-of-expert architecture. Extensive empirical results demonstrate MoLE-Llama's competitive performance on both text-only question-answering (QA) and TTS tasks, mitigating catastrophic forgetting issue in either modality. Finally, we further explore MoLE-Llama in text-in-speech-out QA tasks, demonstrating its great potential as a multimodal dialog system capable of speech generation.
DARE: Diverse Visual Question Answering with Robustness Evaluation
Vision Language Models (VLMs) extend remarkable capabilities of text-only large language models and vision-only models, and are able to learn from and process multi-modal vision-text input. While modern VLMs perform well on a number of standard image classification and image-text matching tasks, they still struggle with a number of crucial vision-language (VL) reasoning abilities such as counting and spatial reasoning. Moreover, while they might be very brittle to small variations in instructions and/or evaluation protocols, existing benchmarks fail to evaluate their robustness (or rather the lack of it). In order to couple challenging VL scenarios with comprehensive robustness evaluation, we introduce DARE, Diverse Visual Question Answering with Robustness Evaluation, a carefully created and curated multiple-choice VQA benchmark. DARE evaluates VLM performance on five diverse categories and includes four robustness-oriented evaluations based on the variations of: prompts, the subsets of answer options, the output format and the number of correct answers. Among a spectrum of other findings, we report that state-of-the-art VLMs still struggle with questions in most categories and are unable to consistently deliver their peak performance across the tested robustness evaluations. The worst case performance across the subsets of options is up to 34% below the performance in the standard case. The robustness of the open-source VLMs such as LLaVA 1.6 and Idefics2 cannot match the closed-source models such as GPT-4 and Gemini, but even the latter remain very brittle to different variations.
Scene Graph as Pivoting: Inference-time Image-free Unsupervised Multimodal Machine Translation with Visual Scene Hallucination
In this work, we investigate a more realistic unsupervised multimodal machine translation (UMMT) setup, inference-time image-free UMMT, where the model is trained with source-text image pairs, and tested with only source-text inputs. First, we represent the input images and texts with the visual and language scene graphs (SG), where such fine-grained vision-language features ensure a holistic understanding of the semantics. To enable pure-text input during inference, we devise a visual scene hallucination mechanism that dynamically generates pseudo visual SG from the given textual SG. Several SG-pivoting based learning objectives are introduced for unsupervised translation training. On the benchmark Multi30K data, our SG-based method outperforms the best-performing baseline by significant BLEU scores on the task and setup, helping yield translations with better completeness, relevance and fluency without relying on paired images. Further in-depth analyses reveal how our model advances in the task setting.
The World of an Octopus: How Reporting Bias Influences a Language Model's Perception of Color
Recent work has raised concerns about the inherent limitations of text-only pretraining. In this paper, we first demonstrate that reporting bias, the tendency of people to not state the obvious, is one of the causes of this limitation, and then investigate to what extent multimodal training can mitigate this issue. To accomplish this, we 1) generate the Color Dataset (CoDa), a dataset of human-perceived color distributions for 521 common objects; 2) use CoDa to analyze and compare the color distribution found in text, the distribution captured by language models, and a human's perception of color; and 3) investigate the performance differences between text-only and multimodal models on CoDa. Our results show that the distribution of colors that a language model recovers correlates more strongly with the inaccurate distribution found in text than with the ground-truth, supporting the claim that reporting bias negatively impacts and inherently limits text-only training. We then demonstrate that multimodal models can leverage their visual training to mitigate these effects, providing a promising avenue for future research.
"Liar, Liar Pants on Fire": A New Benchmark Dataset for Fake News Detection
Automatic fake news detection is a challenging problem in deception detection, and it has tremendous real-world political and social impacts. However, statistical approaches to combating fake news has been dramatically limited by the lack of labeled benchmark datasets. In this paper, we present liar: a new, publicly available dataset for fake news detection. We collected a decade-long, 12.8K manually labeled short statements in various contexts from PolitiFact.com, which provides detailed analysis report and links to source documents for each case. This dataset can be used for fact-checking research as well. Notably, this new dataset is an order of magnitude larger than previously largest public fake news datasets of similar type. Empirically, we investigate automatic fake news detection based on surface-level linguistic patterns. We have designed a novel, hybrid convolutional neural network to integrate meta-data with text. We show that this hybrid approach can improve a text-only deep learning model.
MAVL: A Multilingual Audio-Video Lyrics Dataset for Animated Song Translation
Lyrics translation requires both accurate semantic transfer and preservation of musical rhythm, syllabic structure, and poetic style. In animated musicals, the challenge intensifies due to alignment with visual and auditory cues. We introduce Multilingual Audio-Video Lyrics Benchmark for Animated Song Translation (MAVL), the first multilingual, multimodal benchmark for singable lyrics translation. By integrating text, audio, and video, MAVL enables richer and more expressive translations than text-only approaches. Building on this, we propose Syllable-Constrained Audio-Video LLM with Chain-of-Thought SylAVL-CoT, which leverages audio-video cues and enforces syllabic constraints to produce natural-sounding lyrics. Experimental results demonstrate that SylAVL-CoT significantly outperforms text-based models in singability and contextual accuracy, emphasizing the value of multimodal, multilingual approaches for lyrics translation.
WeatherQA: Can Multimodal Language Models Reason about Severe Weather?
Severe convective weather events, such as hail, tornadoes, and thunderstorms, often occur quickly yet cause significant damage, costing billions of dollars every year. This highlights the importance of forecasting severe weather threats hours in advance to better prepare meteorologists and residents in at-risk areas. Can modern large foundation models perform such forecasting? Existing weather benchmarks typically focus only on predicting time-series changes in certain weather parameters (e.g., temperature, moisture) with text-only features. In this work, we introduce WeatherQA, the first multimodal dataset designed for machines to reason about complex combinations of weather parameters (a.k.a., ingredients) and predict severe weather in real-world scenarios. The dataset includes over 8,000 (multi-images, text) pairs for diverse severe weather events. Each pair contains rich information crucial for forecasting -- the images describe the ingredients capturing environmental instability, surface observations, and radar reflectivity, and the text contains forecast analyses written by human experts. With WeatherQA, we evaluate state-of-the-art vision language models, including GPT4, Claude3.5, Gemini-1.5, and a fine-tuned Llama3-based VLM, by designing two challenging tasks: (1) multi-choice QA for predicting affected area and (2) classification of the development potential of severe convection. These tasks require deep understanding of domain knowledge (e.g., atmospheric dynamics) and complex reasoning over multimodal data (e.g., interactions between weather parameters). We show a substantial gap between the strongest VLM, GPT4o, and human reasoning. Our comprehensive case study with meteorologists further reveals the weaknesses of the models, suggesting that better training and data integration are necessary to bridge this gap. WeatherQA link: https://github.com/chengqianma/WeatherQA.
Tuning Large Multimodal Models for Videos using Reinforcement Learning from AI Feedback
Recent advancements in large language models have influenced the development of video large multimodal models (VLMMs). The previous approaches for VLMMs involved Supervised Fine-Tuning (SFT) with instruction-tuned datasets, integrating LLM with visual encoders, and adding additional learnable modules. Video and text multimodal alignment remains challenging, primarily due to the deficient volume and quality of multimodal instruction-tune data compared to text-only data. We present a novel alignment strategy that employs multimodal AI system to oversee itself called Reinforcement Learning from AI Feedback (RLAIF), providing self-preference feedback to refine itself and facilitating the alignment of video and text modalities. In specific, we propose context-aware reward modeling by providing detailed video descriptions as context during the generation of preference feedback in order to enrich the understanding of video content. Demonstrating enhanced performance across diverse video benchmarks, our multimodal RLAIF approach, VLM-RLAIF, outperforms existing approaches, including the SFT model. We commit to open-sourcing our code, models, and datasets to foster further research in this area.
NVLM: Open Frontier-Class Multimodal LLMs
We introduce NVLM 1.0, a family of frontier-class multimodal large language models (LLMs) that achieve state-of-the-art results on vision-language tasks, rivaling the leading proprietary models (e.g., GPT-4o) and open-access models (e.g., Llama 3-V 405B and InternVL 2). Remarkably, NVLM 1.0 shows improved text-only performance over its LLM backbone after multimodal training. In terms of model design, we perform a comprehensive comparison between decoder-only multimodal LLMs (e.g., LLaVA) and cross-attention-based models (e.g., Flamingo). Based on the strengths and weaknesses of both approaches, we propose a novel architecture that enhances both training efficiency and multimodal reasoning capabilities. Furthermore, we introduce a 1-D tile-tagging design for tile-based dynamic high-resolution images, which significantly boosts performance on multimodal reasoning and OCR-related tasks. Regarding training data, we meticulously curate and provide detailed information on our multimodal pretraining and supervised fine-tuning datasets. Our findings indicate that dataset quality and task diversity are more important than scale, even during the pretraining phase, across all architectures. Notably, we develop production-grade multimodality for the NVLM-1.0 models, enabling them to excel in vision-language tasks while maintaining and even improving text-only performance compared to their LLM backbones. To achieve this, we craft and integrate a high-quality text-only dataset into multimodal training, alongside a substantial amount of multimodal math and reasoning data, leading to enhanced math and coding capabilities across modalities. To advance research in the field, we are releasing the model weights and will open-source the code for the community: https://nvlm-project.github.io/.
Mixture-of-Transformers: A Sparse and Scalable Architecture for Multi-Modal Foundation Models
The development of large language models (LLMs) has expanded to multi-modal systems capable of processing text, images, and speech within a unified framework. Training these models demands significantly larger datasets and computational resources compared to text-only LLMs. To address the scaling challenges, we introduce Mixture-of-Transformers (MoT), a sparse multi-modal transformer architecture that significantly reduces pretraining computational costs. MoT decouples non-embedding parameters of the model by modality -- including feed-forward networks, attention matrices, and layer normalization -- enabling modality-specific processing with global self-attention over the full input sequence. We evaluate MoT across multiple settings and model scales. In the Chameleon 7B setting (autoregressive text-and-image generation), MoT matches the dense baseline's performance using only 55.8\% of the FLOPs. When extended to include speech, MoT reaches speech performance comparable to the dense baseline with only 37.2\% of the FLOPs. In the Transfusion setting, where text and image are trained with different objectives, a 7B MoT model matches the image modality performance of the dense baseline with one third of the FLOPs, and a 760M MoT model outperforms a 1.4B dense baseline across key image generation metrics. System profiling further highlights MoT's practical benefits, achieving dense baseline image quality in 47.2\% of the wall-clock time and text quality in 75.6\% of the wall-clock time (measured on AWS p4de.24xlarge instances with NVIDIA A100 GPUs).
MMMU-Pro: A More Robust Multi-discipline Multimodal Understanding Benchmark
This paper introduces MMMU-Pro, a robust version of the Massive Multi-discipline Multimodal Understanding and Reasoning (MMMU) benchmark. MMMU-Pro rigorously assesses multimodal models' true understanding and reasoning capabilities through a three-step process based on MMMU: (1) filtering out questions answerable by text-only models, (2) augmenting candidate options, and (3) introducing a vision-only input setting where questions are embedded within images. This setting challenges AI to truly "see" and "read" simultaneously, testing a fundamental human cognitive skill of seamlessly integrating visual and textual information. Results show that model performance is substantially lower on MMMU-Pro than on MMMU, ranging from 16.8% to 26.9% across models. We explore the impact of OCR prompts and Chain of Thought (CoT) reasoning, finding that OCR prompts have minimal effect while CoT generally improves performance. MMMU-Pro provides a more rigorous evaluation tool, closely mimicking real-world scenarios and offering valuable directions for future research in multimodal AI.
Scaling Autoregressive Multi-Modal Models: Pretraining and Instruction Tuning
We present CM3Leon (pronounced "Chameleon"), a retrieval-augmented, token-based, decoder-only multi-modal language model capable of generating and infilling both text and images. CM3Leon uses the CM3 multi-modal architecture but additionally shows the extreme benefits of scaling up and tuning on more diverse instruction-style data. It is the first multi-modal model trained with a recipe adapted from text-only language models, including a large-scale retrieval-augmented pre-training stage and a second multi-task supervised fine-tuning (SFT) stage. It is also a general-purpose model that can do both text-to-image and image-to-text generation, allowing us to introduce self-contained contrastive decoding methods that produce high-quality outputs. Extensive experiments demonstrate that this recipe is highly effective for multi-modal models. CM3Leon achieves state-of-the-art performance in text-to-image generation with 5x less training compute than comparable methods (zero-shot MS-COCO FID of 4.88). After SFT, CM3Leon can also demonstrate unprecedented levels of controllability in tasks ranging from language-guided image editing to image-controlled generation and segmentation.
Improving Visual Commonsense in Language Models via Multiple Image Generation
Commonsense reasoning is fundamentally based on multimodal knowledge. However, existing large language models (LLMs) are primarily trained using textual data only, limiting their ability to incorporate essential visual information. In contrast, Visual Language Models, which excel at visually-oriented tasks, often fail at non-visual tasks such as basic commonsense reasoning. This divergence highlights a critical challenge - the integration of robust visual understanding with foundational text-based language reasoning. To this end, we introduce a method aimed at enhancing LLMs' visual commonsense. Specifically, our method generates multiple images based on the input text prompt and integrates these into the model's decision-making process by mixing their prediction probabilities. To facilitate multimodal grounded language modeling, we employ a late-fusion layer that combines the projected visual features with the output of a pre-trained LLM conditioned on text only. This late-fusion layer enables predictions based on comprehensive image-text knowledge as well as text only when this is required. We evaluate our approach using several visual commonsense reasoning tasks together with traditional NLP tasks, including common sense reasoning and reading comprehension. Our experimental results demonstrate significant superiority over existing baselines. When applied to recent state-of-the-art LLMs (e.g., Llama3), we observe improvements not only in visual common sense but also in traditional NLP benchmarks. Code and models are available under https://github.com/guyyariv/vLMIG.
WikiAutoGen: Towards Multi-Modal Wikipedia-Style Article Generation
Knowledge discovery and collection are intelligence-intensive tasks that traditionally require significant human effort to ensure high-quality outputs. Recent research has explored multi-agent frameworks for automating Wikipedia-style article generation by retrieving and synthesizing information from the internet. However, these methods primarily focus on text-only generation, overlooking the importance of multimodal content in enhancing informativeness and engagement. In this work, we introduce WikiAutoGen, a novel system for automated multimodal Wikipedia-style article generation. Unlike prior approaches, WikiAutoGen retrieves and integrates relevant images alongside text, enriching both the depth and visual appeal of generated content. To further improve factual accuracy and comprehensiveness, we propose a multi-perspective self-reflection mechanism, which critically assesses retrieved content from diverse viewpoints to enhance reliability, breadth, and coherence, etc. Additionally, we introduce WikiSeek, a benchmark comprising Wikipedia articles with topics paired with both textual and image-based representations, designed to evaluate multimodal knowledge generation on more challenging topics. Experimental results show that WikiAutoGen outperforms previous methods by 8%-29% on our WikiSeek benchmark, producing more accurate, coherent, and visually enriched Wikipedia-style articles. We show some of our generated examples in https://wikiautogen.github.io/ .
Omni-R1: Do You Really Need Audio to Fine-Tune Your Audio LLM?
We propose Omni-R1 which fine-tunes a recent multi-modal LLM, Qwen2.5-Omni, on an audio question answering dataset with the reinforcement learning method GRPO. This leads to new State-of-the-Art performance on the recent MMAU benchmark. Omni-R1 achieves the highest accuracies on the sounds, music, speech, and overall average categories, both on the Test-mini and Test-full splits. To understand the performance improvement, we tested models both with and without audio and found that much of the performance improvement from GRPO could be attributed to better text-based reasoning. We also made a surprising discovery that fine-tuning without audio on a text-only dataset was effective at improving the audio-based performance.
Should VLMs be Pre-trained with Image Data?
Pre-trained LLMs that are further trained with image data perform well on vision-language tasks. While adding images during a second training phase effectively unlocks this capability, it is unclear how much of a gain or loss this two-step pipeline gives over VLMs which integrate images earlier into the training process. To investigate this, we train models spanning various datasets, scales, image-text ratios, and amount of pre-training done before introducing vision tokens. We then fine-tune these models and evaluate their downstream performance on a suite of vision-language and text-only tasks. We find that pre-training with a mixture of image and text data allows models to perform better on vision-language tasks while maintaining strong performance on text-only evaluations. On an average of 6 diverse tasks, we find that for a 1B model, introducing visual tokens 80% of the way through pre-training results in a 2% average improvement over introducing visual tokens to a fully pre-trained model.
Can visual language models resolve textual ambiguity with visual cues? Let visual puns tell you!
Humans possess multimodal literacy, allowing them to actively integrate information from various modalities to form reasoning. Faced with challenges like lexical ambiguity in text, we supplement this with other modalities, such as thumbnail images or textbook illustrations. Is it possible for machines to achieve a similar multimodal understanding capability? In response, we present Understanding Pun with Image Explanations (UNPIE), a novel benchmark designed to assess the impact of multimodal inputs in resolving lexical ambiguities. Puns serve as the ideal subject for this evaluation due to their intrinsic ambiguity. Our dataset includes 1,000 puns, each accompanied by an image that explains both meanings. We pose three multimodal challenges with the annotations to assess different aspects of multimodal literacy; Pun Grounding, Disambiguation, and Reconstruction. The results indicate that various Socratic Models and Visual-Language Models improve over the text-only models when given visual context, particularly as the complexity of the tasks increases.
Assessing Episodic Memory in LLMs with Sequence Order Recall Tasks
Current LLM benchmarks focus on evaluating models' memory of facts and semantic relations, primarily assessing semantic aspects of long-term memory. However, in humans, long-term memory also includes episodic memory, which links memories to their contexts, such as the time and place they occurred. The ability to contextualize memories is crucial for many cognitive tasks and everyday functions. This form of memory has not been evaluated in LLMs with existing benchmarks. To address the gap in evaluating memory in LLMs, we introduce Sequence Order Recall Tasks (SORT), which we adapt from tasks used to study episodic memory in cognitive psychology. SORT requires LLMs to recall the correct order of text segments, and provides a general framework that is both easily extendable and does not require any additional annotations. We present an initial evaluation dataset, Book-SORT, comprising 36k pairs of segments extracted from 9 books recently added to the public domain. Based on a human experiment with 155 participants, we show that humans can recall sequence order based on long-term memory of a book. We find that models can perform the task with high accuracy when relevant text is given in-context during the SORT evaluation. However, when presented with the book text only during training, LLMs' performance on SORT falls short. By allowing to evaluate more aspects of memory, we believe that SORT will aid in the emerging development of memory-augmented models.
Automated Evaluation of Large Vision-Language Models on Self-driving Corner Cases
Large Vision-Language Models (LVLMs), due to the remarkable visual reasoning ability to understand images and videos, have received widespread attention in the autonomous driving domain, which significantly advances the development of interpretable end-to-end autonomous driving. However, current evaluations of LVLMs primarily focus on the multi-faceted capabilities in common scenarios, lacking quantifiable and automated assessment in autonomous driving contexts, let alone severe road corner cases that even the state-of-the-art autonomous driving perception systems struggle to handle. In this paper, we propose CODA-LM, a novel vision-language benchmark for self-driving, which provides the first automatic and quantitative evaluation of LVLMs for interpretable autonomous driving including general perception, regional perception, and driving suggestions. CODA-LM utilizes the texts to describe the road images, exploiting powerful text-only large language models (LLMs) without image inputs to assess the capabilities of LVLMs in autonomous driving scenarios, which reveals stronger alignment with human preferences than LVLM judges. Experiments demonstrate that even the closed-sourced commercial LVLMs like GPT-4V cannot deal with road corner cases well, suggesting that we are still far from a strong LVLM-powered intelligent driving agent, and we hope our CODA-LM can become the catalyst to promote future development.
Code2Logic: Game-Code-Driven Data Synthesis for Enhancing VLMs General Reasoning
Visual-language Chain-of-Thought (CoT) data resources are relatively scarce compared to text-only counterparts, limiting the improvement of reasoning capabilities in Vision Language Models (VLMs). However, high-quality vision-language reasoning data is expensive and labor-intensive to annotate. To address this issue, we leverage a promising resource: game code, which naturally contains logical structures and state transition processes. Therefore, we propose Code2Logic, a novel game-code-driven approach for multimodal reasoning data synthesis. Our approach leverages Large Language Models (LLMs) to adapt game code, enabling automatic acquisition of reasoning processes and results through code execution. Using the Code2Logic approach, we developed the GameQA dataset to train and evaluate VLMs. GameQA is cost-effective and scalable to produce, challenging for state-of-the-art models, and diverse with 30 games and 158 tasks. Surprisingly, despite training solely on game data, VLMs demonstrated out of domain generalization, specifically Qwen2.5-VL-7B improving performance by 2.33\% across 7 diverse vision-language benchmarks. Our code and dataset are available at https://github.com/tongjingqi/Code2Logic.
UniCode: Learning a Unified Codebook for Multimodal Large Language Models
In this paper, we propose UniCode, a novel approach within the domain of multimodal large language models (MLLMs) that learns a unified codebook to efficiently tokenize visual, text, and potentially other types of signals. This innovation addresses a critical limitation in existing MLLMs: their reliance on a text-only codebook, which restricts MLLM's ability to generate images and texts in a multimodal context. Towards this end, we propose a language-driven iterative training paradigm, coupled with an in-context pre-training task we term ``image decompression'', enabling our model to interpret compressed visual data and generate high-quality images.The unified codebook empowers our model to extend visual instruction tuning to non-linguistic generation tasks. Moreover, UniCode is adaptable to diverse stacked quantization approaches in order to compress visual signals into a more compact token representation. Despite using significantly fewer parameters and less data during training, Unicode demonstrates promising capabilities in visual reconstruction and generation. It also achieves performances comparable to leading MLLMs across a spectrum of VQA benchmarks.
FigStep: Jailbreaking Large Vision-Language Models via Typographic Visual Prompts
Large Vision-Language Models (LVLMs) signify a groundbreaking paradigm shift within the Artificial Intelligence (AI) community, extending beyond the capabilities of Large Language Models (LLMs) by assimilating additional modalities (e.g., images). Despite this advancement, the safety of LVLMs remains adequately underexplored, with a potential overreliance on the safety assurances purported by their underlying LLMs. In this paper, we propose FigStep, a straightforward yet effective black-box jailbreak algorithm against LVLMs. Instead of feeding textual harmful instructions directly, FigStep converts the prohibited content into images through typography to bypass the safety alignment. The experimental results indicate that FigStep can achieve an average attack success rate of 82.50% on six promising open-source LVLMs. Not merely to demonstrate the efficacy of FigStep, we conduct comprehensive ablation studies and analyze the distribution of the semantic embeddings to uncover that the reason behind the success of FigStep is the deficiency of safety alignment for visual embeddings. Moreover, we compare FigStep with five text-only jailbreaks and four image-based jailbreaks to demonstrate the superiority of FigStep, i.e., negligible attack costs and better attack performance. Above all, our work reveals that current LVLMs are vulnerable to jailbreak attacks, which highlights the necessity of novel cross-modality safety alignment techniques. Our code and datasets are available at https://github.com/ThuCCSLab/FigStep .
SciGraphQA: A Large-Scale Synthetic Multi-Turn Question-Answering Dataset for Scientific Graphs
In this work, we present SciGraphQA, a synthetic multi-turn question-answer dataset related to academic graphs. SciGraphQA is 13 times larger than ChartVQA, the previously largest chart-visual question-answering dataset. It is also the largest open-sourced chart VQA dataset with non-synthetic charts. To build our dataset, we selected 290,000 Computer Science or Machine Learning ArXiv papers published between 2010 and 2020, and then used Palm-2 to generate 295K samples of open-vocabulary multi-turn question-answering dialogues about the graphs. As context, we provided the text-only Palm-2 with paper title, abstract, paragraph mentioning the graph, and rich text contextual data from the graph itself, obtaining dialogues with an average 2.23 question-answer turns for each graph. We asked GPT-4 to assess the matching quality of our question-answer turns given the paper's context, obtaining an average rating of 8.7/10 on our 3K test set. We evaluated the 0-shot capability of the most popular MLLM models such as LLaVa, mPLUGowl, BLIP-2, and openFlamingo's on our dataset, finding LLaVA-13B being the most performant with a CIDEr score of 0.08. We further enriched the question prompts for LLAVA by including the serialized data tables extracted from the graphs using the DePlot model, boosting LLaVA's 0-shot CIDEr to 0.15. To verify the validity of our dataset, we also fine-tuned LLaVa using our dataset, reaching a substantially higher CIDEr score of 0.26. We anticipate further accuracy improvement by including segmentation mask tokens and leveraging larger LLM backbones coupled with emergent prompting techniques. Our code and data are open-sourced.
Visualizing the Obvious: A Concreteness-based Ensemble Model for Noun Property Prediction
Neural language models encode rich knowledge about entities and their relationships which can be extracted from their representations using probing. Common properties of nouns (e.g., red strawberries, small ant) are, however, more challenging to extract compared to other types of knowledge because they are rarely explicitly stated in texts. We hypothesize this to mainly be the case for perceptual properties which are obvious to the participants in the communication. We propose to extract these properties from images and use them in an ensemble model, in order to complement the information that is extracted from language models. We consider perceptual properties to be more concrete than abstract properties (e.g., interesting, flawless). We propose to use the adjectives' concreteness score as a lever to calibrate the contribution of each source (text vs. images). We evaluate our ensemble model in a ranking task where the actual properties of a noun need to be ranked higher than other non-relevant properties. Our results show that the proposed combination of text and images greatly improves noun property prediction compared to powerful text-based language models.
Improving Fake News Detection by Using an Entity-enhanced Framework to Fuse Diverse Multimodal Clues
Recently, fake news with text and images have achieved more effective diffusion than text-only fake news, raising a severe issue of multimodal fake news detection. Current studies on this issue have made significant contributions to developing multimodal models, but they are defective in modeling the multimodal content sufficiently. Most of them only preliminarily model the basic semantics of the images as a supplement to the text, which limits their performance on detection. In this paper, we find three valuable text-image correlations in multimodal fake news: entity inconsistency, mutual enhancement, and text complementation. To effectively capture these multimodal clues, we innovatively extract visual entities (such as celebrities and landmarks) to understand the news-related high-level semantics of images, and then model the multimodal entity inconsistency and mutual enhancement with the help of visual entities. Moreover, we extract the embedded text in images as the complementation of the original text. All things considered, we propose a novel entity-enhanced multimodal fusion framework, which simultaneously models three cross-modal correlations to detect diverse multimodal fake news. Extensive experiments demonstrate the superiority of our model compared to the state of the art.
VidLanKD: Improving Language Understanding via Video-Distilled Knowledge Transfer
Since visual perception can give rich information beyond text descriptions for world understanding, there has been increasing interest in leveraging visual grounding for language learning. Recently, vokenization (Tan and Bansal, 2020) has attracted attention by using the predictions of a text-to-image retrieval model as labels for language model supervision. Despite its success, the method suffers from approximation error of using finite image labels and the lack of vocabulary diversity of a small image-text dataset. To overcome these limitations, we present VidLanKD, a video-language knowledge distillation method for improving language understanding. We train a multi-modal teacher model on a video-text dataset, and then transfer its knowledge to a student language model with a text dataset. To avoid approximation error, we propose to use different knowledge distillation objectives. In addition, the use of a large-scale video-text dataset helps learn diverse and richer vocabularies. In our experiments, VidLanKD achieves consistent improvements over text-only language models and vokenization models, on several downstream language understanding tasks including GLUE, SQuAD, and SWAG. We also demonstrate the improved world knowledge, physical reasoning, and temporal reasoning capabilities of our model by evaluating on the GLUE-diagnostics, PIQA, and TRACIE datasets. Lastly, we present comprehensive ablation studies as well as visualizations of the learned text-to-video grounding results of our teacher and student language models. Our code and models are available at: https://github.com/zinengtang/VidLanKD
Automatic Metadata Extraction Incorporating Visual Features from Scanned Electronic Theses and Dissertations
Electronic Theses and Dissertations (ETDs) contain domain knowledge that can be used for many digital library tasks, such as analyzing citation networks and predicting research trends. Automatic metadata extraction is important to build scalable digital library search engines. Most existing methods are designed for born-digital documents, so they often fail to extract metadata from scanned documents such as for ETDs. Traditional sequence tagging methods mainly rely on text-based features. In this paper, we propose a conditional random field (CRF) model that combines text-based and visual features. To verify the robustness of our model, we extended an existing corpus and created a new ground truth corpus consisting of 500 ETD cover pages with human validated metadata. Our experiments show that CRF with visual features outperformed both a heuristic and a CRF model with only text-based features. The proposed model achieved 81.3%-96% F1 measure on seven metadata fields. The data and source code are publicly available on Google Drive (https://tinyurl.com/y8kxzwrp) and a GitHub repository (https://github.com/lamps-lab/ETDMiner/tree/master/etd_crf), respectively.
Multimodal Named Entity Recognition for Short Social Media Posts
We introduce a new task called Multimodal Named Entity Recognition (MNER) for noisy user-generated data such as tweets or Snapchat captions, which comprise short text with accompanying images. These social media posts often come in inconsistent or incomplete syntax and lexical notations with very limited surrounding textual contexts, bringing significant challenges for NER. To this end, we create a new dataset for MNER called SnapCaptions (Snapchat image-caption pairs submitted to public and crowd-sourced stories with fully annotated named entities). We then build upon the state-of-the-art Bi-LSTM word/character based NER models with 1) a deep image network which incorporates relevant visual context to augment textual information, and 2) a generic modality-attention module which learns to attenuate irrelevant modalities while amplifying the most informative ones to extract contexts from, adaptive to each sample and token. The proposed MNER model with modality attention significantly outperforms the state-of-the-art text-only NER models by successfully leveraging provided visual contexts, opening up potential applications of MNER on myriads of social media platforms.
TinyStories: How Small Can Language Models Be and Still Speak Coherent English?
Language models (LMs) are powerful tools for natural language processing, but they often struggle to produce coherent and fluent text when they are small. Models with around 125M parameters such as GPT-Neo (small) or GPT-2 (small) can rarely generate coherent and consistent English text beyond a few words even after extensive training. This raises the question of whether the emergence of the ability to produce coherent English text only occurs at larger scales (with hundreds of millions of parameters or more) and complex architectures (with many layers of global attention). In this work, we introduce TinyStories, a synthetic dataset of short stories that only contain words that a typical 3 to 4-year-olds usually understand, generated by GPT-3.5 and GPT-4. We show that TinyStories can be used to train and evaluate LMs that are much smaller than the state-of-the-art models (below 10 million total parameters), or have much simpler architectures (with only one transformer block), yet still produce fluent and consistent stories with several paragraphs that are diverse and have almost perfect grammar, and demonstrate reasoning capabilities. We also introduce a new paradigm for the evaluation of language models: We suggest a framework which uses GPT-4 to grade the content generated by these models as if those were stories written by students and graded by a (human) teacher. This new paradigm overcomes the flaws of standard benchmarks which often requires the model's output to be very structures, and moreover provides a multidimensional score for the model, providing scores for different capabilities such as grammar, creativity and consistency. We hope that TinyStories can facilitate the development, analysis and research of LMs, especially for low-resource or specialized domains, and shed light on the emergence of language capabilities in LMs.
End-to-End Speech Recognition Contextualization with Large Language Models
In recent years, Large Language Models (LLMs) have garnered significant attention from the research community due to their exceptional performance and generalization capabilities. In this paper, we introduce a novel method for contextualizing speech recognition models incorporating LLMs. Our approach casts speech recognition as a mixed-modal language modeling task based on a pretrained LLM. We provide audio features, along with optional text tokens for context, to train the system to complete transcriptions in a decoder-only fashion. As a result, the system is implicitly incentivized to learn how to leverage unstructured contextual information during training. Our empirical results demonstrate a significant improvement in performance, with a 6% WER reduction when additional textual context is provided. Moreover, we find that our method performs competitively and improve by 7.5% WER overall and 17% WER on rare words against a baseline contextualized RNN-T system that has been trained on more than twenty five times larger speech dataset. Overall, we demonstrate that by only adding a handful number of trainable parameters via adapters, we can unlock contextualized speech recognition capability for the pretrained LLM while keeping the same text-only input functionality.
AutoMat: Enabling Automated Crystal Structure Reconstruction from Microscopy via Agentic Tool Use
Machine learning-based interatomic potentials and force fields depend critically on accurate atomic structures, yet such data are scarce due to the limited availability of experimentally resolved crystals. Although atomic-resolution electron microscopy offers a potential source of structural data, converting these images into simulation-ready formats remains labor-intensive and error-prone, creating a bottleneck for model training and validation. We introduce AutoMat, an end-to-end, agent-assisted pipeline that automatically transforms scanning transmission electron microscopy (STEM) images into atomic crystal structures and predicts their physical properties. AutoMat combines pattern-adaptive denoising, physics-guided template retrieval, symmetry-aware atomic reconstruction, fast relaxation and property prediction via MatterSim, and coordinated orchestration across all stages. We propose the first dedicated STEM2Mat-Bench for this task and evaluate performance using lattice RMSD, formation energy MAE, and structure-matching success rate. By orchestrating external tool calls, AutoMat enables a text-only LLM to outperform vision-language models in this domain, achieving closed-loop reasoning throughout the pipeline. In large-scale experiments over 450 structure samples, AutoMat substantially outperforms existing multimodal large language models and tools. These results validate both AutoMat and STEM2Mat-Bench, marking a key step toward bridging microscopy and atomistic simulation in materials science.The code and dataset are publicly available at https://github.com/yyt-2378/AutoMat and https://huggingface.co/datasets/yaotianvector/STEM2Mat.
Are aligned neural networks adversarially aligned?
Large language models are now tuned to align with the goals of their creators, namely to be "helpful and harmless." These models should respond helpfully to user questions, but refuse to answer requests that could cause harm. However, adversarial users can construct inputs which circumvent attempts at alignment. In this work, we study to what extent these models remain aligned, even when interacting with an adversarial user who constructs worst-case inputs (adversarial examples). These inputs are designed to cause the model to emit harmful content that would otherwise be prohibited. We show that existing NLP-based optimization attacks are insufficiently powerful to reliably attack aligned text models: even when current NLP-based attacks fail, we can find adversarial inputs with brute force. As a result, the failure of current attacks should not be seen as proof that aligned text models remain aligned under adversarial inputs. However the recent trend in large-scale ML models is multimodal models that allow users to provide images that influence the text that is generated. We show these models can be easily attacked, i.e., induced to perform arbitrary un-aligned behavior through adversarial perturbation of the input image. We conjecture that improved NLP attacks may demonstrate this same level of adversarial control over text-only models.
PhysicsArena: The First Multimodal Physics Reasoning Benchmark Exploring Variable, Process, and Solution Dimensions
Multimodal Large Language Models (MLLMs) have demonstrated remarkable capabilities in diverse reasoning tasks, yet their application to complex physics reasoning remains underexplored. Physics reasoning presents unique challenges, requiring grounding in physical conditions and the interpretation of multimodal information. Current physics benchmarks are limited, often focusing on text-only inputs or solely on problem-solving, thereby overlooking the critical intermediate steps of variable identification and process formulation. To address these limitations, we introduce PhysicsArena, the first multimodal physics reasoning benchmark designed to holistically evaluate MLLMs across three critical dimensions: variable identification, physical process formulation, and solution derivation. PhysicsArena aims to provide a comprehensive platform for assessing and advancing the multimodal physics reasoning abilities of MLLMs.
MRAMG-Bench: A BeyondText Benchmark for Multimodal Retrieval-Augmented Multimodal Generation
Recent advancements in Retrieval-Augmented Generation (RAG) have shown remarkable performance in enhancing response accuracy and relevance by integrating external knowledge into generative models. However, existing RAG methods primarily focus on providing text-only answers, even in multimodal retrieval-augmented generation scenarios. In this work, we introduce the Multimodal Retrieval-Augmented Multimodal Generation (MRAMG) task, which aims to generate answers that combine both text and images, fully leveraging the multimodal data within a corpus. Despite the importance of this task, there is a notable absence of a comprehensive benchmark to effectively evaluate MRAMG performance. To bridge this gap, we introduce the MRAMG-Bench, a carefully curated, human-annotated dataset comprising 4,346 documents, 14,190 images, and 4,800 QA pairs, sourced from three categories: Web Data, Academic Papers, and Lifestyle. The dataset incorporates diverse difficulty levels and complex multi-image scenarios, providing a robust foundation for evaluating multimodal generation tasks. To facilitate rigorous evaluation, our MRAMG-Bench incorporates a comprehensive suite of both statistical and LLM-based metrics, enabling a thorough analysis of the performance of popular generative models in the MRAMG task. Besides, we propose an efficient multimodal answer generation framework that leverages both LLMs and MLLMs to generate multimodal responses. Our datasets are available at: https://huggingface.co/MRAMG.
The Prompt Report: A Systematic Survey of Prompting Techniques
Generative Artificial Intelligence (GenAI) systems are being increasingly deployed across all parts of industry and research settings. Developers and end users interact with these systems through the use of prompting or prompt engineering. While prompting is a widespread and highly researched concept, there exists conflicting terminology and a poor ontological understanding of what constitutes a prompt due to the area's nascency. This paper establishes a structured understanding of prompts, by assembling a taxonomy of prompting techniques and analyzing their use. We present a comprehensive vocabulary of 33 vocabulary terms, a taxonomy of 58 text-only prompting techniques, and 40 techniques for other modalities. We further present a meta-analysis of the entire literature on natural language prefix-prompting.
UniversalRAG: Retrieval-Augmented Generation over Multiple Corpora with Diverse Modalities and Granularities
Retrieval-Augmented Generation (RAG) has shown substantial promise in improving factual accuracy by grounding model responses with external knowledge relevant to queries. However, most existing RAG approaches are limited to a text-only corpus, and while recent efforts have extended RAG to other modalities such as images and videos, they typically operate over a single modality-specific corpus. In contrast, real-world queries vary widely in the type of knowledge they require, which a single type of knowledge source cannot address. To address this, we introduce UniversalRAG, a novel RAG framework designed to retrieve and integrate knowledge from heterogeneous sources with diverse modalities and granularities. Specifically, motivated by the observation that forcing all modalities into a unified representation space derived from a single combined corpus causes a modality gap, where the retrieval tends to favor items from the same modality as the query, we propose a modality-aware routing mechanism that dynamically identifies the most appropriate modality-specific corpus and performs targeted retrieval within it. Also, beyond modality, we organize each modality into multiple granularity levels, enabling fine-tuned retrieval tailored to the complexity and scope of the query. We validate UniversalRAG on 8 benchmarks spanning multiple modalities, showing its superiority over modality-specific and unified baselines.
InternLM-XComposer2.5-Reward: A Simple Yet Effective Multi-Modal Reward Model
Despite the promising performance of Large Vision Language Models (LVLMs) in visual understanding, they occasionally generate incorrect outputs. While reward models (RMs) with reinforcement learning or test-time scaling offer the potential for improving generation quality, a critical gap remains: publicly available multi-modal RMs for LVLMs are scarce, and the implementation details of proprietary models are often unclear. We bridge this gap with InternLM-XComposer2.5-Reward (IXC-2.5-Reward), a simple yet effective multi-modal reward model that aligns LVLMs with human preferences. To ensure the robustness and versatility of IXC-2.5-Reward, we set up a high-quality multi-modal preference corpus spanning text, image, and video inputs across diverse domains, such as instruction following, general understanding, text-rich documents, mathematical reasoning, and video understanding. IXC-2.5-Reward achieves excellent results on the latest multi-modal reward model benchmark and shows competitive performance on text-only reward model benchmarks. We further demonstrate three key applications of IXC-2.5-Reward: (1) Providing a supervisory signal for RL training. We integrate IXC-2.5-Reward with Proximal Policy Optimization (PPO) yields IXC-2.5-Chat, which shows consistent improvements in instruction following and multi-modal open-ended dialogue; (2) Selecting the best response from candidate responses for test-time scaling; and (3) Filtering outlier or noisy samples from existing image and video instruction tuning training data. To ensure reproducibility and facilitate further research, we have open-sourced all model weights and training recipes at https://github.com/InternLM/InternLM-XComposer
MMSearch: Benchmarking the Potential of Large Models as Multi-modal Search Engines
The advent of Large Language Models (LLMs) has paved the way for AI search engines, e.g., SearchGPT, showcasing a new paradigm in human-internet interaction. However, most current AI search engines are limited to text-only settings, neglecting the multimodal user queries and the text-image interleaved nature of website information. Recently, Large Multimodal Models (LMMs) have made impressive strides. Yet, whether they can function as AI search engines remains under-explored, leaving the potential of LMMs in multimodal search an open question. To this end, we first design a delicate pipeline, MMSearch-Engine, to empower any LMMs with multimodal search capabilities. On top of this, we introduce MMSearch, a comprehensive evaluation benchmark to assess the multimodal search performance of LMMs. The curated dataset contains 300 manually collected instances spanning 14 subfields, which involves no overlap with the current LMMs' training data, ensuring the correct answer can only be obtained within searching. By using MMSearch-Engine, the LMMs are evaluated by performing three individual tasks (requery, rerank, and summarization), and one challenging end-to-end task with a complete searching process. We conduct extensive experiments on closed-source and open-source LMMs. Among all tested models, GPT-4o with MMSearch-Engine achieves the best results, which surpasses the commercial product, Perplexity Pro, in the end-to-end task, demonstrating the effectiveness of our proposed pipeline. We further present error analysis to unveil current LMMs still struggle to fully grasp the multimodal search tasks, and conduct ablation study to indicate the potential of scaling test-time computation for AI search engine. We hope MMSearch may provide unique insights to guide the future development of multimodal AI search engine. Project Page: https://mmsearch.github.io
LEDITS: Real Image Editing with DDPM Inversion and Semantic Guidance
Recent large-scale text-guided diffusion models provide powerful image-generation capabilities. Currently, a significant effort is given to enable the modification of these images using text only as means to offer intuitive and versatile editing. However, editing proves to be difficult for these generative models due to the inherent nature of editing techniques, which involves preserving certain content from the original image. Conversely, in text-based models, even minor modifications to the text prompt frequently result in an entirely distinct result, making attaining one-shot generation that accurately corresponds to the users intent exceedingly challenging. In addition, to edit a real image using these state-of-the-art tools, one must first invert the image into the pre-trained models domain - adding another factor affecting the edit quality, as well as latency. In this exploratory report, we propose LEDITS - a combined lightweight approach for real-image editing, incorporating the Edit Friendly DDPM inversion technique with Semantic Guidance, thus extending Semantic Guidance to real image editing, while harnessing the editing capabilities of DDPM inversion as well. This approach achieves versatile edits, both subtle and extensive as well as alterations in composition and style, while requiring no optimization nor extensions to the architecture.
WILBUR: Adaptive In-Context Learning for Robust and Accurate Web Agents
In the realm of web agent research, achieving both generalization and accuracy remains a challenging problem. Due to high variance in website structure, existing approaches often fail. Moreover, existing fine-tuning and in-context learning techniques fail to generalize across multiple websites. We introduce Wilbur, an approach that uses a differentiable ranking model and a novel instruction synthesis technique to optimally populate a black-box large language model's prompt with task demonstrations from previous runs. To maximize end-to-end success rates, we also propose an intelligent backtracking mechanism that learns and recovers from its mistakes. Finally, we show that our ranking model can be trained on data from a generative auto-curriculum which samples representative goals from an LLM, runs the agent, and automatically evaluates it, with no manual annotation. Wilbur achieves state-of-the-art results on the WebVoyager benchmark, beating text-only models by 8% overall, and up to 36% on certain websites. On the same benchmark, Wilbur is within 5% of a strong multi-modal model despite only receiving textual inputs, and further analysis reveals a substantial number of failures are due to engineering challenges of operating the web.
M3SciQA: A Multi-Modal Multi-Document Scientific QA Benchmark for Evaluating Foundation Models
Existing benchmarks for evaluating foundation models mainly focus on single-document, text-only tasks. However, they often fail to fully capture the complexity of research workflows, which typically involve interpreting non-textual data and gathering information across multiple documents. To address this gap, we introduce M3SciQA, a multi-modal, multi-document scientific question answering benchmark designed for a more comprehensive evaluation of foundation models. M3SciQA consists of 1,452 expert-annotated questions spanning 70 natural language processing paper clusters, where each cluster represents a primary paper along with all its cited documents, mirroring the workflow of comprehending a single paper by requiring multi-modal and multi-document data. With M3SciQA, we conduct a comprehensive evaluation of 18 foundation models. Our results indicate that current foundation models still significantly underperform compared to human experts in multi-modal information retrieval and in reasoning across multiple scientific documents. Additionally, we explore the implications of these findings for the future advancement of applying foundation models in multi-modal scientific literature analysis.
X-Reasoner: Towards Generalizable Reasoning Across Modalities and Domains
Recent proprietary models (e.g., o3) have begun to demonstrate strong multimodal reasoning capabilities. Yet, most existing open-source research concentrates on training text-only reasoning models, with evaluations limited to mainly mathematical and general-domain tasks. Therefore, it remains unclear how to effectively extend reasoning capabilities beyond text input and general domains. This paper explores a fundamental research question: Is reasoning generalizable across modalities and domains? Our findings support an affirmative answer: General-domain text-based post-training can enable such strong generalizable reasoning. Leveraging this finding, we introduce X-Reasoner, a vision-language model post-trained solely on general-domain text for generalizable reasoning, using a two-stage approach: an initial supervised fine-tuning phase with distilled long chain-of-thoughts, followed by reinforcement learning with verifiable rewards. Experiments show that X-Reasoner successfully transfers reasoning capabilities to both multimodal and out-of-domain settings, outperforming existing state-of-the-art models trained with in-domain and multimodal data across various general and medical benchmarks (Figure 1). Additionally, we find that X-Reasoner's performance in specialized domains can be further enhanced through continued training on domain-specific text-only data. Building upon this, we introduce X-Reasoner-Med, a medical-specialized variant that achieves new state of the art on numerous text-only and multimodal medical benchmarks.
MINT-CoT: Enabling Interleaved Visual Tokens in Mathematical Chain-of-Thought Reasoning
Chain-of-Thought (CoT) has widely enhanced mathematical reasoning in Large Language Models (LLMs), but it still remains challenging for extending it to multimodal domains. Existing works either adopt a similar textual reasoning for image input, or seek to interleave visual signals into mathematical CoT. However, they face three key limitations for math problem-solving: reliance on coarse-grained box-shaped image regions, limited perception of vision encoders on math content, and dependence on external capabilities for visual modification. In this paper, we propose MINT-CoT, introducing Mathematical INterleaved Tokens for Chain-of-Thought visual reasoning. MINT-CoT adaptively interleaves relevant visual tokens into textual reasoning steps via an Interleave Token, which dynamically selects visual regions of any shapes within math figures. To empower this capability, we construct the MINT-CoT dataset, containing 54K mathematical problems aligning each reasoning step with visual regions at the token level, accompanied by a rigorous data generation pipeline. We further present a three-stage MINT-CoT training strategy, progressively combining text-only CoT SFT, interleaved CoT SFT, and interleaved CoT RL, which derives our MINT-CoT-7B model. Extensive experiments demonstrate the effectiveness of our method for effective visual interleaved reasoning in mathematical domains, where MINT-CoT-7B outperforms the baseline model by +34.08% on MathVista, +28.78% on GeoQA, and +23.2% on MMStar, respectively. Our code and data are available at https://github.com/xinyan-cxy/MINT-CoT
RBench-V: A Primary Assessment for Visual Reasoning Models with Multi-modal Outputs
The rapid advancement of native multi-modal models and omni-models, exemplified by GPT-4o, Gemini, and o3, with their capability to process and generate content across modalities such as text and images, marks a significant milestone in the evolution of intelligence. Systematic evaluation of their multi-modal output capabilities in visual thinking processes (also known as multi-modal chain of thought, M-CoT) becomes critically important. However, existing benchmarks for evaluating multi-modal models primarily focus on assessing multi-modal inputs and text-only reasoning while neglecting the importance of reasoning through multi-modal outputs. In this paper, we present a benchmark, dubbed RBench-V, designed to assess models' vision-indispensable reasoning abilities. To construct RBench-V, we carefully hand-pick 803 questions covering math, physics, counting, and games. Unlike previous benchmarks that typically specify certain input modalities, RBench-V presents problems centered on multi-modal outputs, which require image manipulation such as generating novel images and constructing auxiliary lines to support the reasoning process. We evaluate numerous open- and closed-source models on RBench-V, including o3, Gemini 2.5 Pro, Qwen2.5-VL, etc. Even the best-performing model, o3, achieves only 25.8% accuracy on RBench-V, far below the human score of 82.3%, highlighting that current models struggle to leverage multi-modal reasoning. Data and code are available at https://evalmodels.github.io/rbenchv
AudioBERT: Audio Knowledge Augmented Language Model
Recent studies have identified that language models, pretrained on text-only datasets, often lack elementary visual knowledge, e.g., colors of everyday objects. Motivated by this observation, we ask whether a similar shortcoming exists in terms of the auditory knowledge. To answer this question, we construct a new dataset called AuditoryBench, which consists of two novel tasks for evaluating auditory knowledge. Based on our analysis using the benchmark, we find that language models also suffer from a severe lack of auditory knowledge. To address this limitation, we propose AudioBERT, a novel method to augment the auditory knowledge of BERT through a retrieval-based approach. First, we detect auditory knowledge spans in prompts to query our retrieval model efficiently. Then, we inject audio knowledge into BERT and switch on low-rank adaptation for effective adaptation when audio knowledge is required. Our experiments demonstrate that AudioBERT is quite effective, achieving superior performance on the AuditoryBench. The dataset and code are available at https://github.com/HJ-Ok/AudioBERT.
RAVENEA: A Benchmark for Multimodal Retrieval-Augmented Visual Culture Understanding
As vision-language models (VLMs) become increasingly integrated into daily life, the need for accurate visual culture understanding is becoming critical. Yet, these models frequently fall short in interpreting cultural nuances effectively. Prior work has demonstrated the effectiveness of retrieval-augmented generation (RAG) in enhancing cultural understanding in text-only settings, while its application in multimodal scenarios remains underexplored. To bridge this gap, we introduce RAVENEA (Retrieval-Augmented Visual culturE uNdErstAnding), a new benchmark designed to advance visual culture understanding through retrieval, focusing on two tasks: culture-focused visual question answering (cVQA) and culture-informed image captioning (cIC). RAVENEA extends existing datasets by integrating over 10,000 Wikipedia documents curated and ranked by human annotators. With RAVENEA, we train and evaluate seven multimodal retrievers for each image query, and measure the downstream impact of retrieval-augmented inputs across fourteen state-of-the-art VLMs. Our results show that lightweight VLMs, when augmented with culture-aware retrieval, outperform their non-augmented counterparts (by at least 3.2% absolute on cVQA and 6.2% absolute on cIC). This highlights the value of retrieval-augmented methods and culturally inclusive benchmarks for multimodal understanding.
R1-Code-Interpreter: Training LLMs to Reason with Code via Supervised and Reinforcement Learning
Despite advances in reasoning and planning of R1-like models, Large Language Models (LLMs) still struggle with tasks requiring precise computation, symbolic manipulation, optimization, and algorithmic reasoning, in which textual reasoning lacks the rigor of code execution. A key challenge is enabling LLMs to decide when to use textual reasoning versus code generation. While OpenAI trains models to invoke a Code Interpreter as needed, public research lacks guidance on aligning pre-trained LLMs to effectively leverage code and generalize across diverse tasks. We present R1-Code-Interpreter, an extension of a text-only LLM trained via multi-turn supervised fine-tuning (SFT) and reinforcement learning (RL) to autonomously generate multiple code queries during step-by-step reasoning. We curate 144 reasoning and planning tasks (107 for training, 37 for testing), each with over 200 diverse questions. We fine-tune Qwen-2.5 models (3B/7B/14B) using various SFT and RL strategies, investigating different answer formats, reasoning vs. non-reasoning models, cold vs. warm starts, GRPO vs. PPO, and masked vs. unmasked code outputs. Unlike prior RL work on narrow domains, we find that Code Interpreter training is significantly harder due to high task diversity and expensive code execution, highlighting the critical role of the SFT stage. Our final model, R1-CI-14B, improves average accuracy on the 37 test tasks from 44.0\% to 64.1\%, outperforming GPT-4o (text-only: 58.6\%) and approaching GPT-4o with Code Interpreter (70.9\%), with the emergent self-checking behavior via code generation. Datasets, Codes, and Models are available at https://github.com/yongchao98/R1-Code-Interpreter and https://huggingface.co/yongchao98.
Generalizing from SIMPLE to HARD Visual Reasoning: Can We Mitigate Modality Imbalance in VLMs?
While Vision Language Models (VLMs) are impressive in tasks such as visual question answering (VQA) and image captioning, their ability to apply multi-step reasoning to images has lagged, giving rise to perceptions of modality imbalance or brittleness. Towards systematic study of such issues, we introduce a synthetic framework for assessing the ability of VLMs to perform algorithmic visual reasoning (AVR), comprising three tasks: Table Readout, Grid Navigation, and Visual Analogy. Each has two levels of difficulty, SIMPLE and HARD, and even the SIMPLE versions are difficult for frontier VLMs. We seek strategies for training on the SIMPLE version of the tasks that improve performance on the corresponding HARD task, i.e., S2H generalization. This synthetic framework, where each task also has a text-only version, allows a quantification of the modality imbalance, and how it is impacted by training strategy. Ablations highlight the importance of explicit image-to-text conversion in promoting S2H generalization when using auto-regressive training. We also report results of mechanistic study of this phenomenon, including a measure of gradient alignment that seems to identify training strategies that promote better S2H generalization.
See It from My Perspective: Diagnosing the Western Cultural Bias of Large Vision-Language Models in Image Understanding
Vision-language models (VLMs) can respond to queries about images in many languages. However, beyond language, culture affects how we see things. For example, individuals from Western cultures focus more on the central figure in an image while individuals from Eastern cultures attend more to scene context. In this work, we present a novel investigation that demonstrates and localizes VLMs' Western bias in image understanding. We evaluate large VLMs across subjective and objective visual tasks with culturally diverse images and annotations. We find that VLMs perform better on the Western subset than the Eastern subset of each task. Controlled experimentation tracing the source of this bias highlights the importance of a diverse language mix in text-only pre-training for building equitable VLMs, even when inference is performed in English. Moreover, while prompting in the language of a target culture can lead to reductions in bias, it is not a substitute for building AI more representative of the world's languages.
SYN2REAL: Leveraging Task Arithmetic for Mitigating Synthetic-Real Discrepancies in ASR Domain Adaptation
Recent advancements in large language models (LLMs) have introduced the 'task vector' concept, which has significantly impacted various domains but remains underexplored in speech recognition. This paper presents a novel 'SYN2REAL' task vector for domain adaptation in automatic speech recognition (ASR), specifically targeting text-only domains. Traditional fine-tuning on synthetic speech often results in performance degradation due to acoustic mismatches. To address this issue, we propose creating a 'SYN2REAL' vector by subtracting the parameter differences between models fine-tuned on real and synthetic speech. This vector effectively bridges the gap between the two domains. Experiments on the SLURP dataset demonstrate that our approach yields an average improvement of 11.15% in word error rate for unseen target domains, highlighting the potential of task vectors in enhancing speech domain adaptation.
VisualWebArena: Evaluating Multimodal Agents on Realistic Visual Web Tasks
Autonomous agents capable of planning, reasoning, and executing actions on the web offer a promising avenue for automating computer tasks. However, the majority of existing benchmarks primarily focus on text-based agents, neglecting many natural tasks that require visual information to effectively solve. Given that most computer interfaces cater to human perception, visual information often augments textual data in ways that text-only models struggle to harness effectively. To bridge this gap, we introduce VisualWebArena, a benchmark designed to assess the performance of multimodal web agents on realistic visually grounded tasks. VisualWebArena comprises of a set of diverse and complex web-based tasks that evaluate various capabilities of autonomous multimodal agents. To perform on this benchmark, agents need to accurately process image-text inputs, interpret natural language instructions, and execute actions on websites to accomplish user-defined objectives. We conduct an extensive evaluation of state-of-the-art LLM-based autonomous agents, including several multimodal models. Through extensive quantitative and qualitative analysis, we identify several limitations of text-only LLM agents, and reveal gaps in the capabilities of state-of-the-art multimodal language agents. VisualWebArena provides a framework for evaluating multimodal autonomous language agents, and offers insights towards building stronger autonomous agents for the web. Our code, baseline models, and data is publicly available at https://jykoh.com/vwa.
Automatic Synthetic Data and Fine-grained Adaptive Feature Alignment for Composed Person Retrieval
Person retrieval has attracted rising attention. Existing methods are mainly divided into two retrieval modes, namely image-only and text-only. However, they are unable to make full use of the available information and are difficult to meet diverse application requirements. To address the above limitations, we propose a new Composed Person Retrieval (CPR) task, which combines visual and textual queries to identify individuals of interest from large-scale person image databases. Nevertheless, the foremost difficulty of the CPR task is the lack of available annotated datasets. Therefore, we first introduce a scalable automatic data synthesis pipeline, which decomposes complex multimodal data generation into the creation of textual quadruples followed by identity-consistent image synthesis using fine-tuned generative models. Meanwhile, a multimodal filtering method is designed to ensure the resulting SynCPR dataset retains 1.15 million high-quality and fully synthetic triplets. Additionally, to improve the representation of composed person queries, we propose a novel Fine-grained Adaptive Feature Alignment (FAFA) framework through fine-grained dynamic alignment and masked feature reasoning. Moreover, for objective evaluation, we manually annotate the Image-Text Composed Person Retrieval (ITCPR) test set. The extensive experiments demonstrate the effectiveness of the SynCPR dataset and the superiority of the proposed FAFA framework when compared with the state-of-the-art methods. All code and data will be provided at https://github.com/Delong-liu-bupt/Composed_Person_Retrieval.
Cross-Modal Attribute Insertions for Assessing the Robustness of Vision-and-Language Learning
The robustness of multimodal deep learning models to realistic changes in the input text is critical for their applicability to important tasks such as text-to-image retrieval and cross-modal entailment. To measure robustness, several existing approaches edit the text data, but do so without leveraging the cross-modal information present in multimodal data. Information from the visual modality, such as color, size, and shape, provide additional attributes that users can include in their inputs. Thus, we propose cross-modal attribute insertions as a realistic perturbation strategy for vision-and-language data that inserts visual attributes of the objects in the image into the corresponding text (e.g., "girl on a chair" to "little girl on a wooden chair"). Our proposed approach for cross-modal attribute insertions is modular, controllable, and task-agnostic. We find that augmenting input text using cross-modal insertions causes state-of-the-art approaches for text-to-image retrieval and cross-modal entailment to perform poorly, resulting in relative drops of 15% in MRR and 20% in F_1 score, respectively. Crowd-sourced annotations demonstrate that cross-modal insertions lead to higher quality augmentations for multimodal data than augmentations using text-only data, and are equivalent in quality to original examples. We release the code to encourage robustness evaluations of deep vision-and-language models: https://github.com/claws-lab/multimodal-robustness-xmai.
RED-ACE: Robust Error Detection for ASR using Confidence Embeddings
ASR Error Detection (AED) models aim to post-process the output of Automatic Speech Recognition (ASR) systems, in order to detect transcription errors. Modern approaches usually use text-based input, comprised solely of the ASR transcription hypothesis, disregarding additional signals from the ASR model. Instead, we propose to utilize the ASR system's word-level confidence scores for improving AED performance. Specifically, we add an ASR Confidence Embedding (ACE) layer to the AED model's encoder, allowing us to jointly encode the confidence scores and the transcribed text into a contextualized representation. Our experiments show the benefits of ASR confidence scores for AED, their complementary effect over the textual signal, as well as the effectiveness and robustness of ACE for combining these signals. To foster further research, we publish a novel AED dataset consisting of ASR outputs on the LibriSpeech corpus with annotated transcription errors.
VLMo: Unified Vision-Language Pre-Training with Mixture-of-Modality-Experts
We present a unified Vision-Language pretrained Model (VLMo) that jointly learns a dual encoder and a fusion encoder with a modular Transformer network. Specifically, we introduce Mixture-of-Modality-Experts (MoME) Transformer, where each block contains a pool of modality-specific experts and a shared self-attention layer. Because of the modeling flexibility of MoME, pretrained VLMo can be fine-tuned as a fusion encoder for vision-language classification tasks, or used as a dual encoder for efficient image-text retrieval. Moreover, we propose a stagewise pre-training strategy, which effectively leverages large-scale image-only and text-only data besides image-text pairs. Experimental results show that VLMo achieves state-of-the-art results on various vision-language tasks, including VQA, NLVR2 and image-text retrieval. The code and pretrained models are available at https://aka.ms/vlmo.
CaMMT: Benchmarking Culturally Aware Multimodal Machine Translation
Cultural content poses challenges for machine translation systems due to the differences in conceptualizations between cultures, where language alone may fail to convey sufficient context to capture region-specific meanings. In this work, we investigate whether images can act as cultural context in multimodal translation. We introduce CaMMT, a human-curated benchmark of over 5,800 triples of images along with parallel captions in English and regional languages. Using this dataset, we evaluate five Vision Language Models (VLMs) in text-only and text+image settings. Through automatic and human evaluations, we find that visual context generally improves translation quality, especially in handling Culturally-Specific Items (CSIs), disambiguation, and correct gender usage. By releasing CaMMT, we aim to support broader efforts in building and evaluating multimodal translation systems that are better aligned with cultural nuance and regional variation.
Benchmarking Retrieval-Augmented Multimomal Generation for Document Question Answering
Document Visual Question Answering (DocVQA) faces dual challenges in processing lengthy multimodal documents (text, images, tables) and performing cross-modal reasoning. Current document retrieval-augmented generation (DocRAG) methods remain limited by their text-centric approaches, frequently missing critical visual information. The field also lacks robust benchmarks for assessing multimodal evidence selection and integration. We introduce MMDocRAG, a comprehensive benchmark featuring 4,055 expert-annotated QA pairs with multi-page, cross-modal evidence chains. Our framework introduces innovative metrics for evaluating multimodal quote selection and enables answers that interleave text with relevant visual elements. Through large-scale experiments with 60 VLM/LLM models and 14 retrieval systems, we identify persistent challenges in multimodal evidence retrieval, selection, and integration.Key findings reveal advanced proprietary LVMs show superior performance than open-sourced alternatives. Also, they show moderate advantages using multimodal inputs over text-only inputs, while open-source alternatives show significant performance degradation. Notably, fine-tuned LLMs achieve substantial improvements when using detailed image descriptions. MMDocRAG establishes a rigorous testing ground and provides actionable insights for developing more robust multimodal DocVQA systems. Our benchmark and code are available at https://mmdocrag.github.io/MMDocRAG/.
Zero-shot Benchmarking: A Framework for Flexible and Scalable Automatic Evaluation of Language Models
As language models improve and become capable of performing more complex tasks across modalities, evaluating them automatically becomes increasingly challenging. Developing strong and robust task-specific automatic metrics gets harder, and human-annotated test sets -- which are expensive to create -- saturate more quickly. A compelling alternative is to design reliable strategies to automate the creation of test data and evaluation, but previous attempts either rely on pre-existing data, or focus solely on individual tasks. We present Zero-shot Benchmarking (ZSB), a framework for creating high-quality benchmarks for any task by leveraging language models for both synthetic test data creation and evaluation. ZSB is simple and flexible: it requires only the creation of a prompt for data generation and one for evaluation; it is scalable to tasks and languages where collecting real-world data is costly or impractical; it is model-agnostic, allowing the creation of increasingly challenging benchmarks as models improve. To assess the effectiveness of our framework, we create benchmarks for five text-only tasks and a multi-modal one: general capabilities in four languages (English, Chinese, French, and Korean), translation, and general vision-language capabilities in English. We then rank a broad range of open and closed systems on our benchmarks. ZSB rankings consistently correlate strongly with human rankings, outperforming widely-adopted standard benchmarks. Through ablations, we find that strong benchmarks can be created with open models, and that judge model size and dataset variety are crucial drivers of performance. We release all our benchmarks, and code to reproduce our experiments and to produce new benchmarks.
A Survey of Multimodal Retrieval-Augmented Generation
Multimodal Retrieval-Augmented Generation (MRAG) enhances large language models (LLMs) by integrating multimodal data (text, images, videos) into retrieval and generation processes, overcoming the limitations of text-only Retrieval-Augmented Generation (RAG). While RAG improves response accuracy by incorporating external textual knowledge, MRAG extends this framework to include multimodal retrieval and generation, leveraging contextual information from diverse data types. This approach reduces hallucinations and enhances question-answering systems by grounding responses in factual, multimodal knowledge. Recent studies show MRAG outperforms traditional RAG, especially in scenarios requiring both visual and textual understanding. This survey reviews MRAG's essential components, datasets, evaluation methods, and limitations, providing insights into its construction and improvement. It also identifies challenges and future research directions, highlighting MRAG's potential to revolutionize multimodal information retrieval and generation. By offering a comprehensive perspective, this work encourages further exploration into this promising paradigm.
SimpleVQA: Multimodal Factuality Evaluation for Multimodal Large Language Models
The increasing application of multi-modal large language models (MLLMs) across various sectors have spotlighted the essence of their output reliability and accuracy, particularly their ability to produce content grounded in factual information (e.g. common and domain-specific knowledge). In this work, we introduce SimpleVQA, the first comprehensive multi-modal benchmark to evaluate the factuality ability of MLLMs to answer natural language short questions. SimpleVQA is characterized by six key features: it covers multiple tasks and multiple scenarios, ensures high quality and challenging queries, maintains static and timeless reference answers, and is straightforward to evaluate. Our approach involves categorizing visual question-answering items into 9 different tasks around objective events or common knowledge and situating these within 9 topics. Rigorous quality control processes are implemented to guarantee high-quality, concise, and clear answers, facilitating evaluation with minimal variance via an LLM-as-a-judge scoring system. Using SimpleVQA, we perform a comprehensive assessment of leading 18 MLLMs and 8 text-only LLMs, delving into their image comprehension and text generation abilities by identifying and analyzing error cases.
AdaptAgent: Adapting Multimodal Web Agents with Few-Shot Learning from Human Demonstrations
State-of-the-art multimodal web agents, powered by Multimodal Large Language Models (MLLMs), can autonomously execute many web tasks by processing user instructions and interacting with graphical user interfaces (GUIs). Current strategies for building web agents rely on (i) the generalizability of underlying MLLMs and their steerability via prompting, and (ii) large-scale fine-tuning of MLLMs on web-related tasks. However, web agents still struggle to automate tasks on unseen websites and domains, limiting their applicability to enterprise-specific and proprietary platforms. Beyond generalization from large-scale pre-training and fine-tuning, we propose building agents for few-shot adaptability using human demonstrations. We introduce the AdaptAgent framework that enables both proprietary and open-weights multimodal web agents to adapt to new websites and domains using few human demonstrations (up to 2). Our experiments on two popular benchmarks -- Mind2Web & VisualWebArena -- show that using in-context demonstrations (for proprietary models) or meta-adaptation demonstrations (for meta-learned open-weights models) boosts task success rate by 3.36% to 7.21% over non-adapted state-of-the-art models, corresponding to a relative increase of 21.03% to 65.75%. Furthermore, our additional analyses (a) show the effectiveness of multimodal demonstrations over text-only ones, (b) shed light on the influence of different data selection strategies during meta-learning on the generalization of the agent, and (c) demonstrate the effect of number of few-shot examples on the web agent's success rate. Overall, our results unlock a complementary axis for developing widely applicable multimodal web agents beyond large-scale pre-training and fine-tuning, emphasizing few-shot adaptability.
Infogent: An Agent-Based Framework for Web Information Aggregation
Despite seemingly performant web agents on the task-completion benchmarks, most existing methods evaluate the agents based on a presupposition: the web navigation task consists of linear sequence of actions with an end state that marks task completion. In contrast, our work focuses on web navigation for information aggregation, wherein the agent must explore different websites to gather information for a complex query. We consider web information aggregation from two different perspectives: (i) Direct API-driven Access relies on a text-only view of the Web, leveraging external tools such as Google Search API to navigate the web and a scraper to extract website contents. (ii) Interactive Visual Access uses screenshots of the webpages and requires interaction with the browser to navigate and access information. Motivated by these diverse information access settings, we introduce Infogent, a novel modular framework for web information aggregation involving three distinct components: Navigator, Extractor and Aggregator. Experiments on different information access settings demonstrate Infogent beats an existing SOTA multi-agent search framework by 7% under Direct API-Driven Access on FRAMES, and improves over an existing information-seeking web agent by 4.3% under Interactive Visual Access on AssistantBench.
MultiMath: Bridging Visual and Mathematical Reasoning for Large Language Models
The rapid development of large language models (LLMs) has spurred extensive research into their domain-specific capabilities, particularly mathematical reasoning. However, most open-source LLMs focus solely on mathematical reasoning, neglecting the integration with visual injection, despite the fact that many mathematical tasks rely on visual inputs such as geometric diagrams, charts, and function plots. To fill this gap, we introduce MultiMath-7B, a multimodal large language model that bridges the gap between math and vision. MultiMath-7B is trained through a four-stage process, focusing on vision-language alignment, visual and math instruction-tuning, and process-supervised reinforcement learning. We also construct a novel, diverse and comprehensive multimodal mathematical dataset, MultiMath-300K, which spans K-12 levels with image captions and step-wise solutions. MultiMath-7B achieves state-of-the-art (SOTA) performance among open-source models on existing multimodal mathematical benchmarks and also excels on text-only mathematical benchmarks. Our model and dataset are available at {blue{https://github.com/pengshuai-rin/MultiMath}}.
Babel-ImageNet: Massively Multilingual Evaluation of Vision-and-Language Representations
Vision-and-language (VL) models with separate encoders for each modality (e.g., CLIP) have become the go-to models for zero-shot image classification and image-text retrieval. The bulk of the evaluation of these models is, however, performed with English text only: the costly creation of language-specific image-caption datasets has limited multilingual VL benchmarks to a handful of high-resource languages. In this work, we introduce Babel-ImageNet, a massively multilingual benchmark that offers (partial) translations of 1000 ImageNet labels to 92 languages, built without resorting to machine translation (MT) or requiring manual annotation. We instead automatically obtain reliable translations of ImageNext concepts by linking them -- via shared WordNet synsets -- to BabelNet, a massively multilingual lexico-semantic network. We evaluate 8 different publicly available multilingual CLIP models on zero-shot image classification (ZS-IC) for each of the 92 Babel-ImageNet languages, demonstrating a significant gap between English ImageNet performance and that of high-resource languages (e.g., German or Chinese), and an even bigger gap for low-resource languages (e.g., Sinhala or Lao). Crucially, we show that the models' ZS-IC performance on Babel-ImageNet highly correlates with their performance in image-text retrieval, validating that Babel-ImageNet is suitable for estimating the quality of the multilingual VL representation spaces for the vast majority of languages that lack gold image-text data. Finally, we show that the performance of multilingual CLIP for low-resource languages can be drastically improved via cheap, parameter-efficient language-specific training. We make our code and data publicly available: https://github.com/gregor-ge/Babel-ImageNet
Beyond Chain-of-Thought, Effective Graph-of-Thought Reasoning in Large Language Models
With the widespread use of large language models (LLMs) in NLP tasks, researchers have discovered the potential of Chain-of-thought (CoT) to assist LLMs in accomplishing complex reasoning tasks by generating intermediate steps. However, human thought processes are often non-linear, rather than simply sequential chains of thoughts. Therefore, we propose Graph-of-Thought (GoT) reasoning, which models human thought processes not only as a chain but also as a graph. By representing thought units as nodes and connections between them as edges, our approach captures the non-sequential nature of human thinking and allows for a more realistic modeling of thought processes. Similar to Multimodal-CoT, we modeled GoT reasoning as a two-stage framework, generating rationales first and then producing the final answer. Specifically, we employ an additional graph-of-thoughts encoder for GoT representation learning and fuse the GoT representation with the original input representation through a gated fusion mechanism. We implement a GoT reasoning model on the T5 pre-trained model and evaluate its performance on a text-only reasoning task (GSM8K) and a multimodal reasoning task (ScienceQA). Our model achieves significant improvement over the strong CoT baseline with 3.41% and 5.08% on the GSM8K test set with T5-base and T5-large architectures, respectively. Additionally, our model boosts accuracy from 84.91% to 91.54% using the T5-base model and from 91.68% to 92.77% using the T5-large model over the state-of-the-art Multimodal-CoT on the ScienceQA test set. Experiments have shown that GoT achieves comparable results to Multimodal-CoT(large) with over 700M parameters, despite having fewer than 250M backbone model parameters, demonstrating the effectiveness of GoT.
MultiInstruct: Improving Multi-Modal Zero-Shot Learning via Instruction Tuning
Instruction tuning, a new learning paradigm that fine-tunes pre-trained language models on tasks specified through instructions, has shown promising zero-shot performance on various natural language processing tasks. However, it has yet to be explored for vision and multimodal tasks. In this work, we introduce MUL-TIINSTRUCT, the first multimodal instruction tuning benchmark dataset that consists of 62 diverse multimodal tasks in a unified seq-to-seq format covering 10 broad categories. The tasks are derived from 21 existing open-source datasets and each task is equipped with 5 expert-written instructions. We take OFA as the base pre-trained model for multimodal instruction tuning, and to further improve its zero-shot performance, we explore multiple transfer learning strategies to leverage the large-scale NATURAL INSTRUCTIONS dataset. Experimental results demonstrate strong zero-shot performance on various unseen multimodal tasks and the benefit of transfer learning from a text-only instruction dataset. We also design a new evaluation metric - Sensitivity, to evaluate how sensitive the model is to the variety of instructions. Our results indicate that fine-tuning the model on a diverse set of tasks and instructions leads to a reduced sensitivity to variations in instructions for each task.
Paraphrasing Is All You Need for Novel Object Captioning
Novel object captioning (NOC) aims to describe images containing objects without observing their ground truth captions during training. Due to the absence of caption annotation, captioning models cannot be directly optimized via sequence-to-sequence training or CIDEr optimization. As a result, we present Paraphrasing-to-Captioning (P2C), a two-stage learning framework for NOC, which would heuristically optimize the output captions via paraphrasing. With P2C, the captioning model first learns paraphrasing from a language model pre-trained on text-only corpus, allowing expansion of the word bank for improving linguistic fluency. To further enforce the output caption sufficiently describing the visual content of the input image, we perform self-paraphrasing for the captioning model with fidelity and adequacy objectives introduced. Since no ground truth captions are available for novel object images during training, our P2C leverages cross-modality (image-text) association modules to ensure the above caption characteristics can be properly preserved. In the experiments, we not only show that our P2C achieves state-of-the-art performances on nocaps and COCO Caption datasets, we also verify the effectiveness and flexibility of our learning framework by replacing language and cross-modality association models for NOC. Implementation details and code are available in the supplementary materials.
Zero-Shot Video Question Answering via Frozen Bidirectional Language Models
Video question answering (VideoQA) is a complex task that requires diverse multi-modal data for training. Manual annotation of question and answers for videos, however, is tedious and prohibits scalability. To tackle this problem, recent methods consider zero-shot settings with no manual annotation of visual question-answer. In particular, a promising approach adapts frozen autoregressive language models pretrained on Web-scale text-only data to multi-modal inputs. In contrast, we here build on frozen bidirectional language models (BiLM) and show that such an approach provides a stronger and cheaper alternative for zero-shot VideoQA. In particular, (i) we combine visual inputs with the frozen BiLM using light trainable modules, (ii) we train such modules using Web-scraped multi-modal data, and finally (iii) we perform zero-shot VideoQA inference through masked language modeling, where the masked text is the answer to a given question. Our proposed approach, FrozenBiLM, outperforms the state of the art in zero-shot VideoQA by a significant margin on a variety of datasets, including LSMDC-FiB, iVQA, MSRVTT-QA, MSVD-QA, ActivityNet-QA, TGIF-FrameQA, How2QA and TVQA. It also demonstrates competitive performance in the few-shot and fully-supervised setting. Our code and models are publicly available at https://github.com/antoyang/FrozenBiLM.
WECHSEL: Effective initialization of subword embeddings for cross-lingual transfer of monolingual language models
Large pretrained language models (LMs) have become the central building block of many NLP applications. Training these models requires ever more computational resources and most of the existing models are trained on English text only. It is exceedingly expensive to train these models in other languages. To alleviate this problem, we introduce a novel method -- called WECHSEL -- to efficiently and effectively transfer pretrained LMs to new languages. WECHSEL can be applied to any model which uses subword-based tokenization and learns an embedding for each subword. The tokenizer of the source model (in English) is replaced with a tokenizer in the target language and token embeddings are initialized such that they are semantically similar to the English tokens by utilizing multilingual static word embeddings covering English and the target language. We use WECHSEL to transfer the English RoBERTa and GPT-2 models to four languages (French, German, Chinese and Swahili). We also study the benefits of our method on very low-resource languages. WECHSEL improves over proposed methods for cross-lingual parameter transfer and outperforms models of comparable size trained from scratch with up to 64x less training effort. Our method makes training large language models for new languages more accessible and less damaging to the environment. We make our code and models publicly available.
Pre-training Data Quality and Quantity for a Low-Resource Language: New Corpus and BERT Models for Maltese
Multilingual language models such as mBERT have seen impressive cross-lingual transfer to a variety of languages, but many languages remain excluded from these models. In this paper, we analyse the effect of pre-training with monolingual data for a low-resource language that is not included in mBERT -- Maltese -- with a range of pre-training set ups. We conduct evaluations with the newly pre-trained models on three morphosyntactic tasks -- dependency parsing, part-of-speech tagging, and named-entity recognition -- and one semantic classification task -- sentiment analysis. We also present a newly created corpus for Maltese, and determine the effect that the pre-training data size and domain have on the downstream performance. Our results show that using a mixture of pre-training domains is often superior to using Wikipedia text only. We also find that a fraction of this corpus is enough to make significant leaps in performance over Wikipedia-trained models. We pre-train and compare two models on the new corpus: a monolingual BERT model trained from scratch (BERTu), and a further pre-trained multilingual BERT (mBERTu). The models achieve state-of-the-art performance on these tasks, despite the new corpus being considerably smaller than typically used corpora for high-resourced languages. On average, BERTu outperforms or performs competitively with mBERTu, and the largest gains are observed for higher-level tasks.
Stance Prediction and Claim Verification: An Arabic Perspective
This work explores the application of textual entailment in news claim verification and stance prediction using a new corpus in Arabic. The publicly available corpus comes in two perspectives: a version consisting of 4,547 true and false claims and a version consisting of 3,786 pairs (claim, evidence). We describe the methodology for creating the corpus and the annotation process. Using the introduced corpus, we also develop two machine learning baselines for two proposed tasks: claim verification and stance prediction. Our best model utilizes pretraining (BERT) and achieves 76.7 F1 on the stance prediction task and 64.3 F1 on the claim verification task. Our preliminary experiments shed some light on the limits of automatic claim verification that relies on claims text only. Results hint that while the linguistic features and world knowledge learned during pretraining are useful for stance prediction, such learned representations from pretraining are insufficient for verifying claims without access to context or evidence.
Skywork-VL Reward: An Effective Reward Model for Multimodal Understanding and Reasoning
We propose Skywork-VL Reward, a multimodal reward model that provides reward signals for both multimodal understanding and reasoning tasks. Our technical approach comprises two key components: First, we construct a large-scale multimodal preference dataset that covers a wide range of tasks and scenarios, with responses collected from both standard vision-language models (VLMs) and advanced VLM reasoners. Second, we design a reward model architecture based on Qwen2.5-VL-7B-Instruct, integrating a reward head and applying multi-stage fine-tuning using pairwise ranking loss on pairwise preference data. Experimental evaluations show that Skywork-VL Reward achieves state-of-the-art results on multimodal VL-RewardBench and exhibits competitive performance on the text-only RewardBench benchmark. Furthermore, preference data constructed based on our Skywork-VL Reward proves highly effective for training Mixed Preference Optimization (MPO), leading to significant improvements in multimodal reasoning capabilities. Our results underscore Skywork-VL Reward as a significant advancement toward general-purpose, reliable reward models for multimodal alignment. Our model has been publicly released to promote transparency and reproducibility.
Jigsaw-R1: A Study of Rule-based Visual Reinforcement Learning with Jigsaw Puzzles
The application of rule-based reinforcement learning (RL) to multimodal large language models (MLLMs) introduces unique challenges and potential deviations from findings in text-only domains, particularly for perception-heavy tasks. This paper provides a comprehensive study of rule-based visual RL, using jigsaw puzzles as a structured experimental framework. Jigsaw puzzles offer inherent ground truth, adjustable difficulty, and demand complex decision-making, making them ideal for this study. Our research reveals several key findings: Firstly, we find that MLLMs, initially performing near to random guessing on the simplest jigsaw puzzles, achieve near-perfect accuracy and generalize to complex, unseen configurations through fine-tuning. Secondly, training on jigsaw puzzles can induce generalization to other visual tasks, with effectiveness tied to specific task configurations. Thirdly, MLLMs can learn and generalize with or without explicit reasoning, though open-source models often favor direct answering. Consequently, even when trained for step-by-step reasoning, they can ignore the thinking process in deriving the final answer. Fourthly, we observe that complex reasoning patterns appear to be pre-existing rather than emergent, with their frequency increasing alongside training and task difficulty. Finally, our results demonstrate that RL exhibits more effective generalization than Supervised Fine-Tuning (SFT), and an initial SFT cold start phase can hinder subsequent RL optimization. Although these observations are based on jigsaw puzzles and may vary across other visual tasks, this research contributes a valuable piece of jigsaw to the larger puzzle of collective understanding rule-based visual RL and its potential in multimodal learning. The code is available at: https://github.com/zifuwanggg/Jigsaw-R1.
Textual Steering Vectors Can Improve Visual Understanding in Multimodal Large Language Models
Steering methods have emerged as effective and targeted tools for guiding large language models' (LLMs) behavior without modifying their parameters. Multimodal large language models (MLLMs), however, do not currently enjoy the same suite of techniques, due in part to their recency and architectural diversity. Inspired by this gap, we investigate whether MLLMs can be steered using vectors derived from their text-only LLM backbone, via sparse autoencoders (SAEs), mean shift, and linear probing. We find that text-derived steering consistently enhances multimodal accuracy across diverse MLLM architectures and visual tasks. In particular, mean shift boosts spatial relationship accuracy on CV-Bench by up to +7.3% and counting accuracy by up to +3.3%, outperforming prompting and exhibiting strong generalization to out-of-distribution datasets. These results highlight textual steering vectors as a powerful, efficient mechanism for enhancing grounding in MLLMs with minimal additional data collection and computational overhead.
VTool-R1: VLMs Learn to Think with Images via Reinforcement Learning on Multimodal Tool Use
Reinforcement Learning Finetuning (RFT) has significantly advanced the reasoning capabilities of large language models (LLMs) by enabling long chains of thought, self-correction, and effective tool use. While recent works attempt to extend RFT to vision-language models (VLMs), these efforts largely produce text-only reasoning conditioned on static image inputs, falling short of true multimodal reasoning in the response. In contrast, test-time methods like Visual Sketchpad incorporate visual steps but lack training mechanisms. We introduce VTool-R1, the first framework that trains VLMs to generate multimodal chains of thought by interleaving text and intermediate visual reasoning steps. VTool-R1 integrates Python-based visual editing tools into the RFT process, enabling VLMs to learn when and how to generate visual reasoning steps that benefit final reasoning. Trained with outcome-based rewards tied to task accuracy, our approach elicits strategic visual tool use for reasoning without relying on process-based supervision. Experiments on structured visual question answering over charts and tables show that VTool-R1 enhances reasoning performance by teaching VLMs to "think with images" and generate multimodal chain of thoughts with tools.
Exploiting Mixture-of-Experts Redundancy Unlocks Multimodal Generative Abilities
In this work, we undertake the challenge of augmenting the existing generative capabilities of pre-trained text-only large language models (LLMs) with multi-modal generation capability while satisfying two core constraints: C1 preserving the preservation of original language generative capabilities with negligible performance degradation, and C2 adhering to a small parameter budget to learn the new modality, ensuring scalability and efficiency. In contrast to current approaches that add dedicated modules, thereby significantly increasing the parameter count, we propose a method that leverages the underutilized capacity inherent in deep models. Specifically, we exploit the parameter redundancy within Mixture-of-Experts (MoEs) as a source of additional capacity for learning a new modality, enabling better parameter efficiency (C1). Moreover, we preserve the original language generation capabilities by applying low-rank adaptation exclusively to the tokens of the new modality (C2). Furthermore, we introduce a novel parameter initialization scheme based on the Gromov-Wasserstein distance to improve convergence and training stability. Through an extensive analysis of the routing mechanism, we uncover the emergence of modality-specific pathways and decreased redundancy within the experts that can efficiently unlock multi-modal generative capabilities. Overall, our method can be seamlessly applied to a wide range of contemporary LLMs, providing a new pathway for transitioning from uni-modal to multi-modal architectures.
[Call for Papers] The 2nd BabyLM Challenge: Sample-efficient pretraining on a developmentally plausible corpus
After last year's successful BabyLM Challenge, the competition will be hosted again in 2024/2025. The overarching goals of the challenge remain the same; however, some of the competition rules will be different. The big changes for this year's competition are as follows: First, we replace the loose track with a paper track, which allows (for example) non-model-based submissions, novel cognitively-inspired benchmarks, or analysis techniques. Second, we are relaxing the rules around pretraining data, and will now allow participants to construct their own datasets provided they stay within the 100M-word or 10M-word budget. Third, we introduce a multimodal vision-and-language track, and will release a corpus of 50% text-only and 50% image-text multimodal data as a starting point for LM model training. The purpose of this CfP is to provide rules for this year's challenge, explain these rule changes and their rationale in greater detail, give a timeline of this year's competition, and provide answers to frequently asked questions from last year's challenge.
Chameleon: Mixed-Modal Early-Fusion Foundation Models
We present Chameleon, a family of early-fusion token-based mixed-modal models capable of understanding and generating images and text in any arbitrary sequence. We outline a stable training approach from inception, an alignment recipe, and an architectural parameterization tailored for the early-fusion, token-based, mixed-modal setting. The models are evaluated on a comprehensive range of tasks, including visual question answering, image captioning, text generation, image generation, and long-form mixed modal generation. Chameleon demonstrates broad and general capabilities, including state-of-the-art performance in image captioning tasks, outperforms Llama-2 in text-only tasks while being competitive with models such as Mixtral 8x7B and Gemini-Pro, and performs non-trivial image generation, all in a single model. It also matches or exceeds the performance of much larger models, including Gemini Pro and GPT-4V, according to human judgments on a new long-form mixed-modal generation evaluation, where either the prompt or outputs contain mixed sequences of both images and text. Chameleon marks a significant step forward in a unified modeling of full multimodal documents.
MM1: Methods, Analysis & Insights from Multimodal LLM Pre-training
In this work, we discuss building performant Multimodal Large Language Models (MLLMs). In particular, we study the importance of various architecture components and data choices. Through careful and comprehensive ablations of the image encoder, the vision language connector, and various pre-training data choices, we identified several crucial design lessons. For example, we demonstrate that for large-scale multimodal pre-training using a careful mix of image-caption, interleaved image-text, and text-only data is crucial for achieving state-of-the-art (SOTA) few-shot results across multiple benchmarks, compared to other published pre-training results. Further, we show that the image encoder together with image resolution and the image token count has substantial impact, while the vision-language connector design is of comparatively negligible importance. By scaling up the presented recipe, we build MM1, a family of multimodal models up to 30B parameters, consisting of both dense models and mixture-of-experts (MoE) variants, that are SOTA in pre-training metrics and achieve competitive performance after supervised fine-tuning on a range of established multimodal benchmarks. Thanks to large-scale pre-training, MM1 enjoys appealing properties such as enhanced in-context learning, and multi-image reasoning, enabling few-shot chain-of-thought prompting.
VS-Bench: Evaluating VLMs for Strategic Reasoning and Decision-Making in Multi-Agent Environments
Recent advancements in Vision Language Models (VLMs) have expanded their capabilities to interactive agent tasks, yet existing benchmarks remain limited to single-agent or text-only environments. In contrast, real-world scenarios often involve multiple agents interacting within rich visual and linguistic contexts, posing challenges with both multimodal observations and strategic interactions. To bridge this gap, we introduce Visual Strategic Bench (VS-Bench), a multimodal benchmark that evaluates VLMs for strategic reasoning and decision-making in multi-agent environments. VS-Bench comprises eight vision-grounded environments spanning cooperative, competitive, and mixed-motive interactions, designed to assess agents' ability to predict others' future moves and optimize for long-term objectives. We consider two complementary evaluation dimensions, including offline evaluation of strategic reasoning by next-action prediction accuracy and online evaluation of decision-making by normalized episode return. Extensive experiments of fourteen leading VLMs reveal a significant gap between current models and optimal performance, with the best models attaining 47.8% prediction accuracy and 24.3% normalized return. We further conduct in-depth analyses on multimodal observations, test-time scaling, social behaviors, and failure cases of VLM agents. By standardizing the evaluation and highlighting the limitations of existing models, we envision VS-Bench as a foundation for future research on strategic multimodal agents. Code and data are available at https://vs-bench.github.io.
LongVILA: Scaling Long-Context Visual Language Models for Long Videos
Long-context capability is critical for multi-modal foundation models. We introduce LongVILA, a full-stack solution for long-context vision-language models, including system, model training, and dataset development. On the system side, we introduce the first Multi-Modal Sequence Parallelism (MM-SP) system that enables long-context training and inference, enabling 2M context length training on 256 GPUs. MM-SP is also efficient, being 2.1x - 5.7x faster than Ring-Style Sequence Parallelism and 1.1x - 1.4x faster than Megatron-LM in text-only settings. Moreover, it seamlessly integrates with Hugging Face Transformers. For model training, we propose a five-stage pipeline comprising alignment, pre-training, context extension, and long-short joint supervised fine-tuning. Regarding datasets, we meticulously construct large-scale visual language pre-training datasets and long video instruction-following datasets to support our multi-stage training process. The full-stack solution extends the feasible frame number of VILA by a factor of 128 (from 8 to 1024 frames) and improves long video captioning score from 2.00 to 3.26 (1.6x), achieving 99.5% accuracy in 1400-frames video (274k context length) needle in a haystack. LongVILA-8B also demonstrates a consistent improvement in performance on long videos within the VideoMME benchmark as the video frames increase.
Agentic Reasoning and Tool Integration for LLMs via Reinforcement Learning
Large language models (LLMs) have achieved remarkable progress in complex reasoning tasks, yet they remain fundamentally limited by their reliance on static internal knowledge and text-only reasoning. Real-world problem solving often demands dynamic, multi-step reasoning, adaptive decision making, and the ability to interact with external tools and environments. In this work, we introduce ARTIST (Agentic Reasoning and Tool Integration in Self-improving Transformers), a unified framework that tightly couples agentic reasoning, reinforcement learning, and tool integration for LLMs. ARTIST enables models to autonomously decide when, how, and which tools to invoke within multi-turn reasoning chains, leveraging outcome-based RL to learn robust strategies for tool use and environment interaction without requiring step-level supervision. Extensive experiments on mathematical reasoning and multi-turn function calling benchmarks show that ARTIST consistently outperforms state-of-the-art baselines, with up to 22% absolute improvement over base models and strong gains on the most challenging tasks. Detailed studies and metric analyses reveal that agentic RL training leads to deeper reasoning, more effective tool use, and higher-quality solutions. Our results establish agentic RL with tool integration as a powerful new frontier for robust, interpretable, and generalizable problem-solving in LLMs.
MMDocIR: Benchmarking Multi-Modal Retrieval for Long Documents
Multi-modal document retrieval is designed to identify and retrieve various forms of multi-modal content, such as figures, tables, charts, and layout information from extensive documents. Despite its significance, there is a notable lack of a robust benchmark to effectively evaluate the performance of systems in multi-modal document retrieval. To address this gap, this work introduces a new benchmark, named as MMDocIR, encompassing two distinct tasks: page-level and layout-level retrieval. The former focuses on localizing the most relevant pages within a long document, while the latter targets the detection of specific layouts, offering a more fine-grained granularity than whole-page analysis. A layout can refer to a variety of elements such as textual paragraphs, equations, figures, tables, or charts. The MMDocIR benchmark comprises a rich dataset featuring expertly annotated labels for 1,685 questions and bootstrapped labels for 173,843 questions, making it a pivotal resource for advancing multi-modal document retrieval for both training and evaluation. Through rigorous experiments, we reveal that (i) visual retrievers significantly outperform their text counterparts, (ii) MMDocIR train set can effectively benefit the training process of multi-modal document retrieval and (iii) text retrievers leveraging on VLM-text perform much better than those using OCR-text. These findings underscores the potential advantages of integrating visual elements for multi-modal document retrieval.
WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models
The advancement of large language models (LLMs) leads to a new era marked by the development of autonomous applications in the real world, which drives innovation in the creation of advanced web-based agents. Existing web agents typically only handle one input modality and are evaluated only in simplified web simulators or static web snapshots, greatly limiting their applicability in real-world scenarios. To bridge this gap, we introduce WebVoyager, an innovative Large Multimodal Model (LMM) powered web agent that can complete user instructions end-to-end by interacting with real-world websites. Moreover, we propose a new evaluation protocol for web agents to address the challenges of automatic evaluation of open-ended web agent tasks, leveraging the robust multimodal comprehension capabilities of GPT-4V. We create a new benchmark by gathering real-world tasks from 15 widely used websites to evaluate our agents. We show that WebVoyager achieves a 55.7% task success rate, significantly surpassing the performance of both GPT-4 (All Tools) and the WebVoyager (text-only) setups, underscoring the exceptional capability of WebVoyager in practical applications. We found that our proposed automatic evaluation achieves 85.3% agreement with human judgment, paving the way for further development of web agents in a real-world setting.
Aligning Large Multimodal Models with Factually Augmented RLHF
Large Multimodal Models (LMM) are built across modalities and the misalignment between two modalities can result in "hallucination", generating textual outputs that are not grounded by the multimodal information in context. To address the multimodal misalignment issue, we adapt the Reinforcement Learning from Human Feedback (RLHF) from the text domain to the task of vision-language alignment, where human annotators are asked to compare two responses and pinpoint the more hallucinated one, and the vision-language model is trained to maximize the simulated human rewards. We propose a new alignment algorithm called Factually Augmented RLHF that augments the reward model with additional factual information such as image captions and ground-truth multi-choice options, which alleviates the reward hacking phenomenon in RLHF and further improves the performance. We also enhance the GPT-4-generated training data (for vision instruction tuning) with previously available human-written image-text pairs to improve the general capabilities of our model. To evaluate the proposed approach in real-world scenarios, we develop a new evaluation benchmark MMHAL-BENCH with a special focus on penalizing hallucinations. As the first LMM trained with RLHF, our approach achieves remarkable improvement on the LLaVA-Bench dataset with the 94% performance level of the text-only GPT-4 (while previous best methods can only achieve the 87% level), and an improvement by 60% on MMHAL-BENCH over other baselines. We opensource our code, model, data at https://llava-rlhf.github.io.
Edit Transfer: Learning Image Editing via Vision In-Context Relations
We introduce a new setting, Edit Transfer, where a model learns a transformation from just a single source-target example and applies it to a new query image. While text-based methods excel at semantic manipulations through textual prompts, they often struggle with precise geometric details (e.g., poses and viewpoint changes). Reference-based editing, on the other hand, typically focuses on style or appearance and fails at non-rigid transformations. By explicitly learning the editing transformation from a source-target pair, Edit Transfer mitigates the limitations of both text-only and appearance-centric references. Drawing inspiration from in-context learning in large language models, we propose a visual relation in-context learning paradigm, building upon a DiT-based text-to-image model. We arrange the edited example and the query image into a unified four-panel composite, then apply lightweight LoRA fine-tuning to capture complex spatial transformations from minimal examples. Despite using only 42 training samples, Edit Transfer substantially outperforms state-of-the-art TIE and RIE methods on diverse non-rigid scenarios, demonstrating the effectiveness of few-shot visual relation learning.
Are VLMs Ready for Autonomous Driving? An Empirical Study from the Reliability, Data, and Metric Perspectives
Recent advancements in Vision-Language Models (VLMs) have sparked interest in their use for autonomous driving, particularly in generating interpretable driving decisions through natural language. However, the assumption that VLMs inherently provide visually grounded, reliable, and interpretable explanations for driving remains largely unexamined. To address this gap, we introduce DriveBench, a benchmark dataset designed to evaluate VLM reliability across 17 settings (clean, corrupted, and text-only inputs), encompassing 19,200 frames, 20,498 question-answer pairs, three question types, four mainstream driving tasks, and a total of 12 popular VLMs. Our findings reveal that VLMs often generate plausible responses derived from general knowledge or textual cues rather than true visual grounding, especially under degraded or missing visual inputs. This behavior, concealed by dataset imbalances and insufficient evaluation metrics, poses significant risks in safety-critical scenarios like autonomous driving. We further observe that VLMs struggle with multi-modal reasoning and display heightened sensitivity to input corruptions, leading to inconsistencies in performance. To address these challenges, we propose refined evaluation metrics that prioritize robust visual grounding and multi-modal understanding. Additionally, we highlight the potential of leveraging VLMs' awareness of corruptions to enhance their reliability, offering a roadmap for developing more trustworthy and interpretable decision-making systems in real-world autonomous driving contexts. The benchmark toolkit is publicly accessible.
VILA: On Pre-training for Visual Language Models
Visual language models (VLMs) rapidly progressed with the recent success of large language models. There have been growing efforts on visual instruction tuning to extend the LLM with visual inputs, but lacks an in-depth study of the visual language pre-training process, where the model learns to perform joint modeling on both modalities. In this work, we examine the design options for VLM pre-training by augmenting LLM towards VLM through step-by-step controllable comparisons. We introduce three main findings: (1) freezing LLMs during pre-training can achieve decent zero-shot performance, but lack in-context learning capability, which requires unfreezing the LLM; (2) interleaved pre-training data is beneficial whereas image-text pairs alone are not optimal; (3) re-blending text-only instruction data to image-text data during instruction fine-tuning not only remedies the degradation of text-only tasks, but also boosts VLM task accuracy. With an enhanced pre-training recipe we build VILA, a Visual Language model family that consistently outperforms the state-of-the-art models, e.g., LLaVA-1.5, across main benchmarks without bells and whistles. Multi-modal pre-training also helps unveil appealing properties of VILA, including multi-image reasoning, enhanced in-context learning, and better world knowledge.
StructEval: Benchmarking LLMs' Capabilities to Generate Structural Outputs
As Large Language Models (LLMs) become integral to software development workflows, their ability to generate structured outputs has become critically important. We introduce StructEval, a comprehensive benchmark for evaluating LLMs' capabilities in producing both non-renderable (JSON, YAML, CSV) and renderable (HTML, React, SVG) structured formats. Unlike prior benchmarks, StructEval systematically evaluates structural fidelity across diverse formats through two paradigms: 1) generation tasks, producing structured output from natural language prompts, and 2) conversion tasks, translating between structured formats. Our benchmark encompasses 18 formats and 44 types of task, with novel metrics for format adherence and structural correctness. Results reveal significant performance gaps, even state-of-the-art models like o1-mini achieve only 75.58 average score, with open-source alternatives lagging approximately 10 points behind. We find generation tasks more challenging than conversion tasks, and producing correct visual content more difficult than generating text-only structures.
OpenWebVoyager: Building Multimodal Web Agents via Iterative Real-World Exploration, Feedback and Optimization
The rapid development of large language and multimodal models has sparked significant interest in using proprietary models, such as GPT-4o, to develop autonomous agents capable of handling real-world scenarios like web navigation. Although recent open-source efforts have tried to equip agents with the ability to explore environments and continuously improve over time, they are building text-only agents in synthetic environments where the reward signals are clearly defined. Such agents struggle to generalize to realistic settings that require multimodal perception abilities and lack ground-truth signals. In this paper, we introduce an open-source framework designed to facilitate the development of multimodal web agent that can autonomously conduct real-world exploration and improve itself. We first train the base model with imitation learning to gain the basic abilities. We then let the agent explore the open web and collect feedback on its trajectories. After that, it further improves its policy by learning from well-performing trajectories judged by another general-purpose model. This exploration-feedback-optimization cycle can continue for several iterations. Experimental results show that our web agent successfully improves itself after each iteration, demonstrating strong performance across multiple test sets.
GTA: A Benchmark for General Tool Agents
Significant focus has been placed on integrating large language models (LLMs) with various tools in developing general-purpose agents. This poses a challenge to LLMs' tool-use capabilities. However, there are evident gaps between existing tool-use evaluations and real-world scenarios. Current evaluations often use AI-generated queries, single-step tasks, dummy tools, and text-only interactions, failing to reveal the agents' real-world problem-solving abilities effectively. To address this, we propose GTA, a benchmark for General Tool Agents, featuring three main aspects: (i) Real user queries: human-written queries with simple real-world objectives but implicit tool-use, requiring the LLM to reason the suitable tools and plan the solution steps. (ii) Real deployed tools: an evaluation platform equipped with tools across perception, operation, logic, and creativity categories to evaluate the agents' actual task execution performance. (iii) Real multimodal inputs: authentic image files, such as spatial scenes, web page screenshots, tables, code snippets, and printed/handwritten materials, used as the query contexts to align with real-world scenarios closely. We design 229 real-world tasks and executable tool chains to evaluate mainstream LLMs. Our findings show that real-world user queries are challenging for existing LLMs, with GPT-4 completing less than 50% of the tasks and most LLMs achieving below 25%. This evaluation reveals the bottlenecks in the tool-use capabilities of current LLMs in real-world scenarios, which provides future direction for advancing general-purpose tool agents. The code and dataset are available at https://github.com/open-compass/GTA.
OlympicArena: Benchmarking Multi-discipline Cognitive Reasoning for Superintelligent AI
The evolution of Artificial Intelligence (AI) has been significantly accelerated by advancements in Large Language Models (LLMs) and Large Multimodal Models (LMMs), gradually showcasing potential cognitive reasoning abilities in problem-solving and scientific discovery (i.e., AI4Science) once exclusive to human intellect. To comprehensively evaluate current models' performance in cognitive reasoning abilities, we introduce OlympicArena, which includes 11,163 bilingual problems across both text-only and interleaved text-image modalities. These challenges encompass a wide range of disciplines spanning seven fields and 62 international Olympic competitions, rigorously examined for data leakage. We argue that the challenges in Olympic competition problems are ideal for evaluating AI's cognitive reasoning due to their complexity and interdisciplinary nature, which are essential for tackling complex scientific challenges and facilitating discoveries. Beyond evaluating performance across various disciplines using answer-only criteria, we conduct detailed experiments and analyses from multiple perspectives. We delve into the models' cognitive reasoning abilities, their performance across different modalities, and their outcomes in process-level evaluations, which are vital for tasks requiring complex reasoning with lengthy solutions. Our extensive evaluations reveal that even advanced models like GPT-4o only achieve a 39.97% overall accuracy, illustrating current AI limitations in complex reasoning and multimodal integration. Through the OlympicArena, we aim to advance AI towards superintelligence, equipping it to address more complex challenges in science and beyond. We also provide a comprehensive set of resources to support AI research, including a benchmark dataset, an open-source annotation platform, a detailed evaluation tool, and a leaderboard with automatic submission features.
Aya Vision: Advancing the Frontier of Multilingual Multimodality
Building multimodal language models is fundamentally challenging: it requires aligning vision and language modalities, curating high-quality instruction data, and avoiding the degradation of existing text-only capabilities once vision is introduced. These difficulties are further magnified in the multilingual setting, where the need for multimodal data in different languages exacerbates existing data scarcity, machine translation often distorts meaning, and catastrophic forgetting is more pronounced. To address the aforementioned challenges, we introduce novel techniques spanning both data and modeling. First, we develop a synthetic annotation framework that curates high-quality, diverse multilingual multimodal instruction data, enabling Aya Vision models to produce natural, human-preferred responses to multimodal inputs across many languages. Complementing this, we propose a cross-modal model merging technique that mitigates catastrophic forgetting, effectively preserving text-only capabilities while simultaneously enhancing multimodal generative performance. Aya-Vision-8B achieves best-in-class performance compared to strong multimodal models such as Qwen-2.5-VL-7B, Pixtral-12B, and even much larger Llama-3.2-90B-Vision. We further scale this approach with Aya-Vision-32B, which outperforms models more than twice its size, such as Molmo-72B and LLaMA-3.2-90B-Vision. Our work advances multilingual progress on the multi-modal frontier, and provides insights into techniques that effectively bend the need for compute while delivering extremely high performance.
VisIT-Bench: A Benchmark for Vision-Language Instruction Following Inspired by Real-World Use
We introduce VisIT-Bench (Visual InsTruction Benchmark), a benchmark for evaluation of instruction-following vision-language models for real-world use. Our starting point is curating 70 'instruction families' that we envision instruction tuned vision-language models should be able to address. Extending beyond evaluations like VQAv2 and COCO, tasks range from basic recognition to game playing and creative generation. Following curation, our dataset comprises 592 test queries, each with a human-authored instruction-conditioned caption. These descriptions surface instruction-specific factors, e.g., for an instruction asking about the accessibility of a storefront for wheelchair users, the instruction-conditioned caption describes ramps/potential obstacles. These descriptions enable 1) collecting human-verified reference outputs for each instance; and 2) automatic evaluation of candidate multimodal generations using a text-only LLM, aligning with human judgment. We quantify quality gaps between models and references using both human and automatic evaluations; e.g., the top-performing instruction-following model wins against the GPT-4 reference in just 27% of the comparison. VisIT-Bench is dynamic to participate, practitioners simply submit their model's response on the project website; Data, code and leaderboard is available at visit-bench.github.io.
WorldMedQA-V: a multilingual, multimodal medical examination dataset for multimodal language models evaluation
Multimodal/vision language models (VLMs) are increasingly being deployed in healthcare settings worldwide, necessitating robust benchmarks to ensure their safety, efficacy, and fairness. Multiple-choice question and answer (QA) datasets derived from national medical examinations have long served as valuable evaluation tools, but existing datasets are largely text-only and available in a limited subset of languages and countries. To address these challenges, we present WorldMedQA-V, an updated multilingual, multimodal benchmarking dataset designed to evaluate VLMs in healthcare. WorldMedQA-V includes 568 labeled multiple-choice QAs paired with 568 medical images from four countries (Brazil, Israel, Japan, and Spain), covering original languages and validated English translations by native clinicians, respectively. Baseline performance for common open- and closed-source models are provided in the local language and English translations, and with and without images provided to the model. The WorldMedQA-V benchmark aims to better match AI systems to the diverse healthcare environments in which they are deployed, fostering more equitable, effective, and representative applications.
MVL-SIB: A Massively Multilingual Vision-Language Benchmark for Cross-Modal Topical Matching
Existing multilingual vision-language (VL) benchmarks often only cover a handful of languages. Consequently, evaluations of large vision-language models (LVLMs) predominantly target high-resource languages, underscoring the need for evaluation data for low-resource languages. To address this limitation, we introduce MVL-SIB, a massively multilingual vision-language benchmark that evaluates both cross-modal and text-only topical matching across 205 languages -- over 100 more than the most multilingual existing VL benchmarks encompass. We then benchmark a range of of open-weight LVLMs together with GPT-4o(-mini) on MVL-SIB. Our results reveal that LVLMs struggle in cross-modal topic matching in lower-resource languages, performing no better than chance on languages like N'Koo. Our analysis further reveals that VL support in LVLMs declines disproportionately relative to textual support for lower-resource languages, as evidenced by comparison of cross-modal and text-only topical matching performance. We further observe that open-weight LVLMs do not benefit from representing a topic with more than one image, suggesting that these models are not yet fully effective at handling multi-image tasks. By correlating performance on MVL-SIB with other multilingual VL benchmarks, we highlight that MVL-SIB serves as a comprehensive probe of multilingual VL understanding in LVLMs.
Liquid: Language Models are Scalable Multi-modal Generators
We present Liquid, an auto-regressive generation paradigm that seamlessly integrates visual comprehension and generation by tokenizing images into discrete codes and learning these code embeddings alongside text tokens within a shared feature space for both vision and language. Unlike previous multimodal large language model (MLLM), Liquid achieves this integration using a single large language model (LLM), eliminating the need for external pretrained visual embeddings such as CLIP. For the first time, Liquid uncovers a scaling law that performance drop unavoidably brought by the unified training of visual and language tasks diminishes as the model size increases. Furthermore, the unified token space enables visual generation and comprehension tasks to mutually enhance each other, effectively removing the typical interference seen in earlier models. We show that existing LLMs can serve as strong foundations for Liquid, saving 100x in training costs while outperforming Chameleon in multimodal capabilities and maintaining language performance comparable to mainstream LLMs like LLAMA2. Liquid also outperforms models like SD v2.1 and SD-XL (FID of 5.47 on MJHQ-30K), excelling in both vision-language and text-only tasks. This work demonstrates that LLMs such as LLAMA3.2 and GEMMA2 are powerful multimodal generators, offering a scalable solution for enhancing both vision-language understanding and generation. The code and models will be released.
Perceptual Decoupling for Scalable Multi-modal Reasoning via Reward-Optimized Captioning
Recent advances in slow-thinking language models (e.g., OpenAI-o1 and DeepSeek-R1) have demonstrated remarkable abilities in complex reasoning tasks by emulating human-like reflective cognition. However, extending such capabilities to multi-modal large language models (MLLMs) remains challenging due to the high cost of retraining vision-language alignments when upgrading the underlying reasoner LLMs. A straightforward solution is to decouple perception from reasoning, i.e., converting visual inputs into language representations (e.g., captions) that are then passed to a powerful text-only reasoner. However, this decoupling introduces a critical challenge: the visual extractor must generate descriptions that are both faithful to the image and informative enough to support accurate downstream reasoning. To address this, we propose Reasoning-Aligned Perceptual Decoupling via Caption Reward Optimization (RACRO) - a reasoning-guided reinforcement learning strategy that aligns the extractor's captioning behavior with the reasoning objective. By closing the perception-reasoning loop via reward-based optimization, RACRO significantly enhances visual grounding and extracts reasoning-optimized representations. Experiments on multi-modal math and science benchmarks show that the proposed RACRO method achieves state-of-the-art average performance while enabling superior scalability and plug-and-play adaptation to more advanced reasoning LLMs without the necessity for costly multi-modal re-alignment.
ViLBias: A Framework for Bias Detection using Linguistic and Visual Cues
The integration of Large Language Models (LLMs) and Vision-Language Models (VLMs) opens new avenues for addressing complex challenges in multimodal content analysis, particularly in biased news detection. This study introduces ViLBias, a framework that leverages state of the art LLMs and VLMs to detect linguistic and visual biases in news content, addressing the limitations of traditional text-only approaches. Our contributions include a novel dataset pairing textual content with accompanying visuals from diverse news sources and a hybrid annotation framework, combining LLM-based annotations with human review to enhance quality while reducing costs and improving scalability. We evaluate the efficacy of LLMs and VLMs in identifying biases, revealing their strengths in detecting subtle framing and text-visual inconsistencies. Empirical analysis demonstrates that incorporating visual cues alongside text enhances bias detection accuracy by 3 to 5 %, showcasing the complementary strengths of LLMs in generative reasoning and Small Language Models (SLMs) in classification. This study offers a comprehensive exploration of LLMs and VLMs as tools for detecting multimodal biases in news content, highlighting both their potential and limitations. Our research paves the way for more robust, scalable, and nuanced approaches to media bias detection, contributing to the broader field of natural language processing and multimodal analysis. (The data and code will be made available for research purposes).
From Pixels to Tokens: Byte-Pair Encoding on Quantized Visual Modalities
Multimodal Large Language Models have made significant strides in integrating visual and textual information, yet they often struggle with effectively aligning these modalities. We introduce a novel image tokenizer that bridges this gap by applying the principle of Byte-Pair Encoding (BPE) to visual data. Unlike conventional approaches that rely on separate visual encoders, our method directly incorporates structural prior information into image tokens, mirroring the successful tokenization strategies used in text-only Large Language Models. This innovative approach enables Transformer models to more effectively learn and reason across modalities. Through theoretical analysis and extensive experiments, we demonstrate that our BPE Image Tokenizer significantly enhances MLLMs' multimodal understanding capabilities, even with limited training data. Our method not only improves performance across various benchmarks but also shows promising scalability, potentially paving the way for more efficient and capable multimodal foundation models.
Jailbreak in pieces: Compositional Adversarial Attacks on Multi-Modal Language Models
We introduce new jailbreak attacks on vision language models (VLMs), which use aligned LLMs and are resilient to text-only jailbreak attacks. Specifically, we develop cross-modality attacks on alignment where we pair adversarial images going through the vision encoder with textual prompts to break the alignment of the language model. Our attacks employ a novel compositional strategy that combines an image, adversarially targeted towards toxic embeddings, with generic prompts to accomplish the jailbreak. Thus, the LLM draws the context to answer the generic prompt from the adversarial image. The generation of benign-appearing adversarial images leverages a novel embedding-space-based methodology, operating with no access to the LLM model. Instead, the attacks require access only to the vision encoder and utilize one of our four embedding space targeting strategies. By not requiring access to the LLM, the attacks lower the entry barrier for attackers, particularly when vision encoders such as CLIP are embedded in closed-source LLMs. The attacks achieve a high success rate across different VLMs, highlighting the risk of cross-modality alignment vulnerabilities, and the need for new alignment approaches for multi-modal models.
TALM: Tool Augmented Language Models
Transformer based language models (LMs) demonstrate increasing performance with scale across a wide variety of tasks. Scale alone however cannot enable models to solve tasks that require access to ephemeral, changing, or private data that was unavailable at training time. Many useful tasks may also benefit from LMs being able to access APIs that read or modify state. In this work, we present Tool Augmented Language Models (TALM), combining a text-only approach to augment language models with non-differentiable tools, and an iterative "self-play" technique to bootstrap performance starting from few tool demonstrations. TALM exhibits strong performance on both a knowledge-heavy QA task and a reasoning oriented math task with simple tools. At a given model scale, TALM significantly outperforms non-augmented LMs. We further demonstrate that TALM successfully performs out-of-distribution inferences on both QA and math tasks, where non-augmented LMs fail. Our results suggest that Tool Augmented Language Models are a promising direction to enrich LMs' capabilities, with less dependence on scale.
ScribeAgent: Towards Specialized Web Agents Using Production-Scale Workflow Data
Large Language Model (LLM) agents are rapidly improving to handle increasingly complex web-based tasks. Most of these agents rely on general-purpose, proprietary models like GPT-4 and focus on designing better prompts to improve their planning abilities. However, general-purpose LLMs are not specifically trained to understand specialized web contexts such as HTML, and they often struggle with long-horizon planning. We explore an alternative approach that fine-tunes open-source LLMs using production-scale workflow data collected from over 250 domains corresponding to 6 billion tokens. This simple yet effective approach shows substantial gains over prompting-based agents on existing benchmarks -- ScribeAgent achieves state-of-the-art direct generation performance on Mind2Web and improves the task success rate by 14.1% over the previous best text-only web agents on WebArena. We further perform detailed ablation studies on various fine-tuning design choices and provide insights into LLM selection, training recipes, context window optimization, and effect of dataset sizes.
MM-Embed: Universal Multimodal Retrieval with Multimodal LLMs
State-of-the-art retrieval models typically address a straightforward search scenario, where retrieval tasks are fixed (e.g., finding a passage to answer a specific question) and only a single modality is supported for both queries and retrieved results. This paper introduces techniques for advancing information retrieval with multimodal large language models (MLLMs), enabling a broader search scenario, termed universal multimodal retrieval, where multiple modalities and diverse retrieval tasks are accommodated. To this end, we first study fine-tuning an MLLM as a bi-encoder retriever on 10 datasets with 16 retrieval tasks. Our empirical results show that the fine-tuned MLLM retriever is capable of understanding challenging queries, composed of both text and image, but underperforms a smaller CLIP retriever in cross-modal retrieval tasks due to modality bias from MLLMs. To address the issue, we propose modality-aware hard negative mining to mitigate the modality bias exhibited by MLLM retrievers. Second, we propose to continually fine-tune the universal multimodal retriever to enhance its text retrieval capability while maintaining multimodal retrieval capability. As a result, our model, MM-Embed, achieves state-of-the-art performance on the multimodal retrieval benchmark M-BEIR, which spans multiple domains and tasks, while also surpassing the state-of-the-art text retrieval model, NV-Embed-v1, on MTEB retrieval benchmark. Finally, we explore to prompt the off-the-shelf MLLMs as the zero-shot rerankers to refine the ranking of the candidates from the multimodal retriever. We find that through prompt-and-reranking, MLLMs can further improve multimodal retrieval when the user queries (e.g., text-image composed queries) are more complex and challenging to understand. These findings also pave the way to advance universal multimodal retrieval in the future.
Towards Interpreting Visual Information Processing in Vision-Language Models
Vision-Language Models (VLMs) are powerful tools for processing and understanding text and images. We study the processing of visual tokens in the language model component of LLaVA, a prominent VLM. Our approach focuses on analyzing the localization of object information, the evolution of visual token representations across layers, and the mechanism of integrating visual information for predictions. Through ablation studies, we demonstrated that object identification accuracy drops by over 70\% when object-specific tokens are removed. We observed that visual token representations become increasingly interpretable in the vocabulary space across layers, suggesting an alignment with textual tokens corresponding to image content. Finally, we found that the model extracts object information from these refined representations at the last token position for prediction, mirroring the process in text-only language models for factual association tasks. These findings provide crucial insights into how VLMs process and integrate visual information, bridging the gap between our understanding of language and vision models, and paving the way for more interpretable and controllable multimodal systems.
M5 -- A Diverse Benchmark to Assess the Performance of Large Multimodal Models Across Multilingual and Multicultural Vision-Language Tasks
Since the release of ChatGPT, the field of Natural Language Processing has experienced rapid advancements, particularly in Large Language Models (LLMs) and their multimodal counterparts, Large Multimodal Models (LMMs). Despite their impressive capabilities, LLMs often exhibit significant performance disparities across different languages and cultural contexts, as demonstrated by various text-only benchmarks. However, current research lacks such benchmarks for multimodal visio-linguistic settings. This work fills this gap by introducing M5, the first comprehensive benchmark designed to evaluate LMMs on diverse vision-language tasks within a multilingual and multicultural context. M5 includes eight datasets covering five tasks and 41 languages, with a focus on underrepresented languages and culturally diverse images. Furthermore, we introduce two novel datasets, M5-VGR and M5-VLOD, including a new Visio-Linguistic Outlier Detection task, in which all evaluated open-source models fail to significantly surpass the random baseline. Through extensive evaluation and analyses, we highlight substantial task-agnostic performance disparities between high- and low-resource languages. Moreover, we show that larger models do not necessarily outperform smaller ones in a multilingual setting.
Large Language Models for Robotics: Opportunities, Challenges, and Perspectives
Large language models (LLMs) have undergone significant expansion and have been increasingly integrated across various domains. Notably, in the realm of robot task planning, LLMs harness their advanced reasoning and language comprehension capabilities to formulate precise and efficient action plans based on natural language instructions. However, for embodied tasks, where robots interact with complex environments, text-only LLMs often face challenges due to a lack of compatibility with robotic visual perception. This study provides a comprehensive overview of the emerging integration of LLMs and multimodal LLMs into various robotic tasks. Additionally, we propose a framework that utilizes multimodal GPT-4V to enhance embodied task planning through the combination of natural language instructions and robot visual perceptions. Our results, based on diverse datasets, indicate that GPT-4V effectively enhances robot performance in embodied tasks. This extensive survey and evaluation of LLMs and multimodal LLMs across a variety of robotic tasks enriches the understanding of LLM-centric embodied intelligence and provides forward-looking insights toward bridging the gap in Human-Robot-Environment interaction.
Representation Learning with Large Language Models for Recommendation
Recommender systems have seen significant advancements with the influence of deep learning and graph neural networks, particularly in capturing complex user-item relationships. However, these graph-based recommenders heavily depend on ID-based data, potentially disregarding valuable textual information associated with users and items, resulting in less informative learned representations. Moreover, the utilization of implicit feedback data introduces potential noise and bias, posing challenges for the effectiveness of user preference learning. While the integration of large language models (LLMs) into traditional ID-based recommenders has gained attention, challenges such as scalability issues, limitations in text-only reliance, and prompt input constraints need to be addressed for effective implementation in practical recommender systems. To address these challenges, we propose a model-agnostic framework RLMRec that aims to enhance existing recommenders with LLM-empowered representation learning. It proposes a recommendation paradigm that integrates representation learning with LLMs to capture intricate semantic aspects of user behaviors and preferences. RLMRec incorporates auxiliary textual signals, develops a user/item profiling paradigm empowered by LLMs, and aligns the semantic space of LLMs with the representation space of collaborative relational signals through a cross-view alignment framework. This work further establish a theoretical foundation demonstrating that incorporating textual signals through mutual information maximization enhances the quality of representations. In our evaluation, we integrate RLMRec with state-of-the-art recommender models, while also analyzing its efficiency and robustness to noise data. Our implementation codes are available at https://github.com/HKUDS/RLMRec.
DeepDialogue: A Multi-Turn Emotionally-Rich Spoken Dialogue Dataset
Recent advances in conversational AI have demonstrated impressive capabilities in single-turn responses, yet multi-turn dialogues remain challenging for even the most sophisticated language models. Current dialogue datasets are limited in their emotional range, domain diversity, turn depth, and are predominantly text-only, hindering progress in developing more human-like conversational systems across modalities. To address these limitations, we present DeepDialogue, a large-scale multimodal dataset containing 40,150 high-quality multi-turn dialogues spanning 41 domains and incorporating 20 distinct emotions with coherent emotional progressions. Our approach pairs 9 different language models (4B-72B parameters) to generate 65,600 initial conversations, which we then evaluate through a combination of human annotation and LLM-based quality filtering. The resulting dataset reveals fundamental insights: smaller models fail to maintain coherence beyond 6 dialogue turns; concrete domains (e.g., "cars," "travel") yield more meaningful conversations than abstract ones (e.g., "philosophy"); and cross-model interactions produce more coherent dialogues than same-model conversations. A key contribution of DeepDialogue is its speech component, where we synthesize emotion-consistent voices for all 40,150 dialogues, creating the first large-scale open-source multimodal dialogue dataset that faithfully preserves emotional context across multi-turn conversations.
MoonCast: High-Quality Zero-Shot Podcast Generation
Recent advances in text-to-speech synthesis have achieved notable success in generating high-quality short utterances for individual speakers. However, these systems still face challenges when extending their capabilities to long, multi-speaker, and spontaneous dialogues, typical of real-world scenarios such as podcasts. These limitations arise from two primary challenges: 1) long speech: podcasts typically span several minutes, exceeding the upper limit of most existing work; 2) spontaneity: podcasts are marked by their spontaneous, oral nature, which sharply contrasts with formal, written contexts; existing works often fall short in capturing this spontaneity. In this paper, we propose MoonCast, a solution for high-quality zero-shot podcast generation, aiming to synthesize natural podcast-style speech from text-only sources (e.g., stories, technical reports, news in TXT, PDF, or Web URL formats) using the voices of unseen speakers. To generate long audio, we adopt a long-context language model-based audio modeling approach utilizing large-scale long-context speech data. To enhance spontaneity, we utilize a podcast generation module to generate scripts with spontaneous details, which have been empirically shown to be as crucial as the text-to-speech modeling itself. Experiments demonstrate that MoonCast outperforms baselines, with particularly notable improvements in spontaneity and coherence.
Universal Adversarial Attack on Aligned Multimodal LLMs
We propose a universal adversarial attack on multimodal Large Language Models (LLMs) that leverages a single optimized image to override alignment safeguards across diverse queries and even multiple models. By backpropagating through the vision encoder and language head, we craft a synthetic image that forces the model to respond with a targeted phrase (e.g., ''Sure, here it is'') or otherwise unsafe content-even for harmful prompts. In experiments on the SafeBench benchmark, our method achieves significantly higher attack success rates than existing baselines, including text-only universal prompts (e.g., up to 93% on certain models). We further demonstrate cross-model transferability by training on several multimodal LLMs simultaneously and testing on unseen architectures. Additionally, a multi-answer variant of our approach produces more natural-sounding (yet still malicious) responses. These findings underscore critical vulnerabilities in current multimodal alignment and call for more robust adversarial defenses. We will release code and datasets under the Apache-2.0 license. Warning: some content generated by Multimodal LLMs in this paper may be offensive to some readers.
Personalizing Multimodal Large Language Models for Image Captioning: An Experimental Analysis
The task of image captioning demands an algorithm to generate natural language descriptions of visual inputs. Recent advancements have seen a convergence between image captioning research and the development of Large Language Models (LLMs) and Multimodal LLMs -- like GPT-4V and Gemini -- which extend the capabilities of text-only LLMs to multiple modalities. This paper investigates whether Multimodal LLMs can supplant traditional image captioning networks by evaluating their performance on various image description benchmarks. We explore both the zero-shot capabilities of these models and their adaptability to different semantic domains through fine-tuning methods, including prompt learning, prefix tuning, and low-rank adaptation. Our results demonstrate that while Multimodal LLMs achieve impressive zero-shot performance, fine-tuning for specific domains while maintaining their generalization capabilities intact remains challenging. We discuss the implications of these findings for future research in image captioning and the development of more adaptable Multimodal LLMs.
InverseMeetInsert: Robust Real Image Editing via Geometric Accumulation Inversion in Guided Diffusion Models
In this paper, we introduce Geometry-Inverse-Meet-Pixel-Insert, short for GEO, an exceptionally versatile image editing technique designed to cater to customized user requirements at both local and global scales. Our approach seamlessly integrates text prompts and image prompts to yield diverse and precise editing outcomes. Notably, our method operates without the need for training and is driven by two key contributions: (i) a novel geometric accumulation loss that enhances DDIM inversion to faithfully preserve pixel space geometry and layout, and (ii) an innovative boosted image prompt technique that combines pixel-level editing for text-only inversion with latent space geometry guidance for standard classifier-free reversion. Leveraging the publicly available Stable Diffusion model, our approach undergoes extensive evaluation across various image types and challenging prompt editing scenarios, consistently delivering high-fidelity editing results for real images.
Data Formulator 2: Iteratively Creating Rich Visualizations with AI
To create rich visualizations, data analysts often need to iterate back and forth among data processing and chart specification to achieve their goals. To achieve this, analysts need not only proficiency in data transformation and visualization tools but also efforts to manage the branching history consisting of many different versions of data and charts. Recent LLM-powered AI systems have greatly improved visualization authoring experiences, for example by mitigating manual data transformation barriers via LLMs' code generation ability. However, these systems do not work well for iterative visualization authoring, because they often require analysts to provide, in a single turn, a text-only prompt that fully describes the complex visualization task to be performed, which is unrealistic to both users and models in many cases. In this paper, we present Data Formulator 2, an LLM-powered visualization system to address these challenges. With Data Formulator 2, users describe their visualization intent with blended UI and natural language inputs, and data transformation are delegated to AI. To support iteration, Data Formulator 2 lets users navigate their iteration history and reuse previous designs towards new ones so that they don't need to start from scratch every time. In a user study with eight participants, we observed that Data Formulator 2 allows participants to develop their own iteration strategies to complete challenging data exploration sessions.
This Paper Had the Smartest Reviewers -- Flattery Detection Utilising an Audio-Textual Transformer-Based Approach
Flattery is an important aspect of human communication that facilitates social bonding, shapes perceptions, and influences behavior through strategic compliments and praise, leveraging the power of speech to build rapport effectively. Its automatic detection can thus enhance the naturalness of human-AI interactions. To meet this need, we present a novel audio textual dataset comprising 20 hours of speech and train machine learning models for automatic flattery detection. In particular, we employ pretrained AST, Wav2Vec2, and Whisper models for the speech modality, and Whisper TTS models combined with a RoBERTa text classifier for the textual modality. Subsequently, we build a multimodal classifier by combining text and audio representations. Evaluation on unseen test data demonstrates promising results, with Unweighted Average Recall scores reaching 82.46% in audio-only experiments, 85.97% in text-only experiments, and 87.16% using a multimodal approach.
FoodieQA: A Multimodal Dataset for Fine-Grained Understanding of Chinese Food Culture
Food is a rich and varied dimension of cultural heritage, crucial to both individuals and social groups. To bridge the gap in the literature on the often-overlooked regional diversity in this domain, we introduce FoodieQA, a manually curated, fine-grained image-text dataset capturing the intricate features of food cultures across various regions in China. We evaluate vision-language Models (VLMs) and large language models (LLMs) on newly collected, unseen food images and corresponding questions. FoodieQA comprises three multiple-choice question-answering tasks where models need to answer questions based on multiple images, a single image, and text-only descriptions, respectively. While LLMs excel at text-based question answering, surpassing human accuracy, the open-sourced VLMs still fall short by 41\% on multi-image and 21\% on single-image VQA tasks, although closed-weights models perform closer to human levels (within 10\%). Our findings highlight that understanding food and its cultural implications remains a challenging and under-explored direction.
Multimodal Large Language Models with Fusion Low Rank Adaptation for Device Directed Speech Detection
Although Large Language Models (LLMs) have shown promise for human-like conversations, they are primarily pre-trained on text data. Incorporating audio or video improves performance, but collecting large-scale multimodal data and pre-training multimodal LLMs is challenging. To this end, we propose a Fusion Low Rank Adaptation (FLoRA) technique that efficiently adapts a pre-trained unimodal LLM to consume new, previously unseen modalities via low rank adaptation. For device-directed speech detection, using FLoRA, the multimodal LLM achieves 22% relative reduction in equal error rate (EER) over the text-only approach and attains performance parity with its full fine-tuning (FFT) counterpart while needing to tune only a fraction of its parameters. Furthermore, with the newly introduced adapter dropout, FLoRA is robust to missing data, improving over FFT by 20% lower EER and 56% lower false accept rate. The proposed approach scales well for model sizes from 16M to 3B parameters.
mBLIP: Efficient Bootstrapping of Multilingual Vision-LLMs
Modular vision-language models (Vision-LLMs) align pretrained image encoders with (pretrained) large language models (LLMs), representing a computationally much more efficient alternative to end-to-end training of large vision-language models from scratch, which is prohibitively expensive for most. Vision-LLMs instead post-hoc condition LLMs to `understand' the output of an image encoder. With the abundance of readily available high-quality English image-text data as well as monolingual English LLMs, the research focus has been on English-only Vision-LLMs. Multilingual vision-language models are still predominantly obtained via expensive end-to-end pretraining, resulting in comparatively smaller models, trained on limited multilingual image data supplemented with text-only multilingual corpora. In this work, we present mBLIP, the first multilingual Vision-LLM, which we obtain in a computationally efficient manner -- on consumer hardware using only a few million training examples -- by leveraging a pretrained multilingual LLM. To this end, we re-align an image encoder previously tuned to an English LLM to a new, multilingual LLM -- for this, we leverage multilingual data from a mix of vision-and-language tasks, which we obtain by machine-translating high-quality English data to 95 languages. On the IGLUE benchmark, mBLIP yields results competitive with state-of-the-art models. Moreover, in image captioning on XM3600, mBLIP (zero-shot) even outperforms PaLI-X (a model with 55B parameters). Compared to these very large multilingual vision-language models trained from scratch, we obtain mBLIP by training orders of magnitude fewer parameters on magnitudes less data. We release our model and code at https://github.com/gregor-ge/mBLIP.
RoCo: Dialectic Multi-Robot Collaboration with Large Language Models
We propose a novel approach to multi-robot collaboration that harnesses the power of pre-trained large language models (LLMs) for both high-level communication and low-level path planning. Robots are equipped with LLMs to discuss and collectively reason task strategies. They then generate sub-task plans and task space waypoint paths, which are used by a multi-arm motion planner to accelerate trajectory planning. We also provide feedback from the environment, such as collision checking, and prompt the LLM agents to improve their plan and waypoints in-context. For evaluation, we introduce RoCoBench, a 6-task benchmark covering a wide range of multi-robot collaboration scenarios, accompanied by a text-only dataset for agent representation and reasoning. We experimentally demonstrate the effectiveness of our approach -- it achieves high success rates across all tasks in RoCoBench and adapts to variations in task semantics. Our dialog setup offers high interpretability and flexibility -- in real world experiments, we show RoCo easily incorporates human-in-the-loop, where a user can communicate and collaborate with a robot agent to complete tasks together. See project website https://project-roco.github.io for videos and code.
IMAD: IMage-Augmented multi-modal Dialogue
Currently, dialogue systems have achieved high performance in processing text-based communication. However, they have not yet effectively incorporated visual information, which poses a significant challenge. Furthermore, existing models that incorporate images in dialogue generation focus on discussing the image itself. Our proposed approach presents a novel perspective on multi-modal dialogue systems, which interprets the image in the context of the dialogue. By doing so, we aim to expand the capabilities of current dialogue systems and transition them from single modality (text) to multi-modality. However, there is a lack of validated English datasets that contain both images and dialogue contexts for this task. Thus, we propose a two-stage approach to automatically construct a multi-modal dialogue dataset. In the first stage, we utilize text-to-image similarity and sentence similarity to identify which utterances could be replaced with an image. In the second stage, we replace those utterances by selecting a subset of relevant images and filtering them with a visual question answering model. We used this approach, along with additional labeling, to create the IMage Augmented multi-modal Dialogue dataset (IMAD), which can serve as a validated dataset for this task. Furthermore, we propose a baseline model trained on this dataset, which outperforms model trained on the same data without images and BlenderBot.
What does CLIP know about a red circle? Visual prompt engineering for VLMs
Large-scale Vision-Language Models, such as CLIP, learn powerful image-text representations that have found numerous applications, from zero-shot classification to text-to-image generation. Despite that, their capabilities for solving novel discriminative tasks via prompting fall behind those of large language models, such as GPT-3. Here we explore the idea of visual prompt engineering for solving computer vision tasks beyond classification by editing in image space instead of text. In particular, we discover an emergent ability of CLIP, where, by simply drawing a red circle around an object, we can direct the model's attention to that region, while also maintaining global information. We show the power of this simple approach by achieving state-of-the-art in zero-shot referring expressions comprehension and strong performance in keypoint localization tasks. Finally, we draw attention to some potential ethical concerns of large language-vision models.
Towards Unifying Medical Vision-and-Language Pre-training via Soft Prompts
Medical vision-and-language pre-training (Med-VLP) has shown promising improvements on many downstream medical tasks owing to its applicability to extracting generic representations from medical images and texts. Practically, there exist two typical types, i.e., the fusion-encoder type and the dual-encoder type, depending on whether a heavy fusion module is used. The former is superior at multi-modal tasks owing to the sufficient interaction between modalities; the latter is good at uni-modal and cross-modal tasks due to the single-modality encoding ability. To take advantage of these two types, we propose an effective yet straightforward scheme named PTUnifier to unify the two types. We first unify the input format by introducing visual and textual prompts, which serve as a feature bank that stores the most representative images/texts. By doing so, a single model could serve as a foundation model that processes various tasks adopting different input formats (i.e., image-only, text-only, and image-text-pair). Furthermore, we construct a prompt pool (instead of static ones) to improve diversity and scalability. Experimental results show that our approach achieves state-of-the-art results on a broad range of tasks, spanning uni-modal tasks (i.e., image/text classification and text summarization), cross-modal tasks (i.e., image-to-text generation and image-text/text-image retrieval), and multi-modal tasks (i.e., visual question answering), demonstrating the effectiveness of our approach. Note that the adoption of prompts is orthogonal to most existing Med-VLP approaches and could be a beneficial and complementary extension to these approaches.
Multimodal Dialogue Response Generation
Responsing with image has been recognized as an important capability for an intelligent conversational agent. Yet existing works only focus on exploring the multimodal dialogue models which depend on retrieval-based methods, but neglecting generation methods. To fill in the gaps, we first present a multimodal dialogue generation model, which takes the dialogue history as input, then generates a textual sequence or an image as response. Learning such a model often requires multimodal dialogues containing both texts and images which are difficult to obtain. Motivated by the challenge in practice, we consider multimodal dialogue generation under a natural assumption that only limited training examples are available. In such a low-resource setting, we devise a novel conversational agent, Divter, in order to isolate parameters that depend on multimodal dialogues from the entire generation model. By this means, the major part of the model can be learned from a large number of text-only dialogues and text-image pairs respectively, then the whole parameters can be well fitted using the limited training examples. Extensive experiments demonstrate our method achieves state-of-the-art results in both automatic and human evaluation, and can generate informative text and high-resolution image responses.
Hatemoji: A Test Suite and Adversarially-Generated Dataset for Benchmarking and Detecting Emoji-based Hate
Detecting online hate is a complex task, and low-performing models have harmful consequences when used for sensitive applications such as content moderation. Emoji-based hate is an emerging challenge for automated detection. We present HatemojiCheck, a test suite of 3,930 short-form statements that allows us to evaluate performance on hateful language expressed with emoji. Using the test suite, we expose weaknesses in existing hate detection models. To address these weaknesses, we create the HatemojiBuild dataset using a human-and-model-in-the-loop approach. Models built with these 5,912 adversarial examples perform substantially better at detecting emoji-based hate, while retaining strong performance on text-only hate. Both HatemojiCheck and HatemojiBuild are made publicly available. See our Github Repository (https://github.com/HannahKirk/Hatemoji). HatemojiCheck, HatemojiBuild, and the final Hatemoji Model are also available on HuggingFace (https://huggingface.co/datasets/HannahRoseKirk/).
VL-BERT: Pre-training of Generic Visual-Linguistic Representations
We introduce a new pre-trainable generic representation for visual-linguistic tasks, called Visual-Linguistic BERT (VL-BERT for short). VL-BERT adopts the simple yet powerful Transformer model as the backbone, and extends it to take both visual and linguistic embedded features as input. In it, each element of the input is either of a word from the input sentence, or a region-of-interest (RoI) from the input image. It is designed to fit for most of the visual-linguistic downstream tasks. To better exploit the generic representation, we pre-train VL-BERT on the massive-scale Conceptual Captions dataset, together with text-only corpus. Extensive empirical analysis demonstrates that the pre-training procedure can better align the visual-linguistic clues and benefit the downstream tasks, such as visual commonsense reasoning, visual question answering and referring expression comprehension. It is worth noting that VL-BERT achieved the first place of single model on the leaderboard of the VCR benchmark. Code is released at https://github.com/jackroos/VL-BERT.
Prompt-to-Prompt Image Editing with Cross Attention Control
Recent large-scale text-driven synthesis models have attracted much attention thanks to their remarkable capabilities of generating highly diverse images that follow given text prompts. Such text-based synthesis methods are particularly appealing to humans who are used to verbally describe their intent. Therefore, it is only natural to extend the text-driven image synthesis to text-driven image editing. Editing is challenging for these generative models, since an innate property of an editing technique is to preserve most of the original image, while in the text-based models, even a small modification of the text prompt often leads to a completely different outcome. State-of-the-art methods mitigate this by requiring the users to provide a spatial mask to localize the edit, hence, ignoring the original structure and content within the masked region. In this paper, we pursue an intuitive prompt-to-prompt editing framework, where the edits are controlled by text only. To this end, we analyze a text-conditioned model in depth and observe that the cross-attention layers are the key to controlling the relation between the spatial layout of the image to each word in the prompt. With this observation, we present several applications which monitor the image synthesis by editing the textual prompt only. This includes localized editing by replacing a word, global editing by adding a specification, and even delicately controlling the extent to which a word is reflected in the image. We present our results over diverse images and prompts, demonstrating high-quality synthesis and fidelity to the edited prompts.
Reliable Reasoning Beyond Natural Language
Despite their linguistic competence, Large Language models (LLMs) often exhibit limitations in their ability to reason reliably and flexibly. To address this, we propose a neurosymbolic approach that prompts LLMs to extract and encode all relevant information from a problem statement as logical code statements, and then use a logic programming language (Prolog) to conduct the iterative computations of explicit deductive reasoning. Our approach significantly enhances the performance of LLMs on the standard mathematical reasoning benchmark, GSM8k, and the Navigate dataset from the BIG-bench dataset. Additionally, we introduce a novel dataset, the Non-Linear Reasoning (NLR) dataset, consisting of 55 unique word problems that target the shortcomings of the next token prediction paradigm of LLMs and require complex non-linear reasoning but only basic arithmetic skills to solve. Our findings demonstrate that the integration of Prolog enables LLMs to achieve high performance on the NLR dataset, which even the most advanced language models (including GPT4) fail to solve using text only.
CountGD: Multi-Modal Open-World Counting
The goal of this paper is to improve the generality and accuracy of open-vocabulary object counting in images. To improve the generality, we repurpose an open-vocabulary detection foundation model (GroundingDINO) for the counting task, and also extend its capabilities by introducing modules to enable specifying the target object to count by visual exemplars. In turn, these new capabilities - being able to specify the target object by multi-modalites (text and exemplars) - lead to an improvement in counting accuracy. We make three contributions: First, we introduce the first open-world counting model, CountGD, where the prompt can be specified by a text description or visual exemplars or both; Second, we show that the performance of the model significantly improves the state of the art on multiple counting benchmarks - when using text only, CountGD is comparable to or outperforms all previous text-only works, and when using both text and visual exemplars, we outperform all previous models; Third, we carry out a preliminary study into different interactions between the text and visual exemplar prompts, including the cases where they reinforce each other and where one restricts the other. The code and an app to test the model are available at https://www.robots.ox.ac.uk/~vgg/research/countgd/.
Efficient Pre-training for Localized Instruction Generation of Videos
Procedural videos, exemplified by recipe demonstrations, are instrumental in conveying step-by-step instructions. However, understanding such videos is challenging as it involves the precise localization of steps and the generation of textual instructions. Manually annotating steps and writing instructions is costly, which limits the size of current datasets and hinders effective learning. Leveraging large but noisy video-transcript datasets for pre-training can boost performance but demands significant computational resources. Furthermore, transcripts contain irrelevant content and differ in style from human-written instructions. To mitigate these issues, we propose a novel technique, Sieve-&-Swap, to automatically generate high-quality training data for the recipe domain: (i) Sieve: filters irrelevant transcripts and (ii) Swap: acquires high-quality text by replacing transcripts with human-written instruction from a text-only recipe dataset. The resulting dataset is three orders of magnitude smaller than current web-scale datasets but enables efficient training of large-scale models. Alongside Sieve-&-Swap, we propose Procedure Transformer (ProcX), a model for end-to-end step localization and instruction generation for procedural videos. When pre-trained on our curated dataset, this model achieves state-of-the-art performance on YouCook2 and Tasty while using a fraction of the training data. We have released code and dataset.
VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understanding
In this paper, we propose VideoLLaMA3, a more advanced multimodal foundation model for image and video understanding. The core design philosophy of VideoLLaMA3 is vision-centric. The meaning of "vision-centric" is two-fold: the vision-centric training paradigm and vision-centric framework design. The key insight of our vision-centric training paradigm is that high-quality image-text data is crucial for both image and video understanding. Instead of preparing massive video-text datasets, we focus on constructing large-scale and high-quality image-text datasets. VideoLLaMA3 has four training stages: 1) vision-centric alignment stage, which warms up the vision encoder and projector; 2) vision-language pretraining stage, which jointly tunes the vision encoder, projector, and LLM with large-scale image-text data covering multiple types (including scene images, documents, charts) as well as text-only data. 3) multi-task fine-tuning stage, which incorporates image-text SFT data for downstream tasks and video-text data to establish a foundation for video understanding. 4) video-centric fine-tuning, which further improves the model's capability in video understanding. As for the framework design, to better capture fine-grained details in images, the pretrained vision encoder is adapted to encode images of varying sizes into vision tokens with corresponding numbers, rather than a fixed number of tokens. For video inputs, we reduce the number of vision tokens according to their similarity so that the representation of videos will be more precise and compact. Benefit from vision-centric designs, VideoLLaMA3 achieves compelling performances in both image and video understanding benchmarks.
ReALM: Reference Resolution As Language Modeling
Reference resolution is an important problem, one that is essential to understand and successfully handle context of different kinds. This context includes both previous turns and context that pertains to non-conversational entities, such as entities on the user's screen or those running in the background. While LLMs have been shown to be extremely powerful for a variety of tasks, their use in reference resolution, particularly for non-conversational entities, remains underutilized. This paper demonstrates how LLMs can be used to create an extremely effective system to resolve references of various types, by showing how reference resolution can be converted into a language modeling problem, despite involving forms of entities like those on screen that are not traditionally conducive to being reduced to a text-only modality. We demonstrate large improvements over an existing system with similar functionality across different types of references, with our smallest model obtaining absolute gains of over 5% for on-screen references. We also benchmark against GPT-3.5 and GPT-4, with our smallest model achieving performance comparable to that of GPT-4, and our larger models substantially outperforming it.
Truth in the Few: High-Value Data Selection for Efficient Multi-Modal Reasoning
While multi-modal large language models (MLLMs) have made significant progress in complex reasoning tasks via reinforcement learning, it is commonly believed that extensive training data is necessary for improving multi-modal reasoning ability, inevitably leading to data redundancy and substantial computational costs. However, can smaller high-value datasets match or outperform full corpora for multi-modal reasoning in MLLMs? In this work, we challenge this assumption through a key observation: meaningful multi-modal reasoning is triggered by only a sparse subset of training samples, termed cognitive samples, whereas the majority contribute marginally. Building on this insight, we propose a novel data selection paradigm termed Reasoning Activation Potential (RAP), which identifies cognitive samples by estimating each sample's potential to stimulate genuine multi-modal reasoning by two complementary estimators: 1) Causal Discrepancy Estimator (CDE) based on the potential outcome model principle, eliminates samples that overly rely on language priors by comparing outputs between multi-modal and text-only inputs; 2) Attention Confidence Estimator (ACE), which exploits token-level self-attention to discard samples dominated by irrelevant but over-emphasized tokens in intermediate reasoning stages. Moreover, we introduce a Difficulty-aware Replacement Module (DRM) to substitute trivial instances with cognitively challenging ones, thereby ensuring complexity for robust multi-modal reasoning. Experiments on six datasets show that our RAP method consistently achieves superior performance using only 9.3% of the training data, while reducing computational costs by over 43%. Our code is available at https://github.com/Leo-ssl/RAP.
Decoder Pre-Training with only Text for Scene Text Recognition
Scene text recognition (STR) pre-training methods have achieved remarkable progress, primarily relying on synthetic datasets. However, the domain gap between synthetic and real images poses a challenge in acquiring feature representations that align well with images on real scenes, thereby limiting the performance of these methods. We note that vision-language models like CLIP, pre-trained on extensive real image-text pairs, effectively align images and text in a unified embedding space, suggesting the potential to derive the representations of real images from text alone. Building upon this premise, we introduce a novel method named Decoder Pre-training with only text for STR (DPTR). DPTR treats text embeddings produced by the CLIP text encoder as pseudo visual embeddings and uses them to pre-train the decoder. An Offline Randomized Perturbation (ORP) strategy is introduced. It enriches the diversity of text embeddings by incorporating natural image embeddings extracted from the CLIP image encoder, effectively directing the decoder to acquire the potential representations of real images. In addition, we introduce a Feature Merge Unit (FMU) that guides the extracted visual embeddings focusing on the character foreground within the text image, thereby enabling the pre-trained decoder to work more efficiently and accurately. Extensive experiments across various STR decoders and language recognition tasks underscore the broad applicability and remarkable performance of DPTR, providing a novel insight for STR pre-training. Code is available at https://github.com/Topdu/OpenOCR
Towards High-Fidelity Text-Guided 3D Face Generation and Manipulation Using only Images
Generating 3D faces from textual descriptions has a multitude of applications, such as gaming, movie, and robotics. Recent progresses have demonstrated the success of unconditional 3D face generation and text-to-3D shape generation. However, due to the limited text-3D face data pairs, text-driven 3D face generation remains an open problem. In this paper, we propose a text-guided 3D faces generation method, refer as TG-3DFace, for generating realistic 3D faces using text guidance. Specifically, we adopt an unconditional 3D face generation framework and equip it with text conditions, which learns the text-guided 3D face generation with only text-2D face data. On top of that, we propose two text-to-face cross-modal alignment techniques, including the global contrastive learning and the fine-grained alignment module, to facilitate high semantic consistency between generated 3D faces and input texts. Besides, we present directional classifier guidance during the inference process, which encourages creativity for out-of-domain generations. Compared to the existing methods, TG-3DFace creates more realistic and aesthetically pleasing 3D faces, boosting 9% multi-view consistency (MVIC) over Latent3D. The rendered face images generated by TG-3DFace achieve higher FID and CLIP score than text-to-2D face/image generation models, demonstrating our superiority in generating realistic and semantic-consistent textures.
GroupViT: Semantic Segmentation Emerges from Text Supervision
Grouping and recognition are important components of visual scene understanding, e.g., for object detection and semantic segmentation. With end-to-end deep learning systems, grouping of image regions usually happens implicitly via top-down supervision from pixel-level recognition labels. Instead, in this paper, we propose to bring back the grouping mechanism into deep networks, which allows semantic segments to emerge automatically with only text supervision. We propose a hierarchical Grouping Vision Transformer (GroupViT), which goes beyond the regular grid structure representation and learns to group image regions into progressively larger arbitrary-shaped segments. We train GroupViT jointly with a text encoder on a large-scale image-text dataset via contrastive losses. With only text supervision and without any pixel-level annotations, GroupViT learns to group together semantic regions and successfully transfers to the task of semantic segmentation in a zero-shot manner, i.e., without any further fine-tuning. It achieves a zero-shot accuracy of 52.3% mIoU on the PASCAL VOC 2012 and 22.4% mIoU on PASCAL Context datasets, and performs competitively to state-of-the-art transfer-learning methods requiring greater levels of supervision. We open-source our code at https://github.com/NVlabs/GroupViT .
Unleashing the Potential of Large Language Models for Text-to-Image Generation through Autoregressive Representation Alignment
We present Autoregressive Representation Alignment (ARRA), a new training framework that unlocks global-coherent text-to-image generation in autoregressive LLMs without architectural changes. Unlike prior work that requires complex architectural redesigns, ARRA aligns LLM hidden states with visual representations from external visual foundational models via a global visual alignment loss and a hybrid token, <HYBNEXT>. This token enforces dual constraints: local next-token prediction and global semantic distillation, enabling LLMs to implicitly learn spatial and contextual coherence while retaining their original autoregressive paradigm. Extensive experiments validate ARRA's plug-and-play versatility. When training from text-generation-only LLMs or random initialization, ARRA reduces FID by 25.5% (MIMIC-CXR), 8.8% (DeepEyeNet), and 7.5% (ImageNet) for advanced autoregressive LLMs like Chameleon and LlamaGen, all without framework modifications. For domain adaption, ARRA aligns general-purpose LLMs with specialized models (e.g., BioMedCLIP), achieving an 18.6% FID reduction over direct fine-tuning on medical imaging (MIMIC-CXR). By demonstrating that training objective redesign -- not just architectural innovation -- can resolve cross-modal global coherence challenges, ARRA offers a complementary paradigm for advancing autoregressive models. Code and models will be released to advance autoregressive image generation.
Text-driven Adaptation of Foundation Models for Few-shot Surgical Workflow Analysis
Purpose: Surgical workflow analysis is crucial for improving surgical efficiency and safety. However, previous studies rely heavily on large-scale annotated datasets, posing challenges in cost, scalability, and reliance on expert annotations. To address this, we propose Surg-FTDA (Few-shot Text-driven Adaptation), designed to handle various surgical workflow analysis tasks with minimal paired image-label data. Methods: Our approach has two key components. First, Few-shot selection-based modality alignment selects a small subset of images and aligns their embeddings with text embeddings from the downstream task, bridging the modality gap. Second, Text-driven adaptation leverages only text data to train a decoder, eliminating the need for paired image-text data. This decoder is then applied to aligned image embeddings, enabling image-related tasks without explicit image-text pairs. Results: We evaluate our approach to generative tasks (image captioning) and discriminative tasks (triplet recognition and phase recognition). Results show that Surg-FTDA outperforms baselines and generalizes well across downstream tasks. Conclusion: We propose a text-driven adaptation approach that mitigates the modality gap and handles multiple downstream tasks in surgical workflow analysis, with minimal reliance on large annotated datasets. The code and dataset will be released in https://github.com/CAMMA-public/Surg-FTDA
Diffree: Text-Guided Shape Free Object Inpainting with Diffusion Model
This paper addresses an important problem of object addition for images with only text guidance. It is challenging because the new object must be integrated seamlessly into the image with consistent visual context, such as lighting, texture, and spatial location. While existing text-guided image inpainting methods can add objects, they either fail to preserve the background consistency or involve cumbersome human intervention in specifying bounding boxes or user-scribbled masks. To tackle this challenge, we introduce Diffree, a Text-to-Image (T2I) model that facilitates text-guided object addition with only text control. To this end, we curate OABench, an exquisite synthetic dataset by removing objects with advanced image inpainting techniques. OABench comprises 74K real-world tuples of an original image, an inpainted image with the object removed, an object mask, and object descriptions. Trained on OABench using the Stable Diffusion model with an additional mask prediction module, Diffree uniquely predicts the position of the new object and achieves object addition with guidance from only text. Extensive experiments demonstrate that Diffree excels in adding new objects with a high success rate while maintaining background consistency, spatial appropriateness, and object relevance and quality.
Predicting Severe Sepsis Using Text from the Electronic Health Record
Employing a machine learning approach we predict, up to 24 hours prior, a diagnosis of severe sepsis. Strongly predictive models are possible that use only text reports from the Electronic Health Record (EHR), and omit structured numerical data. Unstructured text alone gives slightly better performance than structured data alone, and the combination further improves performance. We also discuss advantages of using unstructured EHR text for modeling, as compared to structured EHR data.
LivePhoto: Real Image Animation with Text-guided Motion Control
Despite the recent progress in text-to-video generation, existing studies usually overlook the issue that only spatial contents but not temporal motions in synthesized videos are under the control of text. Towards such a challenge, this work presents a practical system, named LivePhoto, which allows users to animate an image of their interest with text descriptions. We first establish a strong baseline that helps a well-learned text-to-image generator (i.e., Stable Diffusion) take an image as a further input. We then equip the improved generator with a motion module for temporal modeling and propose a carefully designed training pipeline to better link texts and motions. In particular, considering the facts that (1) text can only describe motions roughly (e.g., regardless of the moving speed) and (2) text may include both content and motion descriptions, we introduce a motion intensity estimation module as well as a text re-weighting module to reduce the ambiguity of text-to-motion mapping. Empirical evidence suggests that our approach is capable of well decoding motion-related textual instructions into videos, such as actions, camera movements, or even conjuring new contents from thin air (e.g., pouring water into an empty glass). Interestingly, thanks to the proposed intensity learning mechanism, our system offers users an additional control signal (i.e., the motion intensity) besides text for video customization.
BoxDiff: Text-to-Image Synthesis with Training-Free Box-Constrained Diffusion
Recent text-to-image diffusion models have demonstrated an astonishing capacity to generate high-quality images. However, researchers mainly studied the way of synthesizing images with only text prompts. While some works have explored using other modalities as conditions, considerable paired data, e.g., box/mask-image pairs, and fine-tuning time are required for nurturing models. As such paired data is time-consuming and labor-intensive to acquire and restricted to a closed set, this potentially becomes the bottleneck for applications in an open world. This paper focuses on the simplest form of user-provided conditions, e.g., box or scribble. To mitigate the aforementioned problem, we propose a training-free method to control objects and contexts in the synthesized images adhering to the given spatial conditions. Specifically, three spatial constraints, i.e., Inner-Box, Outer-Box, and Corner Constraints, are designed and seamlessly integrated into the denoising step of diffusion models, requiring no additional training and massive annotated layout data. Extensive results show that the proposed constraints can control what and where to present in the images while retaining the ability of the Stable Diffusion model to synthesize with high fidelity and diverse concept coverage. The code is publicly available at https://github.com/Sierkinhane/BoxDiff.
Language-only Efficient Training of Zero-shot Composed Image Retrieval
Composed image retrieval (CIR) task takes a composed query of image and text, aiming to search relative images for both conditions. Conventional CIR approaches need a training dataset composed of triplets of query image, query text, and target image, which is very expensive to collect. Several recent works have worked on the zero-shot (ZS) CIR paradigm to tackle the issue without using pre-collected triplets. However, the existing ZS-CIR methods show limited backbone scalability and generalizability due to the lack of diversity of the input texts during training. We propose a novel CIR framework, only using language for its training. Our LinCIR (Language-only training for CIR) can be trained only with text datasets by a novel self-supervision named self-masking projection (SMP). We project the text latent embedding to the token embedding space and construct a new text by replacing the keyword tokens of the original text. Then, we let the new and original texts have the same latent embedding vector. With this simple strategy, LinCIR is surprisingly efficient and highly effective; LinCIR with CLIP ViT-G backbone is trained in 48 minutes and shows the best ZS-CIR performances on four different CIR benchmarks, CIRCO, GeneCIS, FashionIQ, and CIRR, even outperforming supervised method on FashionIQ. Code is available at https://github.com/navervision/lincir
IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models
Recent years have witnessed the strong power of large text-to-image diffusion models for the impressive generative capability to create high-fidelity images. However, it is very tricky to generate desired images using only text prompt as it often involves complex prompt engineering. An alternative to text prompt is image prompt, as the saying goes: "an image is worth a thousand words". Although existing methods of direct fine-tuning from pretrained models are effective, they require large computing resources and are not compatible with other base models, text prompt, and structural controls. In this paper, we present IP-Adapter, an effective and lightweight adapter to achieve image prompt capability for the pretrained text-to-image diffusion models. The key design of our IP-Adapter is decoupled cross-attention mechanism that separates cross-attention layers for text features and image features. Despite the simplicity of our method, an IP-Adapter with only 22M parameters can achieve comparable or even better performance to a fully fine-tuned image prompt model. As we freeze the pretrained diffusion model, the proposed IP-Adapter can be generalized not only to other custom models fine-tuned from the same base model, but also to controllable generation using existing controllable tools. With the benefit of the decoupled cross-attention strategy, the image prompt can also work well with the text prompt to achieve multimodal image generation. The project page is available at https://ip-adapter.github.io.
InstructEngine: Instruction-driven Text-to-Image Alignment
Reinforcement Learning from Human/AI Feedback (RLHF/RLAIF) has been extensively utilized for preference alignment of text-to-image models. Existing methods face certain limitations in terms of both data and algorithm. For training data, most approaches rely on manual annotated preference data, either by directly fine-tuning the generators or by training reward models to provide training signals. However, the high annotation cost makes them difficult to scale up, the reward model consumes extra computation and cannot guarantee accuracy. From an algorithmic perspective, most methods neglect the value of text and only take the image feedback as a comparative signal, which is inefficient and sparse. To alleviate these drawbacks, we propose the InstructEngine framework. Regarding annotation cost, we first construct a taxonomy for text-to-image generation, then develop an automated data construction pipeline based on it. Leveraging advanced large multimodal models and human-defined rules, we generate 25K text-image preference pairs. Finally, we introduce cross-validation alignment method, which refines data efficiency by organizing semantically analogous samples into mutually comparable pairs. Evaluations on DrawBench demonstrate that InstructEngine improves SD v1.5 and SDXL's performance by 10.53% and 5.30%, outperforming state-of-the-art baselines, with ablation study confirming the benefits of InstructEngine's all components. A win rate of over 50% in human reviews also proves that InstructEngine better aligns with human preferences.
In-Style: Bridging Text and Uncurated Videos with Style Transfer for Text-Video Retrieval
Large-scale noisy web image-text datasets have been proven to be efficient for learning robust vision-language models. However, when transferring them to the task of video retrieval, models still need to be fine-tuned on hand-curated paired text-video data to adapt to the diverse styles of video descriptions. To address this problem without the need for hand-annotated pairs, we propose a new setting, text-video retrieval with uncurated & unpaired data, that during training utilizes only text queries together with uncurated web videos without any paired text-video data. To this end, we propose an approach, In-Style, that learns the style of the text queries and transfers it to uncurated web videos. Moreover, to improve generalization, we show that one model can be trained with multiple text styles. To this end, we introduce a multi-style contrastive training procedure that improves the generalizability over several datasets simultaneously. We evaluate our model on retrieval performance over multiple datasets to demonstrate the advantages of our style transfer framework on the new task of uncurated & unpaired text-video retrieval and improve state-of-the-art performance on zero-shot text-video retrieval.
Face-MakeUp: Multimodal Facial Prompts for Text-to-Image Generation
Facial images have extensive practical applications. Although the current large-scale text-image diffusion models exhibit strong generation capabilities, it is challenging to generate the desired facial images using only text prompt. Image prompts are a logical choice. However, current methods of this type generally focus on general domain. In this paper, we aim to optimize image makeup techniques to generate the desired facial images. Specifically, (1) we built a dataset of 4 million high-quality face image-text pairs (FaceCaptionHQ-4M) based on LAION-Face to train our Face-MakeUp model; (2) to maintain consistency with the reference facial image, we extract/learn multi-scale content features and pose features for the facial image, integrating these into the diffusion model to enhance the preservation of facial identity features for diffusion models. Validation on two face-related test datasets demonstrates that our Face-MakeUp can achieve the best comprehensive performance.All codes are available at:https://github.com/ddw2AIGROUP2CQUPT/Face-MakeUp
ChatGPT as a Factual Inconsistency Evaluator for Text Summarization
The performance of text summarization has been greatly boosted by pre-trained language models. A main concern of existing methods is that most generated summaries are not factually inconsistent with their source documents. To alleviate the problem, many efforts have focused on developing effective factuality evaluation metrics based on natural language inference, question answering, and syntactic dependency et al. However, these approaches are limited by either their high computational complexity or the uncertainty introduced by multi-component pipelines, resulting in only partial agreement with human judgement. Most recently, large language models(LLMs) have shown excellent performance in not only text generation but also language comprehension. In this paper, we particularly explore ChatGPT's ability to evaluate factual inconsistency under a zero-shot setting by examining it on both coarse-grained and fine-grained evaluation tasks including binary entailment inference, summary ranking, and consistency rating. Experimental results indicate that ChatGPT generally outperforms previous evaluation metrics across the three tasks, indicating its great potential for factual inconsistency evaluation. However, a closer inspection of ChatGPT's output reveals certain limitations including its preference for more lexically similar candidates, false reasoning, and inadequate understanding of instructions.
LaTr: Layout-Aware Transformer for Scene-Text VQA
We propose a novel multimodal architecture for Scene Text Visual Question Answering (STVQA), named Layout-Aware Transformer (LaTr). The task of STVQA requires models to reason over different modalities. Thus, we first investigate the impact of each modality, and reveal the importance of the language module, especially when enriched with layout information. Accounting for this, we propose a single objective pre-training scheme that requires only text and spatial cues. We show that applying this pre-training scheme on scanned documents has certain advantages over using natural images, despite the domain gap. Scanned documents are easy to procure, text-dense and have a variety of layouts, helping the model learn various spatial cues (e.g. left-of, below etc.) by tying together language and layout information. Compared to existing approaches, our method performs vocabulary-free decoding and, as shown, generalizes well beyond the training vocabulary. We further demonstrate that LaTr improves robustness towards OCR errors, a common reason for failure cases in STVQA. In addition, by leveraging a vision transformer, we eliminate the need for an external object detector. LaTr outperforms state-of-the-art STVQA methods on multiple datasets. In particular, +7.6% on TextVQA, +10.8% on ST-VQA and +4.0% on OCR-VQA (all absolute accuracy numbers).
HoloDreamer: Holistic 3D Panoramic World Generation from Text Descriptions
3D scene generation is in high demand across various domains, including virtual reality, gaming, and the film industry. Owing to the powerful generative capabilities of text-to-image diffusion models that provide reliable priors, the creation of 3D scenes using only text prompts has become viable, thereby significantly advancing researches in text-driven 3D scene generation. In order to obtain multiple-view supervision from 2D diffusion models, prevailing methods typically employ the diffusion model to generate an initial local image, followed by iteratively outpainting the local image using diffusion models to gradually generate scenes. Nevertheless, these outpainting-based approaches prone to produce global inconsistent scene generation results without high degree of completeness, restricting their broader applications. To tackle these problems, we introduce HoloDreamer, a framework that first generates high-definition panorama as a holistic initialization of the full 3D scene, then leverage 3D Gaussian Splatting (3D-GS) to quickly reconstruct the 3D scene, thereby facilitating the creation of view-consistent and fully enclosed 3D scenes. Specifically, we propose Stylized Equirectangular Panorama Generation, a pipeline that combines multiple diffusion models to enable stylized and detailed equirectangular panorama generation from complex text prompts. Subsequently, Enhanced Two-Stage Panorama Reconstruction is introduced, conducting a two-stage optimization of 3D-GS to inpaint the missing region and enhance the integrity of the scene. Comprehensive experiments demonstrated that our method outperforms prior works in terms of overall visual consistency and harmony as well as reconstruction quality and rendering robustness when generating fully enclosed scenes.
TextLap: Customizing Language Models for Text-to-Layout Planning
Automatic generation of graphical layouts is crucial for many real-world applications, including designing posters, flyers, advertisements, and graphical user interfaces. Given the incredible ability of Large language models (LLMs) in both natural language understanding and generation, we believe that we could customize an LLM to help people create compelling graphical layouts starting with only text instructions from the user. We call our method TextLap (text-based layout planning). It uses a curated instruction-based layout planning dataset (InsLap) to customize LLMs as a graphic designer. We demonstrate the effectiveness of TextLap and show that it outperforms strong baselines, including GPT-4 based methods, for image generation and graphical design benchmarks.
Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Models
We present Text2Room, a method for generating room-scale textured 3D meshes from a given text prompt as input. To this end, we leverage pre-trained 2D text-to-image models to synthesize a sequence of images from different poses. In order to lift these outputs into a consistent 3D scene representation, we combine monocular depth estimation with a text-conditioned inpainting model. The core idea of our approach is a tailored viewpoint selection such that the content of each image can be fused into a seamless, textured 3D mesh. More specifically, we propose a continuous alignment strategy that iteratively fuses scene frames with the existing geometry to create a seamless mesh. Unlike existing works that focus on generating single objects or zoom-out trajectories from text, our method generates complete 3D scenes with multiple objects and explicit 3D geometry. We evaluate our approach using qualitative and quantitative metrics, demonstrating it as the first method to generate room-scale 3D geometry with compelling textures from only text as input.
SANA: Efficient High-Resolution Image Synthesis with Linear Diffusion Transformers
We introduce Sana, a text-to-image framework that can efficiently generate images up to 4096times4096 resolution. Sana can synthesize high-resolution, high-quality images with strong text-image alignment at a remarkably fast speed, deployable on laptop GPU. Core designs include: (1) Deep compression autoencoder: unlike traditional AEs, which compress images only 8times, we trained an AE that can compress images 32times, effectively reducing the number of latent tokens. (2) Linear DiT: we replace all vanilla attention in DiT with linear attention, which is more efficient at high resolutions without sacrificing quality. (3) Decoder-only text encoder: we replaced T5 with modern decoder-only small LLM as the text encoder and designed complex human instruction with in-context learning to enhance the image-text alignment. (4) Efficient training and sampling: we propose Flow-DPM-Solver to reduce sampling steps, with efficient caption labeling and selection to accelerate convergence. As a result, Sana-0.6B is very competitive with modern giant diffusion model (e.g. Flux-12B), being 20 times smaller and 100+ times faster in measured throughput. Moreover, Sana-0.6B can be deployed on a 16GB laptop GPU, taking less than 1 second to generate a 1024times1024 resolution image. Sana enables content creation at low cost. Code and model will be publicly released.
InTraGen: Trajectory-controlled Video Generation for Object Interactions
Advances in video generation have significantly improved the realism and quality of created scenes. This has fueled interest in developing intuitive tools that let users leverage video generation as world simulators. Text-to-video (T2V) generation is one such approach, enabling video creation from text descriptions only. Yet, due to the inherent ambiguity in texts and the limited temporal information offered by text prompts, researchers have explored additional control signals like trajectory-guided systems, for more accurate T2V generation. Nonetheless, methods to evaluate whether T2V models can generate realistic interactions between multiple objects are lacking. We introduce InTraGen, a pipeline for improved trajectory-based generation of object interaction scenarios. We propose 4 new datasets and a novel trajectory quality metric to evaluate the performance of the proposed InTraGen. To achieve object interaction, we introduce a multi-modal interaction encoding pipeline with an object ID injection mechanism that enriches object-environment interactions. Our results demonstrate improvements in both visual fidelity and quantitative performance. Code and datasets are available at https://github.com/insait-institute/InTraGen
Large-Scale Label Interpretation Learning for Few-Shot Named Entity Recognition
Few-shot named entity recognition (NER) detects named entities within text using only a few annotated examples. One promising line of research is to leverage natural language descriptions of each entity type: the common label PER might, for example, be verbalized as ''person entity.'' In an initial label interpretation learning phase, the model learns to interpret such verbalized descriptions of entity types. In a subsequent few-shot tagset extension phase, this model is then given a description of a previously unseen entity type (such as ''music album'') and optionally a few training examples to perform few-shot NER for this type. In this paper, we systematically explore the impact of a strong semantic prior to interpret verbalizations of new entity types by massively scaling up the number and granularity of entity types used for label interpretation learning. To this end, we leverage an entity linking benchmark to create a dataset with orders of magnitude of more distinct entity types and descriptions as currently used datasets. We find that this increased signal yields strong results in zero- and few-shot NER in in-domain, cross-domain, and even cross-lingual settings. Our findings indicate significant potential for improving few-shot NER through heuristical data-based optimization.
MuRIL: Multilingual Representations for Indian Languages
India is a multilingual society with 1369 rationalized languages and dialects being spoken across the country (INDIA, 2011). Of these, the 22 scheduled languages have a staggering total of 1.17 billion speakers and 121 languages have more than 10,000 speakers (INDIA, 2011). India also has the second largest (and an ever growing) digital footprint (Statista, 2020). Despite this, today's state-of-the-art multilingual systems perform suboptimally on Indian (IN) languages. This can be explained by the fact that multilingual language models (LMs) are often trained on 100+ languages together, leading to a small representation of IN languages in their vocabulary and training data. Multilingual LMs are substantially less effective in resource-lean scenarios (Wu and Dredze, 2020; Lauscher et al., 2020), as limited data doesn't help capture the various nuances of a language. One also commonly observes IN language text transliterated to Latin or code-mixed with English, especially in informal settings (for example, on social media platforms) (Rijhwani et al., 2017). This phenomenon is not adequately handled by current state-of-the-art multilingual LMs. To address the aforementioned gaps, we propose MuRIL, a multilingual LM specifically built for IN languages. MuRIL is trained on significantly large amounts of IN text corpora only. We explicitly augment monolingual text corpora with both translated and transliterated document pairs, that serve as supervised cross-lingual signals in training. MuRIL significantly outperforms multilingual BERT (mBERT) on all tasks in the challenging cross-lingual XTREME benchmark (Hu et al., 2020). We also present results on transliterated (native to Latin script) test sets of the chosen datasets and demonstrate the efficacy of MuRIL in handling transliterated data.
Slot-MLLM: Object-Centric Visual Tokenization for Multimodal LLM
Recently, multimodal large language models (MLLMs) have emerged as a key approach in achieving artificial general intelligence. In particular, vision-language MLLMs have been developed to generate not only text but also visual outputs from multimodal inputs. This advancement requires efficient image tokens that LLMs can process effectively both in input and output. However, existing image tokenization methods for MLLMs typically capture only global abstract concepts or uniformly segmented image patches, restricting MLLMs' capability to effectively understand or generate detailed visual content, particularly at the object level. To address this limitation, we propose an object-centric visual tokenizer based on Slot Attention specifically for MLLMs. In particular, based on the Q-Former encoder, diffusion decoder, and residual vector quantization, our proposed discretized slot tokens can encode local visual details while maintaining high-level semantics, and also align with textual data to be integrated seamlessly within a unified next-token prediction framework of LLMs. The resulting Slot-MLLM demonstrates significant performance improvements over baselines with previous visual tokenizers across various vision-language tasks that entail local detailed comprehension and generation. Notably, this work is the first demonstration of the feasibility of object-centric slot attention performed with MLLMs and in-the-wild natural images.
Solla: Towards a Speech-Oriented LLM That Hears Acoustic Context
Large Language Models (LLMs) have recently shown remarkable ability to process not only text but also multimodal inputs such as speech and audio. However, most existing models primarily focus on analyzing input signals using text instructions, overlooking scenarios in which speech instructions and audio are mixed and serve as inputs to the model. To address these challenges, we introduce Solla, a novel framework designed to understand speech-based questions and hear the acoustic context concurrently. Solla incorporates an audio tagging module to effectively identify and represent audio events, as well as an ASR-assisted prediction method to improve comprehension of spoken content. To rigorously evaluate Solla and other publicly available models, we propose a new benchmark dataset called SA-Eval, which includes three tasks: audio event classification, audio captioning, and audio question answering. SA-Eval has diverse speech instruction with various speaking styles, encompassing two difficulty levels, easy and hard, to capture the range of real-world acoustic conditions. Experimental results show that Solla performs on par with or outperforms baseline models on both the easy and hard test sets, underscoring its effectiveness in jointly understanding speech and audio.
JDocQA: Japanese Document Question Answering Dataset for Generative Language Models
Document question answering is a task of question answering on given documents such as reports, slides, pamphlets, and websites, and it is a truly demanding task as paper and electronic forms of documents are so common in our society. This is known as a quite challenging task because it requires not only text understanding but also understanding of figures and tables, and hence visual question answering (VQA) methods are often examined in addition to textual approaches. We introduce Japanese Document Question Answering (JDocQA), a large-scale document-based QA dataset, essentially requiring both visual and textual information to answer questions, which comprises 5,504 documents in PDF format and annotated 11,600 question-and-answer instances in Japanese. Each QA instance includes references to the document pages and bounding boxes for the answer clues. We incorporate multiple categories of questions and unanswerable questions from the document for realistic question-answering applications. We empirically evaluate the effectiveness of our dataset with text-based large language models (LLMs) and multimodal models. Incorporating unanswerable questions in finetuning may contribute to harnessing the so-called hallucination generation.
Contrastive Vision-Language Alignment Makes Efficient Instruction Learner
We study the task of extending the large language model (LLM) into a vision-language instruction-following model. This task is crucial but challenging since the LLM is trained on text modality only, making it hard to effectively digest the visual modality. To address this, existing methods typically train a visual adapter to align the representation between a pre-trained vision transformer (ViT) and the LLM by a generative image captioning loss. However, we find that the generative objective can only produce weak alignment for vision and language, making the aligned vision-language model very hungry for the instruction fine-tuning data. In this paper, we propose CG-VLM that applies both Contrastive and Generative alignment objectives to effectively align the representation of ViT and LLM. Different from image level and sentence level alignment in common contrastive learning settings, CG-VLM aligns the image-patch level features and text-token level embeddings, which, however, is very hard to achieve as no explicit grounding patch-token relation provided in standard image captioning datasets. To address this issue, we propose to maximize the averaged similarity between pooled image-patch features and text-token embeddings. Extensive experiments demonstrate that the proposed CG-VLM produces strong vision-language alignment and is an efficient instruction learner. For example, using only 10% instruction tuning data, we reach 95% performance of state-of-the-art method LLaVA [29] on the zero-shot ScienceQA-Image benchmark.
Prompting Forgetting: Unlearning in GANs via Textual Guidance
State-of-the-art generative models exhibit powerful image-generation capabilities, introducing various ethical and legal challenges to service providers hosting these models. Consequently, Content Removal Techniques (CRTs) have emerged as a growing area of research to control outputs without full-scale retraining. Recent work has explored the use of Machine Unlearning in generative models to address content removal. However, the focus of such research has been on diffusion models, and unlearning in Generative Adversarial Networks (GANs) has remained largely unexplored. We address this gap by proposing Text-to-Unlearn, a novel framework that selectively unlearns concepts from pre-trained GANs using only text prompts, enabling feature unlearning, identity unlearning, and fine-grained tasks like expression and multi-attribute removal in models trained on human faces. Leveraging natural language descriptions, our approach guides the unlearning process without requiring additional datasets or supervised fine-tuning, offering a scalable and efficient solution. To evaluate its effectiveness, we introduce an automatic unlearning assessment method adapted from state-of-the-art image-text alignment metrics, providing a comprehensive analysis of the unlearning methodology. To our knowledge, Text-to-Unlearn is the first cross-modal unlearning framework for GANs, representing a flexible and efficient advancement in managing generative model behavior.
OmniCreator: Self-Supervised Unified Generation with Universal Editing
We introduce OmniCreator, a novel framework that can conduct text-prompted unified (image+video) generation as well as editing all in one place. OmniCreator acquires generative and universal editing capabilities in a self-supervised manner, taking original text-video pairs as conditions while utilizing the same video as a denoising target to learn the semantic correspondence between video and text. During inference, when presented with a text prompt and a video, OmniCreator is capable of generating a target that is faithful to both, achieving a universal editing effect that is unconstrained as opposed to existing editing work that primarily focuses on certain editing types or relies on additional controls (e.g., structural conditions, attention features, or DDIM inversion). On the other hand, when presented with a text prompt only, OmniCreator becomes generative, producing high-quality video as a result of the semantic correspondence learned. Importantly, we found that the same capabilities extend to images as is, making OmniCreator a truly unified framework. Further, due to the lack of existing generative video editing benchmarks, we introduce the OmniBench-99 dataset, designed to evaluate the performance of generative video editing models comprehensively. Extensive experiments demonstrate that OmniCreator exhibits substantial superiority over all other models.
GME: Improving Universal Multimodal Retrieval by Multimodal LLMs
Universal Multimodal Retrieval (UMR) aims to enable search across various modalities using a unified model, where queries and candidates can consist of pure text, images, or a combination of both. Previous work has attempted to adopt multimodal large language models (MLLMs) to realize UMR using only text data. However, our preliminary experiments demonstrate that more diverse multimodal training data can further unlock the potential of MLLMs. Despite its effectiveness, the existing multimodal training data is highly imbalanced in terms of modality, which motivates us to develop a training data synthesis pipeline and construct a large-scale, high-quality fused-modal training dataset. Based on the synthetic training data, we develop the General Multimodal Embedder (GME), an MLLM-based dense retriever designed for UMR. Furthermore, we construct a comprehensive UMR Benchmark (UMRB) to evaluate the effectiveness of our approach. Experimental results show that our method achieves state-of-the-art performance among existing UMR methods. Last, we provide in-depth analyses of model scaling, training strategies, and perform ablation studies on both the model and synthetic data.
When are Lemons Purple? The Concept Association Bias of CLIP
Large-scale vision-language models such as CLIP have shown impressive performance on zero-shot image classification and image-to-text retrieval. However, such zero-shot performance of CLIP-based models does not realize in tasks that require a finer-grained correspondence between vision and language, such as Visual Question Answering (VQA). We investigate why this is the case, and report an interesting phenomenon of CLIP, which we call the Concept Association Bias (CAB), as a potential cause of the difficulty of applying CLIP to VQA and similar tasks. CAB is especially apparent when two concepts are present in the given image while a text prompt only contains a single concept. In such a case, we find that CLIP tends to treat input as a bag of concepts and attempts to fill in the other missing concept crossmodally, leading to an unexpected zero-shot prediction. For example, when asked for the color of a lemon in an image, CLIP predicts ``purple'' if the image contains a lemon and an eggplant. We demonstrate the Concept Association Bias of CLIP by showing that CLIP's zero-shot classification performance greatly suffers when there is a strong concept association between an object (e.g. lemon) and an attribute (e.g. its color). On the other hand, when the association between object and attribute is weak, we do not see this phenomenon. Furthermore, we show that CAB is significantly mitigated when we enable CLIP to learn deeper structure across image and text embeddings by adding an additional Transformer on top of CLIP and fine-tuning it on VQA. We find that across such fine-tuned variants of CLIP, the strength of CAB in a model predicts how well it performs on VQA.
TwHIN-BERT: A Socially-Enriched Pre-trained Language Model for Multilingual Tweet Representations
We present TwHIN-BERT, a multilingual language model trained on in-domain data from the popular social network Twitter. TwHIN-BERT differs from prior pre-trained language models as it is trained with not only text-based self-supervision, but also with a social objective based on the rich social engagements within a Twitter heterogeneous information network (TwHIN). Our model is trained on 7 billion tweets covering over 100 distinct languages providing a valuable representation to model short, noisy, user-generated text. We evaluate our model on a variety of multilingual social recommendation and semantic understanding tasks and demonstrate significant metric improvement over established pre-trained language models. We will freely open-source TwHIN-BERT and our curated hashtag prediction and social engagement benchmark datasets to the research community.
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper, we seek to leverage Gaussian splatting to generate realistic animatable avatars from textual descriptions, addressing the limitations (e.g., flexibility and efficiency) imposed by mesh or NeRF-based representations. However, a naive application of Gaussian splatting cannot generate high-quality animatable avatars and suffers from learning instability; it also cannot capture fine avatar geometries and often leads to degenerate body parts. To tackle these problems, we first propose a primitive-based 3D Gaussian representation where Gaussians are defined inside pose-driven primitives to facilitate animation. Second, to stabilize and amortize the learning of millions of Gaussians, we propose to use neural implicit fields to predict the Gaussian attributes (e.g., colors). Finally, to capture fine avatar geometries and extract detailed meshes, we propose a novel SDF-based implicit mesh learning approach for 3D Gaussians that regularizes the underlying geometries and extracts highly detailed textured meshes. Our proposed method, GAvatar, enables the large-scale generation of diverse animatable avatars using only text prompts. GAvatar significantly surpasses existing methods in terms of both appearance and geometry quality, and achieves extremely fast rendering (100 fps) at 1K resolution.
StyleGAN-NADA: CLIP-Guided Domain Adaptation of Image Generators
Can a generative model be trained to produce images from a specific domain, guided by a text prompt only, without seeing any image? In other words: can an image generator be trained "blindly"? Leveraging the semantic power of large scale Contrastive-Language-Image-Pre-training (CLIP) models, we present a text-driven method that allows shifting a generative model to new domains, without having to collect even a single image. We show that through natural language prompts and a few minutes of training, our method can adapt a generator across a multitude of domains characterized by diverse styles and shapes. Notably, many of these modifications would be difficult or outright impossible to reach with existing methods. We conduct an extensive set of experiments and comparisons across a wide range of domains. These demonstrate the effectiveness of our approach and show that our shifted models maintain the latent-space properties that make generative models appealing for downstream tasks.
RomanSetu: Efficiently unlocking multilingual capabilities of Large Language Models models via Romanization
This study addresses the challenge of extending Large Language Models (LLMs) to non-English languages, specifically those using non-Latin scripts. We propose an innovative approach that utilizes the romanized form of text as an interface for LLMs, hypothesizing that its frequent informal use and shared tokens with English enhance cross-lingual alignment. Focusing on Hindi, we demonstrate through Hindi-to-English translation and sentiment analysis tasks that romanized text not only significantly improves inference efficiency due to its lower fertility compared to native text but also achieves competitive performance with limited pre-training. Additionally, our novel multi-script prompting approach, which combines romanized and native texts, shows promise in further enhancing task performance. These findings suggest the potential of romanization in bridging the language gap for LLM applications, with future work aimed at expanding this approach to more languages and tasks.
ChatAnything: Facetime Chat with LLM-Enhanced Personas
In this technical report, we target generating anthropomorphized personas for LLM-based characters in an online manner, including visual appearance, personality and tones, with only text descriptions. To achieve this, we first leverage the in-context learning capability of LLMs for personality generation by carefully designing a set of system prompts. We then propose two novel concepts: the mixture of voices (MoV) and the mixture of diffusers (MoD) for diverse voice and appearance generation. For MoV, we utilize the text-to-speech (TTS) algorithms with a variety of pre-defined tones and select the most matching one based on the user-provided text description automatically. For MoD, we combine the recent popular text-to-image generation techniques and talking head algorithms to streamline the process of generating talking objects. We termed the whole framework as ChatAnything. With it, users could be able to animate anything with any personas that are anthropomorphic using just a few text inputs. However, we have observed that the anthropomorphic objects produced by current generative models are often undetectable by pre-trained face landmark detectors, leading to failure of the face motion generation, even if these faces possess human-like appearances because those images are nearly seen during the training (e.g., OOD samples). To address this issue, we incorporate pixel-level guidance to infuse human face landmarks during the image generation phase. To benchmark these metrics, we have built an evaluation dataset. Based on it, we verify that the detection rate of the face landmark is significantly increased from 57.0% to 92.5% thus allowing automatic face animation based on generated speech content. The code and more results can be found at https://chatanything.github.io/.
Cityscape-Adverse: Benchmarking Robustness of Semantic Segmentation with Realistic Scene Modifications via Diffusion-Based Image Editing
Recent advancements in generative AI, particularly diffusion-based image editing, have enabled the transformation of images into highly realistic scenes using only text instructions. This technology offers significant potential for generating diverse synthetic datasets to evaluate model robustness. In this paper, we introduce Cityscape-Adverse, a benchmark that employs diffusion-based image editing to simulate eight adverse conditions, including variations in weather, lighting, and seasons, while preserving the original semantic labels. We evaluate the reliability of diffusion-based models in generating realistic scene modifications and assess the performance of state-of-the-art CNN and Transformer-based semantic segmentation models under these challenging conditions. Additionally, we analyze which modifications have the greatest impact on model performance and explore how training on synthetic datasets can improve robustness in real-world adverse scenarios. Our results demonstrate that all tested models, particularly CNN-based architectures, experienced significant performance degradation under extreme conditions, while Transformer-based models exhibited greater resilience. We verify that models trained on Cityscape-Adverse show significantly enhanced resilience when applied to unseen domains. Code and datasets will be released at https://github.com/naufalso/cityscape-adverse.
Improving Embedding Accuracy for Document Retrieval Using Entity Relationship Maps and Model-Aware Contrastive Sampling
In this paper we present APEX-Embedding-7B (Advanced Processing for Epistemic eXtraction), a 7-billion parameter decoder-only text Feature Extraction Model, specifically designed for Document Retrieval-Augmented Generation (RAG) tasks. Our approach employs two training techniques that yield an emergent improvement in factual focus: (1) Pre-convergence interrupted fine-tuning using Structured Entity Relationship Maps as training data input: designed to shift the model's attention and create a bias towards factual content rather than semantic style - this enhances plain text performance despite not being directly trained for it; and (2) Model-Aware Contrastive Sampling, creating a balanced and evenly distributed collation map of hard and soft negatives directly informed by the base model's competency. This combined methodology yields significant improvements, enhancing plain text query/document pair retrieval to achieve an absolute rank@1 accuracy of 90.86% (an increase of 6.26% compared to the next leading model) in our evaluation, and reducing training data input context size by an average of 37.71% compared to plain text for both queries and document texts. Based on our evaluations, our model establishes a new state-of-the-art standard in text feature extraction for longer context document retrieval tasks.
SANER: Annotation-free Societal Attribute Neutralizer for Debiasing CLIP
Large-scale vision-language models, such as CLIP, are known to contain societal bias regarding protected attributes (e.g., gender, age). This paper aims to address the problems of societal bias in CLIP. Although previous studies have proposed to debias societal bias through adversarial learning or test-time projecting, our comprehensive study of these works identifies two critical limitations: 1) loss of attribute information when it is explicitly disclosed in the input and 2) use of the attribute annotations during debiasing process. To mitigate societal bias in CLIP and overcome these limitations simultaneously, we introduce a simple-yet-effective debiasing method called SANER (societal attribute neutralizer) that eliminates attribute information from CLIP text features only of attribute-neutral descriptions. Experimental results show that SANER, which does not require attribute annotations and preserves original information for attribute-specific descriptions, demonstrates superior debiasing ability than the existing methods. Additionally, we observe that SANER does not require retraining CLIP from scratch with the original dataset. Moreover, the debiased model can be directly applied to the text-to-image generation model by simply replacing the text encoder.
STimage-1K4M: A histopathology image-gene expression dataset for spatial transcriptomics
Recent advances in multi-modal algorithms have driven and been driven by the increasing availability of large image-text datasets, leading to significant strides in various fields, including computational pathology. However, in most existing medical image-text datasets, the text typically provides high-level summaries that may not sufficiently describe sub-tile regions within a large pathology image. For example, an image might cover an extensive tissue area containing cancerous and healthy regions, but the accompanying text might only specify that this image is a cancer slide, lacking the nuanced details needed for in-depth analysis. In this study, we introduce STimage-1K4M, a novel dataset designed to bridge this gap by providing genomic features for sub-tile images. STimage-1K4M contains 1,149 images derived from spatial transcriptomics data, which captures gene expression information at the level of individual spatial spots within a pathology image. Specifically, each image in the dataset is broken down into smaller sub-image tiles, with each tile paired with 15,000-30,000 dimensional gene expressions. With 4,293,195 pairs of sub-tile images and gene expressions, STimage-1K4M offers unprecedented granularity, paving the way for a wide range of advanced research in multi-modal data analysis an innovative applications in computational pathology, and beyond.
Evaluating ChatGPT and GPT-4 for Visual Programming
Generative AI and large language models have the potential to drastically improve the landscape of computing education by automatically generating personalized feedback and content. Recent works have studied the capabilities of these models for different programming education scenarios; however, these works considered only text-based programming, in particular, Python programming. Consequently, they leave open the question of how well these models would perform in visual programming domains popularly used for K-8 programming education. The main research question we study is: Do state-of-the-art generative models show advanced capabilities in visual programming on par with their capabilities in text-based Python programming? In our work, we evaluate two models, ChatGPT (based on GPT-3.5) and GPT-4, in visual programming domains for various scenarios and assess performance using expert-based annotations. In particular, we base our evaluation using reference tasks from the domains of Hour of Code: Maze Challenge by Code-dot-org and Karel. Our results show that these models perform poorly and struggle to combine spatial, logical, and programming skills crucial for visual programming. These results also provide exciting directions for future work on developing techniques to improve the performance of generative models in visual programming.
DiffuMask: Synthesizing Images with Pixel-level Annotations for Semantic Segmentation Using Diffusion Models
Collecting and annotating images with pixel-wise labels is time-consuming and laborious. In contrast, synthetic data can be freely available using a generative model (e.g., DALL-E, Stable Diffusion). In this paper, we show that it is possible to automatically obtain accurate semantic masks of synthetic images generated by the Off-the-shelf Stable Diffusion model, which uses only text-image pairs during training. Our approach, called DiffuMask, exploits the potential of the cross-attention map between text and image, which is natural and seamless to extend the text-driven image synthesis to semantic mask generation. DiffuMask uses text-guided cross-attention information to localize class/word-specific regions, which are combined with practical techniques to create a novel high-resolution and class-discriminative pixel-wise mask. The methods help to reduce data collection and annotation costs obviously. Experiments demonstrate that the existing segmentation methods trained on synthetic data of DiffuMask can achieve a competitive performance over the counterpart of real data (VOC 2012, Cityscapes). For some classes (e.g., bird), DiffuMask presents promising performance, close to the stateof-the-art result of real data (within 3% mIoU gap). Moreover, in the open-vocabulary segmentation (zero-shot) setting, DiffuMask achieves a new SOTA result on Unseen class of VOC 2012. The project website can be found at https://weijiawu.github.io/DiffusionMask/.
Who are you referring to? Coreference resolution in image narrations
Coreference resolution aims to identify words and phrases which refer to same entity in a text, a core task in natural language processing. In this paper, we extend this task to resolving coreferences in long-form narrations of visual scenes. First we introduce a new dataset with annotated coreference chains and their bounding boxes, as most existing image-text datasets only contain short sentences without coreferring expressions or labeled chains. We propose a new technique that learns to identify coreference chains using weak supervision, only from image-text pairs and a regularization using prior linguistic knowledge. Our model yields large performance gains over several strong baselines in resolving coreferences. We also show that coreference resolution helps improving grounding narratives in images.
GSEditPro: 3D Gaussian Splatting Editing with Attention-based Progressive Localization
With the emergence of large-scale Text-to-Image(T2I) models and implicit 3D representations like Neural Radiance Fields (NeRF), many text-driven generative editing methods based on NeRF have appeared. However, the implicit encoding of geometric and textural information poses challenges in accurately locating and controlling objects during editing. Recently, significant advancements have been made in the editing methods of 3D Gaussian Splatting, a real-time rendering technology that relies on explicit representation. However, these methods still suffer from issues including inaccurate localization and limited manipulation over editing. To tackle these challenges, we propose GSEditPro, a novel 3D scene editing framework which allows users to perform various creative and precise editing using text prompts only. Leveraging the explicit nature of the 3D Gaussian distribution, we introduce an attention-based progressive localization module to add semantic labels to each Gaussian during rendering. This enables precise localization on editing areas by classifying Gaussians based on their relevance to the editing prompts derived from cross-attention layers of the T2I model. Furthermore, we present an innovative editing optimization method based on 3D Gaussian Splatting, obtaining stable and refined editing results through the guidance of Score Distillation Sampling and pseudo ground truth. We prove the efficacy of our method through extensive experiments.
StoryBench: A Multifaceted Benchmark for Continuous Story Visualization
Generating video stories from text prompts is a complex task. In addition to having high visual quality, videos need to realistically adhere to a sequence of text prompts whilst being consistent throughout the frames. Creating a benchmark for video generation requires data annotated over time, which contrasts with the single caption used often in video datasets. To fill this gap, we collect comprehensive human annotations on three existing datasets, and introduce StoryBench: a new, challenging multi-task benchmark to reliably evaluate forthcoming text-to-video models. Our benchmark includes three video generation tasks of increasing difficulty: action execution, where the next action must be generated starting from a conditioning video; story continuation, where a sequence of actions must be executed starting from a conditioning video; and story generation, where a video must be generated from only text prompts. We evaluate small yet strong text-to-video baselines, and show the benefits of training on story-like data algorithmically generated from existing video captions. Finally, we establish guidelines for human evaluation of video stories, and reaffirm the need of better automatic metrics for video generation. StoryBench aims at encouraging future research efforts in this exciting new area.
Multi-Concept T2I-Zero: Tweaking Only The Text Embeddings and Nothing Else
Recent advances in text-to-image diffusion models have enabled the photorealistic generation of images from text prompts. Despite the great progress, existing models still struggle to generate compositional multi-concept images naturally, limiting their ability to visualize human imagination. While several recent works have attempted to address this issue, they either introduce additional training or adopt guidance at inference time. In this work, we consider a more ambitious goal: natural multi-concept generation using a pre-trained diffusion model, and with almost no extra cost. To achieve this goal, we identify the limitations in the text embeddings used for the pre-trained text-to-image diffusion models. Specifically, we observe concept dominance and non-localized contribution that severely degrade multi-concept generation performance. We further design a minimal low-cost solution that overcomes the above issues by tweaking (not re-training) the text embeddings for more realistic multi-concept text-to-image generation. Our Correction by Similarities method tweaks the embedding of concepts by collecting semantic features from most similar tokens to localize the contribution. To avoid mixing features of concepts, we also apply Cross-Token Non-Maximum Suppression, which excludes the overlap of contributions from different concepts. Experiments show that our approach outperforms previous methods in text-to-image, image manipulation, and personalization tasks, despite not introducing additional training or inference costs to the diffusion steps.
Learning to Generate Text-grounded Mask for Open-world Semantic Segmentation from Only Image-Text Pairs
We tackle open-world semantic segmentation, which aims at learning to segment arbitrary visual concepts in images, by using only image-text pairs without dense annotations. Existing open-world segmentation methods have shown impressive advances by employing contrastive learning (CL) to learn diverse visual concepts and transferring the learned image-level understanding to the segmentation task. However, these CL-based methods suffer from a train-test discrepancy, since it only considers image-text alignment during training, whereas segmentation requires region-text alignment during testing. In this paper, we proposed a novel Text-grounded Contrastive Learning (TCL) framework that enables a model to directly learn region-text alignment. Our method generates a segmentation mask for a given text, extracts text-grounded image embedding from the masked region, and aligns it with text embedding via TCL. By learning region-text alignment directly, our framework encourages a model to directly improve the quality of generated segmentation masks. In addition, for a rigorous and fair comparison, we present a unified evaluation protocol with widely used 8 semantic segmentation datasets. TCL achieves state-of-the-art zero-shot segmentation performances with large margins in all datasets. Code is available at https://github.com/kakaobrain/tcl.
Hiding Text in Large Language Models: Introducing Unconditional Token Forcing Confusion
With the help of simple fine-tuning, one can artificially embed hidden text into large language models (LLMs). This text is revealed only when triggered by a specific query to the LLM. Two primary applications are LLM fingerprinting and steganography. In the context of LLM fingerprinting, a unique text identifier (fingerprint) is embedded within the model to verify licensing compliance. In the context of steganography, the LLM serves as a carrier for hidden messages that can be disclosed through a designated trigger. Our work demonstrates that embedding hidden text in the LLM via fine-tuning, though seemingly secure due to the vast number of potential triggers (any sequence of characters or tokens could serve as a trigger), is susceptible to extraction through analysis of the LLM's output decoding process. We propose a novel approach to extraction called Unconditional Token Forcing. It is premised on the hypothesis that iteratively feeding each token from the LLM's vocabulary into the model should reveal sequences with abnormally high token probabilities, indicating potential embedded text candidates. Additionally, our experiments show that when the first token of a hidden fingerprint is used as an input, the LLM not only produces an output sequence with high token probabilities, but also repetitively generates the fingerprint itself. We also present a method to hide text in such a way that it is resistant to Unconditional Token Forcing, which we named Unconditional Token Forcing Confusion.
OnlyFlow: Optical Flow based Motion Conditioning for Video Diffusion Models
We consider the problem of text-to-video generation tasks with precise control for various applications such as camera movement control and video-to-video editing. Most methods tacking this problem rely on providing user-defined controls, such as binary masks or camera movement embeddings. In our approach we propose OnlyFlow, an approach leveraging the optical flow firstly extracted from an input video to condition the motion of generated videos. Using a text prompt and an input video, OnlyFlow allows the user to generate videos that respect the motion of the input video as well as the text prompt. This is implemented through an optical flow estimation model applied on the input video, which is then fed to a trainable optical flow encoder. The output feature maps are then injected into the text-to-video backbone model. We perform quantitative, qualitative and user preference studies to show that OnlyFlow positively compares to state-of-the-art methods on a wide range of tasks, even though OnlyFlow was not specifically trained for such tasks. OnlyFlow thus constitutes a versatile, lightweight yet efficient method for controlling motion in text-to-video generation. Models and code will be made available on GitHub and HuggingFace.
InstantBooth: Personalized Text-to-Image Generation without Test-Time Finetuning
Recent advances in personalized image generation allow a pre-trained text-to-image model to learn a new concept from a set of images. However, existing personalization approaches usually require heavy test-time finetuning for each concept, which is time-consuming and difficult to scale. We propose InstantBooth, a novel approach built upon pre-trained text-to-image models that enables instant text-guided image personalization without any test-time finetuning. We achieve this with several major components. First, we learn the general concept of the input images by converting them to a textual token with a learnable image encoder. Second, to keep the fine details of the identity, we learn rich visual feature representation by introducing a few adapter layers to the pre-trained model. We train our components only on text-image pairs without using paired images of the same concept. Compared to test-time finetuning-based methods like DreamBooth and Textual-Inversion, our model can generate competitive results on unseen concepts concerning language-image alignment, image fidelity, and identity preservation while being 100 times faster.
Text-Guided Generation and Editing of Compositional 3D Avatars
Our goal is to create a realistic 3D facial avatar with hair and accessories using only a text description. While this challenge has attracted significant recent interest, existing methods either lack realism, produce unrealistic shapes, or do not support editing, such as modifications to the hairstyle. We argue that existing methods are limited because they employ a monolithic modeling approach, using a single representation for the head, face, hair, and accessories. Our observation is that the hair and face, for example, have very different structural qualities that benefit from different representations. Building on this insight, we generate avatars with a compositional model, in which the head, face, and upper body are represented with traditional 3D meshes, and the hair, clothing, and accessories with neural radiance fields (NeRF). The model-based mesh representation provides a strong geometric prior for the face region, improving realism while enabling editing of the person's appearance. By using NeRFs to represent the remaining components, our method is able to model and synthesize parts with complex geometry and appearance, such as curly hair and fluffy scarves. Our novel system synthesizes these high-quality compositional avatars from text descriptions. The experimental results demonstrate that our method, Text-guided generation and Editing of Compositional Avatars (TECA), produces avatars that are more realistic than those of recent methods while being editable because of their compositional nature. For example, our TECA enables the seamless transfer of compositional features like hairstyles, scarves, and other accessories between avatars. This capability supports applications such as virtual try-on.
Text-To-4D Dynamic Scene Generation
We present MAV3D (Make-A-Video3D), a method for generating three-dimensional dynamic scenes from text descriptions. Our approach uses a 4D dynamic Neural Radiance Field (NeRF), which is optimized for scene appearance, density, and motion consistency by querying a Text-to-Video (T2V) diffusion-based model. The dynamic video output generated from the provided text can be viewed from any camera location and angle, and can be composited into any 3D environment. MAV3D does not require any 3D or 4D data and the T2V model is trained only on Text-Image pairs and unlabeled videos. We demonstrate the effectiveness of our approach using comprehensive quantitative and qualitative experiments and show an improvement over previously established internal baselines. To the best of our knowledge, our method is the first to generate 3D dynamic scenes given a text description.
Boosting Diffusion-Based Text Image Super-Resolution Model Towards Generalized Real-World Scenarios
Restoring low-resolution text images presents a significant challenge, as it requires maintaining both the fidelity and stylistic realism of the text in restored images. Existing text image restoration methods often fall short in hard situations, as the traditional super-resolution models cannot guarantee clarity, while diffusion-based methods fail to maintain fidelity. In this paper, we introduce a novel framework aimed at improving the generalization ability of diffusion models for text image super-resolution (SR), especially promoting fidelity. First, we propose a progressive data sampling strategy that incorporates diverse image types at different stages of training, stabilizing the convergence and improving the generalization. For the network architecture, we leverage a pre-trained SR prior to provide robust spatial reasoning capabilities, enhancing the model's ability to preserve textual information. Additionally, we employ a cross-attention mechanism to better integrate textual priors. To further reduce errors in textual priors, we utilize confidence scores to dynamically adjust the importance of textual features during training. Extensive experiments on real-world datasets demonstrate that our approach not only produces text images with more realistic visual appearances but also improves the accuracy of text structure.
TTD: Text-Tag Self-Distillation Enhancing Image-Text Alignment in CLIP to Alleviate Single Tag Bias
We identify a critical bias in contemporary CLIP-based models, which we denote as single tag bias. This bias manifests as a disproportionate focus on a singular tag (word) while neglecting other pertinent tags, stemming from CLIP's text embeddings that prioritize one specific tag in image-text relationships. When deconstructing text into individual tags, only one tag tends to have high relevancy with CLIP's image embedding, leading to biased tag relevancy. In this paper, we introduce a novel two-step fine-tuning approach, Text-Tag Self-Distillation (TTD), to address this challenge. TTD first extracts image-relevant tags from text based on their similarity to the nearest pixels then employs a self-distillation strategy to align combined masks with the text-derived mask. This approach ensures the unbiased image-text alignment of the CLIP-based models using only image-text pairs without necessitating additional supervision. Our technique demonstrates model-agnostic improvements in multi-tag classification and segmentation tasks, surpassing competing methods that rely on external resources. The code is available at https://github.com/shjo-april/TTD.
FLUX-Text: A Simple and Advanced Diffusion Transformer Baseline for Scene Text Editing
The task of scene text editing is to modify or add texts on images while maintaining the fidelity of newly generated text and visual coherence with the background. Recent works based on latent diffusion models (LDM) show improved text editing results, yet still face challenges and often generate inaccurate or unrecognizable characters, especially for non-Latin ones (\eg, Chinese), which have complex glyph structures. To address these issues, we present FLUX-Text, a simple and advanced multilingual scene text editing framework based on FLUX-Fill. Specifically, we carefully investigate glyph conditioning, considering both visual and textual modalities. To retain the original generative capabilities of FLUX-Fill while enhancing its understanding and generation of glyphs, we propose lightweight glyph and text embedding modules. Owning to the lightweight design, FLUX-Text is trained only with 100K training examples compared to current popular methods trained with 2.9M ones. With no bells and whistles, our method achieves state-of-the-art performance on text editing tasks. Qualitative and quantitative experiments on the public datasets demonstrate that our method surpasses previous works in text fidelity.
Improving Text Embeddings with Large Language Models
In this paper, we introduce a novel and simple method for obtaining high-quality text embeddings using only synthetic data and less than 1k training steps. Unlike existing methods that often depend on multi-stage intermediate pre-training with billions of weakly-supervised text pairs, followed by fine-tuning with a few labeled datasets, our method does not require building complex training pipelines or relying on manually collected datasets that are often constrained by task diversity and language coverage. We leverage proprietary LLMs to generate diverse synthetic data for hundreds of thousands of text embedding tasks across nearly 100 languages. We then fine-tune open-source decoder-only LLMs on the synthetic data using standard contrastive loss. Experiments demonstrate that our method achieves strong performance on highly competitive text embedding benchmarks without using any labeled data. Furthermore, when fine-tuned with a mixture of synthetic and labeled data, our model sets new state-of-the-art results on the BEIR and MTEB benchmarks.
CoMat: Aligning Text-to-Image Diffusion Model with Image-to-Text Concept Matching
Diffusion models have demonstrated great success in the field of text-to-image generation. However, alleviating the misalignment between the text prompts and images is still challenging. The root reason behind the misalignment has not been extensively investigated. We observe that the misalignment is caused by inadequate token attention activation. We further attribute this phenomenon to the diffusion model's insufficient condition utilization, which is caused by its training paradigm. To address the issue, we propose CoMat, an end-to-end diffusion model fine-tuning strategy with an image-to-text concept matching mechanism. We leverage an image captioning model to measure image-to-text alignment and guide the diffusion model to revisit ignored tokens. A novel attribute concentration module is also proposed to address the attribute binding problem. Without any image or human preference data, we use only 20K text prompts to fine-tune SDXL to obtain CoMat-SDXL. Extensive experiments show that CoMat-SDXL significantly outperforms the baseline model SDXL in two text-to-image alignment benchmarks and achieves start-of-the-art performance.
RepText: Rendering Visual Text via Replicating
Although contemporary text-to-image generation models have achieved remarkable breakthroughs in producing visually appealing images, their capacity to generate precise and flexible typographic elements, especially non-Latin alphabets, remains constrained. To address these limitations, we start from an naive assumption that text understanding is only a sufficient condition for text rendering, but not a necessary condition. Based on this, we present RepText, which aims to empower pre-trained monolingual text-to-image generation models with the ability to accurately render, or more precisely, replicate, multilingual visual text in user-specified fonts, without the need to really understand them. Specifically, we adopt the setting from ControlNet and additionally integrate language agnostic glyph and position of rendered text to enable generating harmonized visual text, allowing users to customize text content, font and position on their needs. To improve accuracy, a text perceptual loss is employed along with the diffusion loss. Furthermore, to stabilize rendering process, at the inference phase, we directly initialize with noisy glyph latent instead of random initialization, and adopt region masks to restrict the feature injection to only the text region to avoid distortion of the background. We conducted extensive experiments to verify the effectiveness of our RepText relative to existing works, our approach outperforms existing open-source methods and achieves comparable results to native multi-language closed-source models. To be more fair, we also exhaustively discuss its limitations in the end.
LayoutLMv3: Pre-training for Document AI with Unified Text and Image Masking
Self-supervised pre-training techniques have achieved remarkable progress in Document AI. Most multimodal pre-trained models use a masked language modeling objective to learn bidirectional representations on the text modality, but they differ in pre-training objectives for the image modality. This discrepancy adds difficulty to multimodal representation learning. In this paper, we propose LayoutLMv3 to pre-train multimodal Transformers for Document AI with unified text and image masking. Additionally, LayoutLMv3 is pre-trained with a word-patch alignment objective to learn cross-modal alignment by predicting whether the corresponding image patch of a text word is masked. The simple unified architecture and training objectives make LayoutLMv3 a general-purpose pre-trained model for both text-centric and image-centric Document AI tasks. Experimental results show that LayoutLMv3 achieves state-of-the-art performance not only in text-centric tasks, including form understanding, receipt understanding, and document visual question answering, but also in image-centric tasks such as document image classification and document layout analysis. The code and models are publicly available at https://aka.ms/layoutlmv3.
A Detailed Audio-Text Data Simulation Pipeline using Single-Event Sounds
Recently, there has been an increasing focus on audio-text cross-modal learning. However, most of the existing audio-text datasets contain only simple descriptions of sound events. Compared with classification labels, the advantages of such descriptions are significantly limited. In this paper, we first analyze the detailed information that human descriptions of audio may contain beyond sound event labels. Based on the analysis, we propose an automatic pipeline for curating audio-text pairs with rich details. Leveraging the property that sounds can be mixed and concatenated in the time domain, we control details in four aspects: temporal relationship, loudness, speaker identity, and occurrence number, in simulating audio mixtures. Corresponding details are transformed into captions by large language models. Audio-text pairs with rich details in text descriptions are thereby obtained. We validate the effectiveness of our pipeline with a small amount of simulated data, demonstrating that the simulated data enables models to learn detailed audio captioning.
Skrr: Skip and Re-use Text Encoder Layers for Memory Efficient Text-to-Image Generation
Large-scale text encoders in text-to-image (T2I) diffusion models have demonstrated exceptional performance in generating high-quality images from textual prompts. Unlike denoising modules that rely on multiple iterative steps, text encoders require only a single forward pass to produce text embeddings. However, despite their minimal contribution to total inference time and floating-point operations (FLOPs), text encoders demand significantly higher memory usage, up to eight times more than denoising modules. To address this inefficiency, we propose Skip and Re-use layers (Skrr), a simple yet effective pruning strategy specifically designed for text encoders in T2I diffusion models. Skrr exploits the inherent redundancy in transformer blocks by selectively skipping or reusing certain layers in a manner tailored for T2I tasks, thereby reducing memory consumption without compromising performance. Extensive experiments demonstrate that Skrr maintains image quality comparable to the original model even under high sparsity levels, outperforming existing blockwise pruning methods. Furthermore, Skrr achieves state-of-the-art memory efficiency while preserving performance across multiple evaluation metrics, including the FID, CLIP, DreamSim, and GenEval scores.
Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering
We present Paint-it, a text-driven high-fidelity texture map synthesis method for 3D meshes via neural re-parameterized texture optimization. Paint-it synthesizes texture maps from a text description by synthesis-through-optimization, exploiting the Score-Distillation Sampling (SDS). We observe that directly applying SDS yields undesirable texture quality due to its noisy gradients. We reveal the importance of texture parameterization when using SDS. Specifically, we propose Deep Convolutional Physically-Based Rendering (DC-PBR) parameterization, which re-parameterizes the physically-based rendering (PBR) texture maps with randomly initialized convolution-based neural kernels, instead of a standard pixel-based parameterization. We show that DC-PBR inherently schedules the optimization curriculum according to texture frequency and naturally filters out the noisy signals from SDS. In experiments, Paint-it obtains remarkable quality PBR texture maps within 15 min., given only a text description. We demonstrate the generalizability and practicality of Paint-it by synthesizing high-quality texture maps for large-scale mesh datasets and showing test-time applications such as relighting and material control using a popular graphics engine. Project page: https://kim-youwang.github.io/paint-it
NUBIA: NeUral Based Interchangeability Assessor for Text Generation
We present NUBIA, a methodology to build automatic evaluation metrics for text generation using only machine learning models as core components. A typical NUBIA model is composed of three modules: a neural feature extractor, an aggregator and a calibrator. We demonstrate an implementation of NUBIA which outperforms metrics currently used to evaluate machine translation, summaries and slightly exceeds/matches state of the art metrics on correlation with human judgement on the WMT segment-level Direct Assessment task, sentence-level ranking and image captioning evaluation. The model implemented is modular, explainable and set to continuously improve over time.
LISTER: Neighbor Decoding for Length-Insensitive Scene Text Recognition
The diversity in length constitutes a significant characteristic of text. Due to the long-tail distribution of text lengths, most existing methods for scene text recognition (STR) only work well on short or seen-length text, lacking the capability of recognizing longer text or performing length extrapolation. This is a crucial issue, since the lengths of the text to be recognized are usually not given in advance in real-world applications, but it has not been adequately investigated in previous works. Therefore, we propose in this paper a method called Length-Insensitive Scene TExt Recognizer (LISTER), which remedies the limitation regarding the robustness to various text lengths. Specifically, a Neighbor Decoder is proposed to obtain accurate character attention maps with the assistance of a novel neighbor matrix regardless of the text lengths. Besides, a Feature Enhancement Module is devised to model the long-range dependency with low computation cost, which is able to perform iterations with the neighbor decoder to enhance the feature map progressively. To the best of our knowledge, we are the first to achieve effective length-insensitive scene text recognition. Extensive experiments demonstrate that the proposed LISTER algorithm exhibits obvious superiority on long text recognition and the ability for length extrapolation, while comparing favourably with the previous state-of-the-art methods on standard benchmarks for STR (mainly short text).
Open-vocabulary vs. Closed-set: Best Practice for Few-shot Object Detection Considering Text Describability
Open-vocabulary object detection (OVD), detecting specific classes of objects using only their linguistic descriptions (e.g., class names) without any image samples, has garnered significant attention. However, in real-world applications, the target class concepts is often hard to describe in text and the only way to specify target objects is to provide their image examples, yet it is often challenging to obtain a good number of samples. Thus, there is a high demand from practitioners for few-shot object detection (FSOD). A natural question arises: Can the benefits of OVD extend to FSOD for object classes that are difficult to describe in text? Compared to traditional methods that learn only predefined classes (referred to in this paper as closed-set object detection, COD), can the extra cost of OVD be justified? To answer these questions, we propose a method to quantify the ``text-describability'' of object detection datasets using the zero-shot image classification accuracy with CLIP. This allows us to categorize various OD datasets with different text-describability and emprically evaluate the FSOD performance of OVD and COD methods within each category. Our findings reveal that: i) there is little difference between OVD and COD for object classes with low text-describability under equal conditions in OD pretraining; and ii) although OVD can learn from more diverse data than OD-specific data, thereby increasing the volume of training data, it can be counterproductive for classes with low-text-describability. These findings provide practitioners with valuable guidance amidst the recent advancements of OVD methods.
CREPE: Coordinate-Aware End-to-End Document Parser
In this study, we formulate an OCR-free sequence generation model for visual document understanding (VDU). Our model not only parses text from document images but also extracts the spatial coordinates of the text based on the multi-head architecture. Named as Coordinate-aware End-to-end Document Parser (CREPE), our method uniquely integrates these capabilities by introducing a special token for OCR text, and token-triggered coordinate decoding. We also proposed a weakly-supervised framework for cost-efficient training, requiring only parsing annotations without high-cost coordinate annotations. Our experimental evaluations demonstrate CREPE's state-of-the-art performances on document parsing tasks. Beyond that, CREPE's adaptability is further highlighted by its successful usage in other document understanding tasks such as layout analysis, document visual question answering, and so one. CREPE's abilities including OCR and semantic parsing not only mitigate error propagation issues in existing OCR-dependent methods, it also significantly enhance the functionality of sequence generation models, ushering in a new era for document understanding studies.
Evaluating Spatial Understanding of Large Language Models
Large language models (LLMs) show remarkable capabilities across a variety of tasks. Despite the models only seeing text in training, several recent studies suggest that LLM representations implicitly capture aspects of the underlying grounded concepts. Here, we explore LLM representations of a particularly salient kind of grounded knowledge -- spatial relationships. We design natural-language navigation tasks and evaluate the ability of LLMs, in particular GPT-3.5-turbo, GPT-4, and Llama2 series models, to represent and reason about spatial structures. These tasks reveal substantial variability in LLM performance across different spatial structures, including square, hexagonal, and triangular grids, rings, and trees. In extensive error analysis, we find that LLMs' mistakes reflect both spatial and non-spatial factors. These findings suggest that LLMs appear to capture certain aspects of spatial structure implicitly, but room for improvement remains.
Visual Sketchpad: Sketching as a Visual Chain of Thought for Multimodal Language Models
Humans draw to facilitate reasoning: we draw auxiliary lines when solving geometry problems; we mark and circle when reasoning on maps; we use sketches to amplify our ideas and relieve our limited-capacity working memory. However, such actions are missing in current multimodal language models (LMs). Current chain-of-thought and tool-use paradigms only use text as intermediate reasoning steps. In this work, we introduce Sketchpad, a framework that gives multimodal LMs a visual sketchpad and tools to draw on the sketchpad. The LM conducts planning and reasoning according to the visual artifacts it has drawn. Different from prior work, which uses text-to-image models to enable LMs to draw, Sketchpad enables LMs to draw with lines, boxes, marks, etc., which is closer to human sketching and better facilitates reasoning. Sketchpad can also use specialist vision models during the sketching process (e.g., draw bounding boxes with object detection models, draw masks with segmentation models), to further enhance visual perception and reasoning. We experiment with a wide range of math tasks (including geometry, functions, graphs, and chess) and complex visual reasoning tasks. Sketchpad substantially improves performance on all tasks over strong base models with no sketching, yielding an average gain of 12.7% on math tasks, and 8.6% on vision tasks. GPT-4o with Sketchpad sets a new state of the art on all tasks, including V*Bench (80.3%), BLINK spatial reasoning (83.9%), and visual correspondence (80.8%). All codes and data are in https://visualsketchpad.github.io/.
Unlearning Sensitive Information in Multimodal LLMs: Benchmark and Attack-Defense Evaluation
LLMs trained on massive datasets may inadvertently acquire sensitive information such as personal details and potentially harmful content. This risk is further heightened in multimodal LLMs as they integrate information from multiple modalities (image and text). Adversaries can exploit this knowledge through multimodal prompts to extract sensitive details. Evaluating how effectively MLLMs can forget such information (targeted unlearning) necessitates the creation of high-quality, well-annotated image-text pairs. While prior work on unlearning has focused on text, multimodal unlearning remains underexplored. To address this gap, we first introduce a multimodal unlearning benchmark, UnLOK-VQA (Unlearning Outside Knowledge VQA), as well as an attack-and-defense framework to evaluate methods for deleting specific multimodal knowledge from MLLMs. We extend a visual question-answering dataset using an automated pipeline that generates varying-proximity samples for testing generalization and specificity, followed by manual filtering for maintaining high quality. We then evaluate six defense objectives against seven attacks (four whitebox, three blackbox), including a novel whitebox method leveraging interpretability of hidden states. Our results show multimodal attacks outperform text- or image-only ones, and that the most effective defense removes answer information from internal model states. Additionally, larger models exhibit greater post-editing robustness, suggesting that scale enhances safety. UnLOK-VQA provides a rigorous benchmark for advancing unlearning in MLLMs.
KoSBi: A Dataset for Mitigating Social Bias Risks Towards Safer Large Language Model Application
Large language models (LLMs) learn not only natural text generation abilities but also social biases against different demographic groups from real-world data. This poses a critical risk when deploying LLM-based applications. Existing research and resources are not readily applicable in South Korea due to the differences in language and culture, both of which significantly affect the biases and targeted demographic groups. This limitation requires localized social bias datasets to ensure the safe and effective deployment of LLMs. To this end, we present KO SB I, a new social bias dataset of 34k pairs of contexts and sentences in Korean covering 72 demographic groups in 15 categories. We find that through filtering-based moderation, social biases in generated content can be reduced by 16.47%p on average for HyperCLOVA (30B and 82B), and GPT-3.
LanSER: Language-Model Supported Speech Emotion Recognition
Speech emotion recognition (SER) models typically rely on costly human-labeled data for training, making scaling methods to large speech datasets and nuanced emotion taxonomies difficult. We present LanSER, a method that enables the use of unlabeled data by inferring weak emotion labels via pre-trained large language models through weakly-supervised learning. For inferring weak labels constrained to a taxonomy, we use a textual entailment approach that selects an emotion label with the highest entailment score for a speech transcript extracted via automatic speech recognition. Our experimental results show that models pre-trained on large datasets with this weak supervision outperform other baseline models on standard SER datasets when fine-tuned, and show improved label efficiency. Despite being pre-trained on labels derived only from text, we show that the resulting representations appear to model the prosodic content of speech.
From Concept to Manufacturing: Evaluating Vision-Language Models for Engineering Design
Engineering Design is undergoing a transformative shift with the advent of AI, marking a new era in how we approach product, system, and service planning. Large language models have demonstrated impressive capabilities in enabling this shift. Yet, with text as their only input modality, they cannot leverage the large body of visual artifacts that engineers have used for centuries and are accustomed to. This gap is addressed with the release of multimodal vision language models, such as GPT-4V, enabling AI to impact many more types of tasks. In light of these advancements, this paper presents a comprehensive evaluation of GPT-4V, a vision language model, across a wide spectrum of engineering design tasks, categorized into four main areas: Conceptual Design, System-Level and Detailed Design, Manufacturing and Inspection, and Engineering Education Tasks. Our study assesses GPT-4V's capabilities in design tasks such as sketch similarity analysis, concept selection using Pugh Charts, material selection, engineering drawing analysis, CAD generation, topology optimization, design for additive and subtractive manufacturing, spatial reasoning challenges, and textbook problems. Through this structured evaluation, we not only explore GPT-4V's proficiency in handling complex design and manufacturing challenges but also identify its limitations in complex engineering design applications. Our research establishes a foundation for future assessments of vision language models, emphasizing their immense potential for innovating and enhancing the engineering design and manufacturing landscape. It also contributes a set of benchmark testing datasets, with more than 1000 queries, for ongoing advancements and applications in this field.
A Neural Network Solves, Explains, and Generates University Math Problems by Program Synthesis and Few-Shot Learning at Human Level
We demonstrate that a neural network pre-trained on text and fine-tuned on code solves mathematics course problems, explains solutions, and generates new questions at a human level. We automatically synthesize programs using few-shot learning and OpenAI's Codex transformer and execute them to solve course problems at 81% automatic accuracy. We curate a new dataset of questions from MIT's largest mathematics courses (Single Variable and Multivariable Calculus, Differential Equations, Introduction to Probability and Statistics, Linear Algebra, and Mathematics for Computer Science) and Columbia University's Computational Linear Algebra. We solve questions from a MATH dataset (on Prealgebra, Algebra, Counting and Probability, Intermediate Algebra, Number Theory, and Precalculus), the latest benchmark of advanced mathematics problems designed to assess mathematical reasoning. We randomly sample questions and generate solutions with multiple modalities, including numbers, equations, and plots. The latest GPT-3 language model pre-trained on text automatically solves only 18.8% of these university questions using zero-shot learning and 30.8% using few-shot learning and the most recent chain of thought prompting. In contrast, program synthesis with few-shot learning using Codex fine-tuned on code generates programs that automatically solve 81% of these questions. Our approach improves the previous state-of-the-art automatic solution accuracy on the benchmark topics from 8.8% to 81.1%. We perform a survey to evaluate the quality and difficulty of generated questions. This work is the first to automatically solve university-level mathematics course questions at a human level and the first work to explain and generate university-level mathematics course questions at scale, a milestone for higher education.
OmniGen: Unified Image Generation
In this work, we introduce OmniGen, a new diffusion model for unified image generation. Unlike popular diffusion models (e.g., Stable Diffusion), OmniGen no longer requires additional modules such as ControlNet or IP-Adapter to process diverse control conditions. OmniGenis characterized by the following features: 1) Unification: OmniGen not only demonstrates text-to-image generation capabilities but also inherently supports other downstream tasks, such as image editing, subject-driven generation, and visual-conditional generation. Additionally, OmniGen can handle classical computer vision tasks by transforming them into image generation tasks, such as edge detection and human pose recognition. 2) Simplicity: The architecture of OmniGen is highly simplified, eliminating the need for additional text encoders. Moreover, it is more user-friendly compared to existing diffusion models, enabling complex tasks to be accomplished through instructions without the need for extra preprocessing steps (e.g., human pose estimation), thereby significantly simplifying the workflow of image generation. 3) Knowledge Transfer: Through learning in a unified format, OmniGen effectively transfers knowledge across different tasks, manages unseen tasks and domains, and exhibits novel capabilities. We also explore the model's reasoning capabilities and potential applications of chain-of-thought mechanism. This work represents the first attempt at a general-purpose image generation model, and there remain several unresolved issues. We will open-source the related resources at https://github.com/VectorSpaceLab/OmniGen to foster advancements in this field.
VidLA: Video-Language Alignment at Scale
In this paper, we propose VidLA, an approach for video-language alignment at scale. There are two major limitations of previous video-language alignment approaches. First, they do not capture both short-range and long-range temporal dependencies and typically employ complex hierarchical deep network architectures that are hard to integrate with existing pretrained image-text foundation models. To effectively address this limitation, we instead keep the network architecture simple and use a set of data tokens that operate at different temporal resolutions in a hierarchical manner, accounting for the temporally hierarchical nature of videos. By employing a simple two-tower architecture, we are able to initialize our video-language model with pretrained image-text foundation models, thereby boosting the final performance. Second, existing video-language alignment works struggle due to the lack of semantically aligned large-scale training data. To overcome it, we leverage recent LLMs to curate the largest video-language dataset to date with better visual grounding. Furthermore, unlike existing video-text datasets which only contain short clips, our dataset is enriched with video clips of varying durations to aid our temporally hierarchical data tokens in extracting better representations at varying temporal scales. Overall, empirical results show that our proposed approach surpasses state-of-the-art methods on multiple retrieval benchmarks, especially on longer videos, and performs competitively on classification benchmarks.
PromptDresser: Improving the Quality and Controllability of Virtual Try-On via Generative Textual Prompt and Prompt-aware Mask
Recent virtual try-on approaches have advanced by fine-tuning the pre-trained text-to-image diffusion models to leverage their powerful generative ability. However, the use of text prompts in virtual try-on is still underexplored. This paper tackles a text-editable virtual try-on task that changes the clothing item based on the provided clothing image while editing the wearing style (e.g., tucking style, fit) according to the text descriptions. In the text-editable virtual try-on, three key aspects exist: (i) designing rich text descriptions for paired person-clothing data to train the model, (ii) addressing the conflicts where textual information of the existing person's clothing interferes the generation of the new clothing, and (iii) adaptively adjust the inpainting mask aligned with the text descriptions, ensuring proper editing areas while preserving the original person's appearance irrelevant to the new clothing. To address these aspects, we propose PromptDresser, a text-editable virtual try-on model that leverages large multimodal model (LMM) assistance to enable high-quality and versatile manipulation based on generative text prompts. Our approach utilizes LMMs via in-context learning to generate detailed text descriptions for person and clothing images independently, including pose details and editing attributes using minimal human cost. Moreover, to ensure the editing areas, we adjust the inpainting mask depending on the text prompts adaptively. We found that our approach, utilizing detailed text prompts, not only enhances text editability but also effectively conveys clothing details that are difficult to capture through images alone, thereby enhancing image quality. Our code is available at https://github.com/rlawjdghek/PromptDresser.
How to Build a Pre-trained Multimodal model for Simultaneously Chatting and Decision-making?
Existing large pre-trained models typically map text input to text output in an end-to-end manner, such as ChatGPT, or map a segment of text input to a hierarchy of action decisions, such as OpenVLA. However, humans can simultaneously generate text and actions when receiving specific input signals. For example, a driver can make precise driving decisions while conversing with a friend in the passenger seat. Motivated by this observation, we consider the following question in this work: is it possible to construct a pre-trained model that can provide both language interaction and precise decision-making capabilities in dynamic open scenarios. We provide a definitive answer to this question by developing a new model architecture termed Visual Language Action model for Chatting and Decision Making (VLA4CD), and further demonstrating its performance in challenging autonomous driving tasks. Specifically, we leverage LoRA to fine-tune a pre-trained LLM with data of multiple modalities covering language, visual, and action. Unlike the existing LoRA operations used for LLM fine-tuning, we have designed new computational modules and training cost functions for VLA4CD. These designs enable VLA4CD to provide continuous-valued action decisions while outputting text responses. In contrast, existing LLMs can only output text responses, and current VLA models can only output action decisions. Moreover, these VLA models handle action data by discretizing and then tokenizing the discretized actions, a method unsuitable for complex decision-making tasks involving high-dimensional continuous-valued action vectors, such as autonomous driving. The experimental results on CARLA validate that: (1) our proposed model construction method is effective; (2) compared to the SOTA VLA model, VLA4CD can provide more accurate real-time decision-making while retaining the text interaction capability inherent to LLMs.
NewsEdits 2.0: Learning the Intentions Behind Updating News
As events progress, news articles often update with new information: if we are not cautious, we risk propagating outdated facts. In this work, we hypothesize that linguistic features indicate factual fluidity, and that we can predict which facts in a news article will update using solely the text of a news article (i.e. not external resources like search engines). We test this hypothesis, first, by isolating fact-updates in large news revisions corpora. News articles may update for many reasons (e.g. factual, stylistic, narrative). We introduce the NewsEdits 2.0 taxonomy, an edit-intentions schema that separates fact updates from stylistic and narrative updates in news writing. We annotate over 9,200 pairs of sentence revisions and train high-scoring ensemble models to apply this schema. Then, taking a large dataset of silver-labeled pairs, we show that we can predict when facts will update in older article drafts with high precision. Finally, to demonstrate the usefulness of these findings, we construct a language model question asking (LLM-QA) abstention task. We wish the LLM to abstain from answering questions when information is likely to become outdated. Using our predictions, we show, LLM absention reaches near oracle levels of accuracy.
SynthDoc: Bilingual Documents Synthesis for Visual Document Understanding
This paper introduces SynthDoc, a novel synthetic document generation pipeline designed to enhance Visual Document Understanding (VDU) by generating high-quality, diverse datasets that include text, images, tables, and charts. Addressing the challenges of data acquisition and the limitations of existing datasets, SynthDoc leverages publicly available corpora and advanced rendering tools to create a comprehensive and versatile dataset. Our experiments, conducted using the Donut model, demonstrate that models trained with SynthDoc's data achieve superior performance in pre-training read tasks and maintain robustness in downstream tasks, despite language inconsistencies. The release of a benchmark dataset comprising 5,000 image-text pairs not only showcases the pipeline's capabilities but also provides a valuable resource for the VDU community to advance research and development in document image recognition. This work significantly contributes to the field by offering a scalable solution to data scarcity and by validating the efficacy of end-to-end models in parsing complex, real-world documents.
MultiCapCLIP: Auto-Encoding Prompts for Zero-Shot Multilingual Visual Captioning
Supervised visual captioning models typically require a large scale of images or videos paired with descriptions in a specific language (i.e., the vision-caption pairs) for training. However, collecting and labeling large-scale datasets is time-consuming and expensive for many scenarios and languages. Therefore, sufficient labeled pairs are usually not available. To deal with the label shortage problem, we present a simple yet effective zero-shot approach MultiCapCLIP that can generate visual captions for different scenarios and languages without any labeled vision-caption pairs of downstream datasets. In the training stage, MultiCapCLIP only requires text data for input. Then it conducts two main steps: 1) retrieving concept prompts that preserve the corresponding domain knowledge of new scenarios; 2) auto-encoding the prompts to learn writing styles to output captions in a desired language. In the testing stage, MultiCapCLIP instead takes visual data as input directly to retrieve the concept prompts to generate the final visual descriptions. The extensive experiments on image and video captioning across four benchmarks and four languages (i.e., English, Chinese, German, and French) confirm the effectiveness of our approach. Compared with state-of-the-art zero-shot and weakly-supervised methods, our method achieves 4.8% and 21.5% absolute improvements in terms of BLEU@4 and CIDEr metrics. Our code is available at https://github.com/yangbang18/MultiCapCLIP.
Can Language Models Learn to Listen?
We present a framework for generating appropriate facial responses from a listener in dyadic social interactions based on the speaker's words. Given an input transcription of the speaker's words with their timestamps, our approach autoregressively predicts a response of a listener: a sequence of listener facial gestures, quantized using a VQ-VAE. Since gesture is a language component, we propose treating the quantized atomic motion elements as additional language token inputs to a transformer-based large language model. Initializing our transformer with the weights of a language model pre-trained only on text results in significantly higher quality listener responses than training a transformer from scratch. We show that our generated listener motion is fluent and reflective of language semantics through quantitative metrics and a qualitative user study. In our evaluation, we analyze the model's ability to utilize temporal and semantic aspects of spoken text. Project page: https://people.eecs.berkeley.edu/~evonne_ng/projects/text2listen/
COSA: Concatenated Sample Pretrained Vision-Language Foundation Model
Due to the limited scale and quality of video-text training corpus, most vision-language foundation models employ image-text datasets for pretraining and primarily focus on modeling visually semantic representations while disregarding temporal semantic representations and correlations. To address this issue, we propose COSA, a COncatenated SAmple pretrained vision-language foundation model. COSA jointly models visual contents and event-level temporal cues using only image-text corpora. We achieve this by sequentially concatenating multiple image-text pairs as inputs for pretraining. This transformation effectively converts existing image-text corpora into a pseudo long-form video-paragraph corpus, enabling richer scene transformations and explicit event-description correspondence. Extensive experiments demonstrate that COSA consistently improves performance across a broad range of downstream tasks, including long-form/short-form video-text tasks and image-text tasks such as retrieval, captioning, and question answering. Notably, COSA achieves state-of-the-art results on various competitive benchmarks. Code and model are released at https://github.com/TXH-mercury/COSA.
Language Models as Agent Models
Language models (LMs) are trained on collections of documents, written by individual human agents to achieve specific goals in an outside world. During training, LMs have access only to text of these documents, with no direct evidence of the internal states of the agents that produced them -- a fact often used to argue that LMs are incapable of modeling goal-directed aspects of human language production and comprehension. Can LMs trained on text learn anything at all about the relationship between language and use? I argue that LMs are models of intentional communication in a specific, narrow sense. When performing next word prediction given a textual context, an LM can infer and represent properties of an agent likely to have produced that context. These representations can in turn influence subsequent LM generation in the same way that agents' communicative intentions influence their language. I survey findings from the recent literature showing that -- even in today's non-robust and error-prone models -- LMs infer and use representations of fine-grained communicative intentions and more abstract beliefs and goals. Despite the limited nature of their training data, they can thus serve as building blocks for systems that communicate and act intentionally.
MuSeD: A Multimodal Spanish Dataset for Sexism Detection in Social Media Videos
Sexism is generally defined as prejudice and discrimination based on sex or gender, affecting every sector of society, from social institutions to relationships and individual behavior. Social media platforms amplify the impact of sexism by conveying discriminatory content not only through text but also across multiple modalities, highlighting the critical need for a multimodal approach to the analysis of sexism online. With the rise of social media platforms where users share short videos, sexism is increasingly spreading through video content. Automatically detecting sexism in videos is a challenging task, as it requires analyzing the combination of verbal, audio, and visual elements to identify sexist content. In this study, (1) we introduce MuSeD, a new Multimodal Spanish dataset for Sexism Detection consisting of approx 11 hours of videos extracted from TikTok and BitChute; (2) we propose an innovative annotation framework for analyzing the contribution of textual and multimodal labels in the classification of sexist and non-sexist content; and (3) we evaluate a range of large language models (LLMs) and multimodal LLMs on the task of sexism detection. We find that visual information plays a key role in labeling sexist content for both humans and models. Models effectively detect explicit sexism; however, they struggle with implicit cases, such as stereotypes, instances where annotators also show low agreement. This highlights the inherent difficulty of the task, as identifying implicit sexism depends on the social and cultural context.
Debiasing Vision-Language Models via Biased Prompts
Machine learning models have been shown to inherit biases from their training datasets. This can be particularly problematic for vision-language foundation models trained on uncurated datasets scraped from the internet. The biases can be amplified and propagated to downstream applications like zero-shot classifiers and text-to-image generative models. In this study, we propose a general approach for debiasing vision-language foundation models by projecting out biased directions in the text embedding. In particular, we show that debiasing only the text embedding with a calibrated projection matrix suffices to yield robust classifiers and fair generative models. The proposed closed-form solution enables easy integration into large-scale pipelines, and empirical results demonstrate that our approach effectively reduces social bias and spurious correlation in both discriminative and generative vision-language models without the need for additional data or training.
AVHBench: A Cross-Modal Hallucination Benchmark for Audio-Visual Large Language Models
Following the success of Large Language Models (LLMs), expanding their boundaries to new modalities represents a significant paradigm shift in multimodal understanding. Human perception is inherently multimodal, relying not only on text but also on auditory and visual cues for a complete understanding of the world. In recognition of this fact, audio-visual LLMs have recently emerged. Despite promising developments, the lack of dedicated benchmarks poses challenges for understanding and evaluating models. In this work, we show that audio-visual LLMs struggle to discern subtle relationships between audio and visual signals, leading to hallucinations, underscoring the need for reliable benchmarks. To address this, we introduce AVHBench, the first comprehensive benchmark specifically designed to evaluate the perception and comprehension capabilities of audio-visual LLMs. Our benchmark includes tests for assessing hallucinations, as well as the cross-modal matching and reasoning abilities of these models. Our results reveal that most existing audio-visual LLMs struggle with hallucinations caused by cross-interactions between modalities, due to their limited capacity to perceive complex multimodal signals and their relationships. Additionally, we demonstrate that simple training with our AVHBench improves robustness of audio-visual LLMs against hallucinations.
MultiQT: Multimodal Learning for Real-Time Question Tracking in Speech
We address a challenging and practical task of labeling questions in speech in real time during telephone calls to emergency medical services in English, which embeds within a broader decision support system for emergency call-takers. We propose a novel multimodal approach to real-time sequence labeling in speech. Our model treats speech and its own textual representation as two separate modalities or views, as it jointly learns from streamed audio and its noisy transcription into text via automatic speech recognition. Our results show significant gains of jointly learning from the two modalities when compared to text or audio only, under adverse noise and limited volume of training data. The results generalize to medical symptoms detection where we observe a similar pattern of improvements with multimodal learning.
Analysis of Social Media Data using Multimodal Deep Learning for Disaster Response
Multimedia content in social media platforms provides significant information during disaster events. The types of information shared include reports of injured or deceased people, infrastructure damage, and missing or found people, among others. Although many studies have shown the usefulness of both text and image content for disaster response purposes, the research has been mostly focused on analyzing only the text modality in the past. In this paper, we propose to use both text and image modalities of social media data to learn a joint representation using state-of-the-art deep learning techniques. Specifically, we utilize convolutional neural networks to define a multimodal deep learning architecture with a modality-agnostic shared representation. Extensive experiments on real-world disaster datasets show that the proposed multimodal architecture yields better performance than models trained using a single modality (e.g., either text or image).
Decorum: A Language-Based Approach For Style-Conditioned Synthesis of Indoor 3D Scenes
3D indoor scene generation is an important problem for the design of digital and real-world environments. To automate this process, a scene generation model should be able to not only generate plausible scene layouts, but also take into consideration visual features and style preferences. Existing methods for this task exhibit very limited control over these attributes, only allowing text inputs in the form of simple object-level descriptions or pairwise spatial relationships. Our proposed method Decorum enables users to control the scene generation process with natural language by adopting language-based representations at each stage. This enables us to harness recent advancements in Large Language Models (LLMs) to model language-to-language mappings. In addition, we show that using a text-based representation allows us to select furniture for our scenes using a novel object retrieval method based on multimodal LLMs. Evaluations on the benchmark 3D-FRONT dataset show that our methods achieve improvements over existing work in text-conditioned scene synthesis and object retrieval.
Unlocking Science: Novel Dataset and Benchmark for Cross-Modality Scientific Information Extraction
Extracting key information from scientific papers has the potential to help researchers work more efficiently and accelerate the pace of scientific progress. Over the last few years, research on Scientific Information Extraction (SciIE) witnessed the release of several new systems and benchmarks. However, existing paper-focused datasets mostly focus only on specific parts of a manuscript (e.g., abstracts) and are single-modality (i.e., text- or table-only), due to complex processing and expensive annotations. Moreover, core information can be present in either text or tables or across both. To close this gap in data availability and enable cross-modality IE, while alleviating labeling costs, we propose a semi-supervised pipeline for annotating entities in text, as well as entities and relations in tables, in an iterative procedure. Based on this pipeline, we release novel resources for the scientific community, including a high-quality benchmark, a large-scale corpus, and a semi-supervised annotation pipeline. We further report the performance of state-of-the-art IE models on the proposed benchmark dataset, as a baseline. Lastly, we explore the potential capability of large language models such as ChatGPT for the current task. Our new dataset, results, and analysis validate the effectiveness and efficiency of our semi-supervised pipeline, and we discuss its remaining limitations.
TextBite: A Historical Czech Document Dataset for Logical Page Segmentation
Logical page segmentation is an important step in document analysis, enabling better semantic representations, information retrieval, and text understanding. Previous approaches define logical segmentation either through text or geometric objects, relying on OCR or precise geometry. To avoid the need for OCR, we define the task purely as segmentation in the image domain. Furthermore, to ensure the evaluation remains unaffected by geometrical variations that do not impact text segmentation, we propose to use only foreground text pixels in the evaluation metric and disregard all background pixels. To support research in logical document segmentation, we introduce TextBite, a dataset of historical Czech documents spanning the 18th to 20th centuries, featuring diverse layouts from newspapers, dictionaries, and handwritten records. The dataset comprises 8,449 page images with 78,863 annotated segments of logically and thematically coherent text. We propose a set of baseline methods combining text region detection and relation prediction. The dataset, baselines and evaluation framework can be accessed at https://github.com/DCGM/textbite-dataset.
Let Me Choose: From Verbal Context to Font Selection
In this paper, we aim to learn associations between visual attributes of fonts and the verbal context of the texts they are typically applied to. Compared to related work leveraging the surrounding visual context, we choose to focus only on the input text as this can enable new applications for which the text is the only visual element in the document. We introduce a new dataset, containing examples of different topics in social media posts and ads, labeled through crowd-sourcing. Due to the subjective nature of the task, multiple fonts might be perceived as acceptable for an input text, which makes this problem challenging. To this end, we investigate different end-to-end models to learn label distributions on crowd-sourced data and capture inter-subjectivity across all annotations.
ConMe: Rethinking Evaluation of Compositional Reasoning for Modern VLMs
Compositional Reasoning (CR) entails grasping the significance of attributes, relations, and word order. Recent Vision-Language Models (VLMs), comprising a visual encoder and a Large Language Model (LLM) decoder, have demonstrated remarkable proficiency in such reasoning tasks. This prompts a crucial question: have VLMs effectively tackled the CR challenge? We conjecture that existing CR benchmarks may not adequately push the boundaries of modern VLMs due to the reliance on an LLM-only negative text generation pipeline. Consequently, the negatives produced either appear as outliers from the natural language distribution learned by VLMs' LLM decoders or as improbable within the corresponding image context. To address these limitations, we introduce ConMe -- a compositional reasoning benchmark and a novel data generation pipeline leveraging VLMs to produce `hard CR Q&A'. Through a new concept of VLMs conversing with each other to collaboratively expose their weaknesses, our pipeline autonomously generates, evaluates, and selects challenging compositional reasoning questions, establishing a robust CR benchmark, also subsequently validated manually. Our benchmark provokes a noteworthy, up to 33%, decrease in CR performance compared to preceding benchmarks, reinstating the CR challenge even for state-of-the-art VLMs.
HYPE: Hyperbolic Entailment Filtering for Underspecified Images and Texts
In an era where the volume of data drives the effectiveness of self-supervised learning, the specificity and clarity of data semantics play a crucial role in model training. Addressing this, we introduce HYPerbolic Entailment filtering (HYPE), a novel methodology designed to meticulously extract modality-wise meaningful and well-aligned data from extensive, noisy image-text pair datasets. Our approach leverages hyperbolic embeddings and the concept of entailment cones to evaluate and filter out samples with meaningless or underspecified semantics, focusing on enhancing the specificity of each data sample. HYPE not only demonstrates a significant improvement in filtering efficiency but also sets a new state-of-the-art in the DataComp benchmark when combined with existing filtering techniques. This breakthrough showcases the potential of HYPE to refine the data selection process, thereby contributing to the development of more accurate and efficient self-supervised learning models. Additionally, the image specificity epsilon_{i} can be independently applied to induce an image-only dataset from an image-text or image-only data pool for training image-only self-supervised models and showed superior performance when compared to the dataset induced by CLIP score.
Talking Face Generation with Multilingual TTS
In this work, we propose a joint system combining a talking face generation system with a text-to-speech system that can generate multilingual talking face videos from only the text input. Our system can synthesize natural multilingual speeches while maintaining the vocal identity of the speaker, as well as lip movements synchronized to the synthesized speech. We demonstrate the generalization capabilities of our system by selecting four languages (Korean, English, Japanese, and Chinese) each from a different language family. We also compare the outputs of our talking face generation model to outputs of a prior work that claims multilingual support. For our demo, we add a translation API to the preprocessing stage and present it in the form of a neural dubber so that users can utilize the multilingual property of our system more easily.
Open-Qwen2VL: Compute-Efficient Pre-Training of Fully-Open Multimodal LLMs on Academic Resources
The reproduction of state-of-the-art multimodal LLM pre-training faces barriers at every stage of the pipeline, including high-quality data filtering, multimodal data mixture strategies, sequence packing techniques, and training frameworks. We introduce Open-Qwen2VL, a fully open-source 2B-parameter Multimodal Large Language Model pre-trained efficiently on 29M image-text pairs using only 442 A100-40G GPU hours. Our approach employs low-to-high dynamic image resolution and multimodal sequence packing to significantly enhance pre-training efficiency. The training dataset was carefully curated using both MLLM-based filtering techniques (e.g., MLM-Filter) and conventional CLIP-based filtering methods, substantially improving data quality and training efficiency. The Open-Qwen2VL pre-training is conducted on academic level 8xA100-40G GPUs at UCSB on 5B packed multimodal tokens, which is 0.36\% of 1.4T multimodal pre-training tokens of Qwen2-VL. The final instruction-tuned Open-Qwen2VL outperforms partially-open state-of-the-art MLLM Qwen2-VL-2B on various multimodal benchmarks of MMBench, SEEDBench, MMstar, and MathVista, indicating the remarkable training efficiency of Open-Qwen2VL. We open-source all aspects of our work, including compute-efficient and data-efficient training details, data filtering methods, sequence packing scripts, pre-training data in WebDataset format, FSDP-based training codebase, and both base and instruction-tuned model checkpoints. We redefine "fully open" for multimodal LLMs as the complete release of: 1) the training codebase, 2) detailed data filtering techniques, and 3) all pre-training and supervised fine-tuning data used to develop the model.
CatVTON: Concatenation Is All You Need for Virtual Try-On with Diffusion Models
Virtual try-on methods based on diffusion models achieve realistic try-on effects but often replicate the backbone network as a ReferenceNet or use additional image encoders to process condition inputs, leading to high training and inference costs. In this work, we rethink the necessity of ReferenceNet and image encoders and innovate the interaction between garment and person by proposing CatVTON, a simple and efficient virtual try-on diffusion model. CatVTON facilitates the seamless transfer of in-shop or worn garments of any category to target persons by simply concatenating them in spatial dimensions as inputs. The efficiency of our model is demonstrated in three aspects: (1) Lightweight network: Only the original diffusion modules are used, without additional network modules. The text encoder and cross-attentions for text injection in the backbone are removed, reducing the parameters by 167.02M. (2) Parameter-efficient training: We identified the try-on relevant modules through experiments and achieved high-quality try-on effects by training only 49.57M parameters, approximately 5.51 percent of the backbone network's parameters. (3) Simplified inference: CatVTON eliminates all unnecessary conditions and preprocessing steps, including pose estimation, human parsing, and text input, requiring only a garment reference, target person image, and mask for the virtual try-on process. Extensive experiments demonstrate that CatVTON achieves superior qualitative and quantitative results with fewer prerequisites and trainable parameters than baseline methods. Furthermore, CatVTON shows good generalization in in-the-wild scenarios despite using open-source datasets with only 73K samples.
Large Multilingual Models Pivot Zero-Shot Multimodal Learning across Languages
Recently there has been a significant surge in multimodal learning in terms of both image-to-text and text-to-image generation. However, the success is typically limited to English, leaving other languages largely behind. Building a competitive counterpart in other languages is highly challenging due to the low-resource nature of non-English multimodal data (i.e., lack of large-scale, high-quality image-text data). In this work, we propose MPM, an effective training paradigm for training large multimodal models in low-resource languages. MPM demonstrates that Multilingual language models can Pivot zero-shot Multimodal learning across languages. Specifically, based on a strong multilingual large language model, multimodal models pretrained on English-only image-text data can well generalize to other languages in a zero-shot manner for both image-to-text and text-to-image generation, even surpassing models trained on image-text data in native languages. Taking Chinese as a practice of MPM, we build large multimodal models VisCPM in image-to-text and text-to-image generation, which achieve state-of-the-art (open-source) performance in Chinese. To facilitate future research, we open-source codes and model weights at https://github.com/OpenBMB/VisCPM.git.
CASTILLO: Characterizing Response Length Distributions of Large Language Models
Efficiently managing compute resources for Large Language Model (LLM) inference remains challenging due to the inherently stochastic and variable lengths of autoregressive text generation. Accurately estimating response lengths in advance enables proactive resource allocation, yet existing approaches either bias text generation towards certain lengths or rely on assumptions that ignore model- and prompt-specific variability. We introduce CASTILLO, a dataset characterizing response length distributions across 13 widely-used open-source LLMs evaluated on seven distinct instruction-following corpora. For each langleprompt, modelrangle sample pair, we generate 10 independent completions using fixed decoding hyper-parameters, record the token length of each response, and publish summary statistics (mean, std-dev, percentiles), along with the shortest and longest completions, and the exact generation settings. Our analysis reveals significant inter- and intra-model variability in response lengths (even under identical generation settings), as well as model-specific behaviors and occurrences of partial text degeneration in only subsets of responses. CASTILLO enables the development of predictive models for proactive scheduling and provides a systematic framework for analyzing model-specific generation behaviors. We publicly release the dataset and code to foster research at the intersection of generative language modeling and systems.
Probabilistic Language-Image Pre-Training
Vision-language models (VLMs) embed aligned image-text pairs into a joint space but often rely on deterministic embeddings, assuming a one-to-one correspondence between images and texts. This oversimplifies real-world relationships, which are inherently many-to-many, with multiple captions describing a single image and vice versa. We introduce Probabilistic Language-Image Pre-training (ProLIP), the first probabilistic VLM pre-trained on a billion-scale image-text dataset using only probabilistic objectives, achieving a strong zero-shot capability (e.g., 74.6% ImageNet zero-shot accuracy with ViT-B/16). ProLIP efficiently estimates uncertainty by an "uncertainty token" without extra parameters. We also introduce a novel inclusion loss that enforces distributional inclusion relationships between image-text pairs and between original and masked inputs. Experiments demonstrate that, by leveraging uncertainty estimates, ProLIP benefits downstream tasks and aligns with intuitive notions of uncertainty, e.g., shorter texts being more uncertain and more general inputs including specific ones. Utilizing text uncertainties, we further improve ImageNet accuracy from 74.6% to 75.8% (under a few-shot setting), supporting the practical advantages of our probabilistic approach. The code is available at https://github.com/naver-ai/prolip
RL-VLM-F: Reinforcement Learning from Vision Language Foundation Model Feedback
Reward engineering has long been a challenge in Reinforcement Learning (RL) research, as it often requires extensive human effort and iterative processes of trial-and-error to design effective reward functions. In this paper, we propose RL-VLM-F, a method that automatically generates reward functions for agents to learn new tasks, using only a text description of the task goal and the agent's visual observations, by leveraging feedbacks from vision language foundation models (VLMs). The key to our approach is to query these models to give preferences over pairs of the agent's image observations based on the text description of the task goal, and then learn a reward function from the preference labels, rather than directly prompting these models to output a raw reward score, which can be noisy and inconsistent. We demonstrate that RL-VLM-F successfully produces effective rewards and policies across various domains - including classic control, as well as manipulation of rigid, articulated, and deformable objects - without the need for human supervision, outperforming prior methods that use large pretrained models for reward generation under the same assumptions.
Enhancing the Stability of LLM-based Speech Generation Systems through Self-Supervised Representations
Large Language Models (LLMs) are one of the most promising technologies for the next era of speech generation systems, due to their scalability and in-context learning capabilities. Nevertheless, they suffer from multiple stability issues at inference time, such as hallucinations, content skipping or speech repetitions. In this work, we introduce a new self-supervised Voice Conversion (VC) architecture which can be used to learn to encode transitory features, such as content, separately from stationary ones, such as speaker ID or recording conditions, creating speaker-disentangled representations. Using speaker-disentangled codes to train LLMs for text-to-speech (TTS) allows the LLM to generate the content and the style of the speech only from the text, similarly to humans, while the speaker identity is provided by the decoder of the VC model. Results show that LLMs trained over speaker-disentangled self-supervised representations provide an improvement of 4.7pp in speaker similarity over SOTA entangled representations, and a word error rate (WER) 5.4pp lower. Furthermore, they achieve higher naturalness than human recordings of the LibriTTS test-other dataset. Finally, we show that using explicit reference embedding negatively impacts intelligibility (stability), with WER increasing by 14pp compared to the model that only uses text to infer the style.
Local 3D Editing via 3D Distillation of CLIP Knowledge
3D content manipulation is an important computer vision task with many real-world applications (e.g., product design, cartoon generation, and 3D Avatar editing). Recently proposed 3D GANs can generate diverse photorealistic 3D-aware contents using Neural Radiance fields (NeRF). However, manipulation of NeRF still remains a challenging problem since the visual quality tends to degrade after manipulation and suboptimal control handles such as 2D semantic maps are used for manipulations. While text-guided manipulations have shown potential in 3D editing, such approaches often lack locality. To overcome these problems, we propose Local Editing NeRF (LENeRF), which only requires text inputs for fine-grained and localized manipulation. Specifically, we present three add-on modules of LENeRF, the Latent Residual Mapper, the Attention Field Network, and the Deformation Network, which are jointly used for local manipulations of 3D features by estimating a 3D attention field. The 3D attention field is learned in an unsupervised way, by distilling the zero-shot mask generation capability of CLIP to the 3D space with multi-view guidance. We conduct diverse experiments and thorough evaluations both quantitatively and qualitatively.
Bilex Rx: Lexical Data Augmentation for Massively Multilingual Machine Translation
Neural machine translation (NMT) has progressed rapidly over the past several years, and modern models are able to achieve relatively high quality using only monolingual text data, an approach dubbed Unsupervised Machine Translation (UNMT). However, these models still struggle in a variety of ways, including aspects of translation that for a human are the easiest - for instance, correctly translating common nouns. This work explores a cheap and abundant resource to combat this problem: bilingual lexica. We test the efficacy of bilingual lexica in a real-world set-up, on 200-language translation models trained on web-crawled text. We present several findings: (1) using lexical data augmentation, we demonstrate sizable performance gains for unsupervised translation; (2) we compare several families of data augmentation, demonstrating that they yield similar improvements, and can be combined for even greater improvements; (3) we demonstrate the importance of carefully curated lexica over larger, noisier ones, especially with larger models; and (4) we compare the efficacy of multilingual lexicon data versus human-translated parallel data. Finally, we open-source GATITOS (available at https://github.com/google-research/url-nlp/tree/main/gatitos), a new multilingual lexicon for 26 low-resource languages, which had the highest performance among lexica in our experiments.
The Unreliability of Explanations in Few-shot Prompting for Textual Reasoning
Does prompting a large language model (LLM) like GPT-3 with explanations improve in-context learning? We study this question on two NLP tasks that involve reasoning over text, namely question answering and natural language inference. We test the performance of four LLMs on three textual reasoning datasets using prompts that include explanations in multiple different styles. For these tasks, we find that including explanations in the prompts for OPT, GPT-3 (davinci), and InstructGPT (text-davinci-001) only yields small to moderate accuracy improvements over standard few-show learning. However, text-davinci-002 is able to benefit more substantially. We further show that explanations generated by the LLMs may not entail the models' predictions nor be factually grounded in the input, even on simple tasks with extractive explanations. However, these flawed explanations can still be useful as a way to verify LLMs' predictions post-hoc. Through analysis in our three settings, we show that explanations judged by humans to be good--logically consistent with the input and the prediction--more likely cooccur with accurate predictions. Following these observations, we train calibrators using automatically extracted scores that assess the reliability of explanations, allowing us to improve performance post-hoc across all of our datasets.
DiT: Self-supervised Pre-training for Document Image Transformer
Image Transformer has recently achieved significant progress for natural image understanding, either using supervised (ViT, DeiT, etc.) or self-supervised (BEiT, MAE, etc.) pre-training techniques. In this paper, we propose DiT, a self-supervised pre-trained Document Image Transformer model using large-scale unlabeled text images for Document AI tasks, which is essential since no supervised counterparts ever exist due to the lack of human-labeled document images. We leverage DiT as the backbone network in a variety of vision-based Document AI tasks, including document image classification, document layout analysis, table detection as well as text detection for OCR. Experiment results have illustrated that the self-supervised pre-trained DiT model achieves new state-of-the-art results on these downstream tasks, e.g. document image classification (91.11 rightarrow 92.69), document layout analysis (91.0 rightarrow 94.9), table detection (94.23 rightarrow 96.55) and text detection for OCR (93.07 rightarrow 94.29). The code and pre-trained models are publicly available at https://aka.ms/msdit.
An Evaluation Dataset for Intent Classification and Out-of-Scope Prediction
Task-oriented dialog systems need to know when a query falls outside their range of supported intents, but current text classification corpora only define label sets that cover every example. We introduce a new dataset that includes queries that are out-of-scope---i.e., queries that do not fall into any of the system's supported intents. This poses a new challenge because models cannot assume that every query at inference time belongs to a system-supported intent class. Our dataset also covers 150 intent classes over 10 domains, capturing the breadth that a production task-oriented agent must handle. We evaluate a range of benchmark classifiers on our dataset along with several different out-of-scope identification schemes. We find that while the classifiers perform well on in-scope intent classification, they struggle to identify out-of-scope queries. Our dataset and evaluation fill an important gap in the field, offering a way of more rigorously and realistically benchmarking text classification in task-driven dialog systems.
ImageBind-LLM: Multi-modality Instruction Tuning
We present ImageBind-LLM, a multi-modality instruction tuning method of large language models (LLMs) via ImageBind. Existing works mainly focus on language and image instruction tuning, different from which, our ImageBind-LLM can respond to multi-modality conditions, including audio, 3D point clouds, video, and their embedding-space arithmetic by only image-text alignment training. During training, we adopt a learnable bind network to align the embedding space between LLaMA and ImageBind's image encoder. Then, the image features transformed by the bind network are added to word tokens of all layers in LLaMA, which progressively injects visual instructions via an attention-free and zero-initialized gating mechanism. Aided by the joint embedding of ImageBind, the simple image-text training enables our model to exhibit superior multi-modality instruction-following capabilities. During inference, the multi-modality inputs are fed into the corresponding ImageBind encoders, and processed by a proposed visual cache model for further cross-modal embedding enhancement. The training-free cache model retrieves from three million image features extracted by ImageBind, which effectively mitigates the training-inference modality discrepancy. Notably, with our approach, ImageBind-LLM can respond to instructions of diverse modalities and demonstrate significant language generation quality. Code is released at https://github.com/OpenGVLab/LLaMA-Adapter.
You Only Sample Once: Taming One-Step Text-To-Image Synthesis by Self-Cooperative Diffusion GANs
We introduce YOSO, a novel generative model designed for rapid, scalable, and high-fidelity one-step image synthesis. This is achieved by integrating the diffusion process with GANs. Specifically, we smooth the distribution by the denoising generator itself, performing self-cooperative learning. We show that our method can serve as a one-step generation model training from scratch with competitive performance. Moreover, we show that our method can be extended to finetune pre-trained text-to-image diffusion for high-quality one-step text-to-image synthesis even with LoRA fine-tuning. In particular, we provide the first diffusion transformer that can generate images in one step trained on 512 resolution, with the capability of adapting to 1024 resolution without explicit training. Our code is provided at https://github.com/Luo-Yihong/YOSO.
Ten Words Only Still Help: Improving Black-Box AI-Generated Text Detection via Proxy-Guided Efficient Re-Sampling
With the rapidly increasing application of large language models (LLMs), their abuse has caused many undesirable societal problems such as fake news, academic dishonesty, and information pollution. This makes AI-generated text (AIGT) detection of great importance. Among existing methods, white-box methods are generally superior to black-box methods in terms of performance and generalizability, but they require access to LLMs' internal states and are not applicable to black-box settings. In this paper, we propose to estimate word generation probabilities as pseudo white-box features via multiple re-sampling to help improve AIGT detection under the black-box setting. Specifically, we design POGER, a proxy-guided efficient re-sampling method, which selects a small subset of representative words (e.g., 10 words) for performing multiple re-sampling in black-box AIGT detection. Experiments on datasets containing texts from humans and seven LLMs show that POGER outperforms all baselines in macro F1 under black-box, partial white-box, and out-of-distribution settings and maintains lower re-sampling costs than its existing counterparts.
Investigating Decoder-only Large Language Models for Speech-to-text Translation
Large language models (LLMs), known for their exceptional reasoning capabilities, generalizability, and fluency across diverse domains, present a promising avenue for enhancing speech-related tasks. In this paper, we focus on integrating decoder-only LLMs to the task of speech-to-text translation (S2TT). We propose a decoder-only architecture that enables the LLM to directly consume the encoded speech representation and generate the text translation. Additionally, we investigate the effects of different parameter-efficient fine-tuning techniques and task formulation. Our model achieves state-of-the-art performance on CoVoST 2 and FLEURS among models trained without proprietary data. We also conduct analyses to validate the design choices of our proposed model and bring insights to the integration of LLMs to S2TT.
On decoder-only architecture for speech-to-text and large language model integration
Large language models (LLMs) have achieved remarkable success in the field of natural language processing, enabling better human-computer interaction using natural language. However, the seamless integration of speech signals into LLMs has not been explored well. The "decoder-only" architecture has also not been well studied for speech processing tasks. In this research, we introduce Speech-LLaMA, a novel approach that effectively incorporates acoustic information into text-based large language models. Our method leverages Connectionist Temporal Classification and a simple audio encoder to map the compressed acoustic features to the continuous semantic space of the LLM. In addition, we further probe the decoder-only architecture for speech-to-text tasks by training a smaller scale randomly initialized speech-LLaMA model from speech-text paired data alone. We conduct experiments on multilingual speech-to-text translation tasks and demonstrate a significant improvement over strong baselines, highlighting the potential advantages of decoder-only models for speech-to-text conversion.
You Only Read Once (YORO): Learning to Internalize Database Knowledge for Text-to-SQL
While significant progress has been made on the text-to-SQL task, recent solutions repeatedly encode the same database schema for every question, resulting in unnecessary high inference cost and often overlooking crucial database knowledge. To address these issues, we propose You Only Read Once (YORO), a novel paradigm that directly internalizes database knowledge into the parametric knowledge of a text-to-SQL model during training and eliminates the need for schema encoding during inference. YORO significantly reduces the input token length by 66%-98%. Despite its shorter inputs, our empirical results demonstrate YORO's competitive performances with traditional systems on three benchmarks as well as its significant outperformance on large databases. Furthermore, YORO excels in handling questions with challenging value retrievals such as abbreviation.
Voxtlm: unified decoder-only models for consolidating speech recognition/synthesis and speech/text continuation tasks
We propose a decoder-only language model, VoxtLM, that can perform four tasks: speech recognition, speech synthesis, text generation, and speech continuation. VoxtLM integrates text vocabulary with discrete speech tokens from self-supervised speech features and uses special tokens to enable multitask learning. Compared to a single-task model, VoxtLM exhibits a significant improvement in speech synthesis, with improvements in both speech intelligibility from 28.9 to 5.6 and objective quality from 2.68 to 3.90. VoxtLM also improves speech generation and speech recognition performance over the single-task counterpart. VoxtLM is trained with publicly available data and training recipes and model checkpoints will be open-sourced to make fully reproducible work.