--- license: gpl-3.0 library_name: unity-sentis pipeline_tag: object-detection tags: - unity-inference-engine --- # YOLOv8, YOLOv9, YOLO11, YOLO12 in Unity 6 using Inference Engine [YOLO](https://docs.ultralytics.com/models/) is a real-time multi-object recognition model. Small and Nano model sizes are included for YOLO version 8 and above (except version 10 which uses NMS-free approach). ## How to Use * Create a new scene in Unity 6; * Install `com.unity.ai.inference` from the package manager; * Add the `RunYOLO.cs` script to the Main Camera; * Drag an appropriate `.onnx` file from the `models` folder into the `Model Asset` field; * Drag the `classes.txt` file into the `Classes Asset` field; * Create a `GameObject > UI > Raw Image` object in the scene, set its width and height to 640, and link it as the `Display Image` field; * Drag the `Border Texture.png` file into the `Border Texture` field; * Select an appropriate font in the `Font` field; * Put a video file in the `Assets/StreamingAssets` folder and set the `Video Filename` field to the filename of the video. ## Preview Enter play mode. If working correctly you should see something like this: ![preview](preview.jpg) ## Inference Engine Inference Engine is a neural network inference library for Unity. Find out more [here](https://docs.unity3d.com/Packages/com.unity.ai.inference@latest).