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license: mit |
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[NOTICE] This dataset is currently in transition from the OneDrive previously hosted here: |
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https://github.com/TeaPearce/Counter-Strike_Behavioural_Cloning?tab=readme-ov-file#datasets |
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Dataset presented in: |
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Counter-Strike Deathmatch with Large-Scale Behavioural Cloning, IEEE Conference on Games (CoG) 2022 [Best Paper Award] |
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https://arxiv.org/abs/2104.04258 |
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Tim Pearce, Jun Zhu |
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Other works used in: |
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Imitating Human Behaviour with Diffusion Models, ICLR 2023 |
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https://arxiv.org/abs/2301.10677 |
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Tim Pearce, Tabish Rashid, Anssi Kanervisto, Dave Bignell, Mingfei Sun, Raluca Georgescu, Sergio Valcarcel Macua, Shan Zheng Tan, Ida Momennejad, Katja Hofmann, Sam Devlin |
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Diffusion for World Modeling: Visual Details Matter in Atari, NeurIPS 2024 |
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https://arxiv.org/pdf/2405.12399 |
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Eloi Alonso∗, Adam Jelley∗, Vincent Micheli, Anssi Kanervisto, Amos Storkey, Tim Pearce‡, François Fleuret‡ |
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Tweet here: https://twitter.com/EloiAlonso1/status/1844803606064611771 |
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